Stellaris

Stellaris

Ancient Empire 2.0 [Stellaris 4.0]
Showing 131-140 of 381 entries
< 1 ... 12  13  14  15  16 ... 39 >
Update: 8 May, 2024 @ 5:01am

Updated for Stellaris 3.12.*.

Update: 7 May, 2024 @ 4:09pm

Updated for Stellaris 3.12.*.

Update: 3 May, 2024 @ 8:35am

Updated some icons.
Fixed some incorrect models.
Fixed a bug where Space Warp event could be triggered incorrectly.

Update: 2 May, 2024 @ 6:52am

Add cooldown and effect description for Agenda of Archaeology Traditions.
Fixed a bug where resource max modifier is invalid.

Update: 2 May, 2024 @ 4:03am

Added archaeology tradition.
Shroud Invaders can corrupt Leviathans.
Reduced the number of ancient ships required to research vanilla ship upgrade technologies.
Added a module for exploring astral rifts to science constructor.
Optimized the occupation logic of ancient computer research points in the Kappa Area.

Update: 29 Apr, 2024 @ 7:14am

Fixed a coding error.
Added cloaking devices for Psionic Controllers.

Update: 23 Apr, 2024 @ 12:08am

Added some agendas could unlock technologies of living metal, nanites and dark matter.
Updated some icons.
Fixed some localisation errors.

Update: 19 Apr, 2024 @ 11:04pm

Fixed a bug where ancient mega-jumpdrive could be built.

Update: 19 Apr, 2024 @ 7:38am

Added some small events.
Updated some models.
Gravity Weapon Bombardment will not trigger too many event dialogs.
Added councilor modifier for Star in Aurora AI Leader.
Ancient AI Military Node provides Ship Upkeep reduction.

Update: 11 Apr, 2024 @ 10:01am

Added some small events.
Reverse engineering of Key of Twilight requires more technologies.
Added more slots for Advanced Colonizer.
Updated some portraits of ancient AI.
Fixed a bug where cancel Industrial City World will remove all districts.
Fixed a bug where Vacuous Harbor's position is incorrect if it enters system by other means except Jump.
Fixed some localisation errors.