XCOM 2
A Requiem For Man: The Requiem Legion
Ergebnisse 1–10 von 322
< 1  2  3 ... 33 >
Update: 2. Juni um 11:36

Small tweaks and adjustments

Update: 10. Mai um 18:32

Updated spawning ruleset heuristic calculations and handling, added fallback systems and a contingency measure to repopulate an enemy pod if somehow a pod with bad data is passed to the Requiem Spawning Ruleset

Update: 8. Mai um 12:19

Complications and optimizations

Update: 7. Mai um 2:06

Bug squashing and stufff

Update: 6. Mai um 8:40

Fixed a bug that could sometimes cause weird random ADVENT Troopers to spawn where they should not.

Update: 5. Mai um 1:34

Moved pod-solving, upgrades, and generation to a more heuristic point-based design that will result in more intelligent difficulty scaling, and drive more organically diverse pod generation. Also enhancing intermod compatability.

Update: 3. Mai um 13:02

Fixed a typo'd value that could cause wildly varying damage when not intended

Update: 3. Mai um 12:47

fixed a localization mistake

Update: 3. Mai um 12:34

Small content update

Update: 1. Mai um 2:00

A few more tweaks and optimizations for the Long War experience