Stellaris

Stellaris

Ancient Empire 2.0 [Stellaris 4.0]
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Update: 2 Apr, 2024 @ 2:20am

Fixed a bug where Vacuous Harbor could be build in system with star scale megastructure.
Fixed a bug where protection system of ancient ships could not be triggered correctly.

Update: 1 Apr, 2024 @ 7:35pm

Fixed a bug where Vanilla Ringworld could be built in Ancient Ringworld's system.

Update: 1 Apr, 2024 @ 5:58am

Added some small events.
Environment Control Facility could provide clear blocker speed bonus.
Starlight-II and Illustella could provide information about Star in Aurora.
When Starlight-II ship has been destroyed, its AI has chance to survive.
Gestalt nolonger need consumer goods to explor ancient ruins.
Fixed a bug where after event could not be triggered correctly if Illusory Stella entered Kappa-I Coordinate too early.
Fixed some localisation errors.

Update: 27 Mar, 2024 @ 6:06am

Update some ship components.
Fixed some localisation errors.

Update: 25 Mar, 2024 @ 12:32am

Added some selectable flags.

Update: 24 Mar, 2024 @ 2:58am

Added some small events.
Fixed a bug that Starlight Custodian doesn't have combat computer.
Fixed a bug where Triggers of Nebula Emissary's ability to build Ancient Turret is incorrect.
Fixed some localisation errors.

Update: 17 Mar, 2024 @ 11:44pm

Ancient Titans will be protected if non-titan-class ships in fleet remained more than 1/2 when the fleet enter combat to prevent them from being destroyed too quickly.
Fixed a bug where some technologies are invalid.
Fixed some localisation errors.

Update: 7 Mar, 2024 @ 7:40am

Add more information for Beta Area's Psionic Environment.
Fixed a bug where scale of obelisk in Epsilon Area may be incorrect sometime.
Fixed some localisation errors.

Update: 6 Mar, 2024 @ 9:43pm

Fixed some localisation errors.

Update: 4 Mar, 2024 @ 4:08am

Update some ship components.
Fixed some localisation errors.