Stellaris

Stellaris

Animated Raptor Portraits: Revisited
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Päivitys: 19.5.2023 klo 0.35

7.0.0 Update for Stellaris version 3.8 "Gemini"

  • Saurischians are now part of the Reptilian species class (thanks to changes by Paradox, this is no longer mod-unfriendly)
  • Update prescripted empire to use the new prescripted ruler class and trait system
  • Update shared triggers

Päivitys: 25.3.2023 klo 1.17

6.0.1 Fix pre-FTL setup event for the Twin Quarks system

Päivitys: 23.3.2023 klo 13.02

6.0.0 Update for Stellaris version 3.7 "Canis Minor"

  • Update Pretentious Conquerors personality with new features
  • Update shared triggers for Pop portraits
  • Update custom starting system with underlying changes to pre-FTL civilizations
  • Remove global flag
  • Add compatibility trigger has_saurischian_portraits_revisited_active

Päivitys: 6.12.2022 klo 22.50

5.0.0 Update for Stellaris version 3.6 "Orion" (and changes from version 3.5 "Fornax")

  • Minor namelist updates
  • Update hair to attachment

Päivitys: 21.5.2022 klo 23.59

4.0.1 Fix incorrect localisation key for sequentially-named fleets in the Saurischian name list

Päivitys: 19.5.2022 klo 1.29

4.0.0 Update for Stellaris version 3.4 "Cepheus"

  • Update shared triggers
  • All static text moved to localisation (name lists, species random names, prescripted empire, custom starting system)

Päivitys: 27.2.2022 klo 23.25

3.0.0 Update for compatibility with Stellaris version 3.3 "Libra"

  • Integrate base game script changes
  • Use a shared set of triggers for job-based portraits
  • Add pre-sapient saurischian species class

Päivitys: 2.1.2022 klo 19.54

2.0.3 No longer ignore portrait duplication for the pre-scripted empire

Päivitys: 2.1.2022 klo 19.08

2.0.2 Portrait selectors based on job category, not pop category - my goal is for the Pop portraits to be based on the job, not the Pop's stratum

Päivitys: 26.11.2021 klo 20.26

2.0.1 Use kelp blockers for ocean planets in the custom system initializer