Stellaris
Animated Raptor Portraits: Revisited
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Actualización: 19 MAY 2023 a las 12:35 a. m.

7.0.0 Update for Stellaris version 3.8 "Gemini"

  • Saurischians are now part of the Reptilian species class (thanks to changes by Paradox, this is no longer mod-unfriendly)
  • Update prescripted empire to use the new prescripted ruler class and trait system
  • Update shared triggers

Actualización: 25 MAR 2023 a las 1:17 a. m.

6.0.1 Fix pre-FTL setup event for the Twin Quarks system

Actualización: 23 MAR 2023 a las 1:02 p. m.

6.0.0 Update for Stellaris version 3.7 "Canis Minor"

  • Update Pretentious Conquerors personality with new features
  • Update shared triggers for Pop portraits
  • Update custom starting system with underlying changes to pre-FTL civilizations
  • Remove global flag
  • Add compatibility trigger has_saurischian_portraits_revisited_active

Actualización: 6 DIC 2022 a las 10:50 p. m.

5.0.0 Update for Stellaris version 3.6 "Orion" (and changes from version 3.5 "Fornax")

  • Minor namelist updates
  • Update hair to attachment

Actualización: 21 MAY 2022 a las 11:59 p. m.

4.0.1 Fix incorrect localisation key for sequentially-named fleets in the Saurischian name list

Actualización: 19 MAY 2022 a las 1:29 a. m.

4.0.0 Update for Stellaris version 3.4 "Cepheus"

  • Update shared triggers
  • All static text moved to localisation (name lists, species random names, prescripted empire, custom starting system)

Actualización: 27 FEB 2022 a las 11:25 p. m.

3.0.0 Update for compatibility with Stellaris version 3.3 "Libra"

  • Integrate base game script changes
  • Use a shared set of triggers for job-based portraits
  • Add pre-sapient saurischian species class

Actualización: 2 ENE 2022 a las 7:54 p. m.

2.0.3 No longer ignore portrait duplication for the pre-scripted empire

Actualización: 2 ENE 2022 a las 7:08 p. m.

2.0.2 Portrait selectors based on job category, not pop category - my goal is for the Pop portraits to be based on the job, not the Pop's stratum

Actualización: 26 NOV 2021 a las 8:26 p. m.

2.0.1 Use kelp blockers for ocean planets in the custom system initializer