XCOM 2
A Requiem For Man: The Requiem Legion
Показані результати 1–10 із 322
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Оновлено: 2 черв. о 11:36

Small tweaks and adjustments

Оновлено: 10 трав. о 18:32

Updated spawning ruleset heuristic calculations and handling, added fallback systems and a contingency measure to repopulate an enemy pod if somehow a pod with bad data is passed to the Requiem Spawning Ruleset

Оновлено: 8 трав. о 12:19

Complications and optimizations

Оновлено: 7 трав. о 2:06

Bug squashing and stufff

Оновлено: 6 трав. о 8:40

Fixed a bug that could sometimes cause weird random ADVENT Troopers to spawn where they should not.

Оновлено: 5 трав. о 1:34

Moved pod-solving, upgrades, and generation to a more heuristic point-based design that will result in more intelligent difficulty scaling, and drive more organically diverse pod generation. Also enhancing intermod compatability.

Оновлено: 3 трав. о 13:02

Fixed a typo'd value that could cause wildly varying damage when not intended

Оновлено: 3 трав. о 12:47

fixed a localization mistake

Оновлено: 3 трав. о 12:34

Small content update

Оновлено: 1 трав. о 2:00

A few more tweaks and optimizations for the Long War experience