Stellaris
Ancient Empire 2.0 [Stellaris 4.0]
Hiển thị 131-140 trong 377 mục
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Cập nhật: 2 Thg05, 2024 @ 4:03am

Added archaeology tradition.
Shroud Invaders can corrupt Leviathans.
Reduced the number of ancient ships required to research vanilla ship upgrade technologies.
Added a module for exploring astral rifts to science constructor.
Optimized the occupation logic of ancient computer research points in the Kappa Area.

Cập nhật: 29 Thg04, 2024 @ 7:14am

Fixed a coding error.
Added cloaking devices for Psionic Controllers.

Cập nhật: 23 Thg04, 2024 @ 12:08am

Added some agendas could unlock technologies of living metal, nanites and dark matter.
Updated some icons.
Fixed some localisation errors.

Cập nhật: 19 Thg04, 2024 @ 11:04pm

Fixed a bug where ancient mega-jumpdrive could be built.

Cập nhật: 19 Thg04, 2024 @ 7:38am

Added some small events.
Updated some models.
Gravity Weapon Bombardment will not trigger too many event dialogs.
Added councilor modifier for Star in Aurora AI Leader.
Ancient AI Military Node provides Ship Upkeep reduction.

Cập nhật: 11 Thg04, 2024 @ 10:01am

Added some small events.
Reverse engineering of Key of Twilight requires more technologies.
Added more slots for Advanced Colonizer.
Updated some portraits of ancient AI.
Fixed a bug where cancel Industrial City World will remove all districts.
Fixed a bug where Vacuous Harbor's position is incorrect if it enters system by other means except Jump.
Fixed some localisation errors.

Cập nhật: 9 Thg04, 2024 @ 2:46am

Fixed a bug that salvaged Starlight Custodian could not be correctly protected like other ancient titans。
Fixed a bug where Starlight-II's special trait could be incorrectly give to some special leaders.

Cập nhật: 5 Thg04, 2024 @ 6:06am

Starlight-II's subsystems will give leaders a static trait.

Cập nhật: 2 Thg04, 2024 @ 7:31am

Starlight-II will be protected like ancient titans.
Fixed a bug where protection system of ancient ships could not be triggered correctly.

Cập nhật: 2 Thg04, 2024 @ 2:20am

Fixed a bug where Vacuous Harbor could be build in system with star scale megastructure.
Fixed a bug where protection system of ancient ships could not be triggered correctly.