Crusader Kings III

Crusader Kings III

More Interactive Vassals
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Aggiornamento: 23 gen 2022, 8:25

Fixes to player vassals in civil wars

Aggiornamento: 22 gen 2022, 23:55

Adds new game rules to customize MIV.

Aggiornamento: 21 gen 2022, 20:13

Adjusts custom AI empires/kingdoms frequency.

Aggiornamento: 18 gen 2022, 20:51

Fixes normal Great Wars not triggering

Aggiornamento: 18 gen 2022, 18:06

Great Wars mechanic no longer affects starting event wars (Hungarian migration, norman/norwegian invasion of england, sons of lothbrok, etc)

Aggiornamento: 18 gen 2022, 14:49

Fixes a small issue

Aggiornamento: 18 gen 2022, 10:07

Tribes and clans are now noticeably more aggressive and expansionist, while feudals wage fewer wars but are more stable and often have larger sub realms that can help protect the realm

Aggiornamento: 17 gen 2022, 23:33

Strengthen AI realms

Aggiornamento: 17 gen 2022, 23:05

Small fixes

Aggiornamento: 17 gen 2022, 17:51

AI war declaration logic is now smarter