Crusader Kings III

Crusader Kings III

More Interactive Vassals
Ergebnisse 91–100 von 127
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Update: 23. Jan. 2022 um 8:25

Fixes to player vassals in civil wars

Update: 22. Jan. 2022 um 23:55

Adds new game rules to customize MIV.

Update: 21. Jan. 2022 um 20:13

Adjusts custom AI empires/kingdoms frequency.

Update: 18. Jan. 2022 um 20:51

Fixes normal Great Wars not triggering

Update: 18. Jan. 2022 um 18:06

Great Wars mechanic no longer affects starting event wars (Hungarian migration, norman/norwegian invasion of england, sons of lothbrok, etc)

Update: 18. Jan. 2022 um 14:49

Fixes a small issue

Update: 18. Jan. 2022 um 10:07

Tribes and clans are now noticeably more aggressive and expansionist, while feudals wage fewer wars but are more stable and often have larger sub realms that can help protect the realm

Update: 17. Jan. 2022 um 23:33

Strengthen AI realms

Update: 17. Jan. 2022 um 23:05

Small fixes

Update: 17. Jan. 2022 um 17:51

AI war declaration logic is now smarter