Stellaris

Stellaris

Ancient Empire 2.0 [Stellaris 4.0]
131-140 van 376 items weergegeven
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Update: 29 apr 2024 om 7:14

Fixed a coding error.
Added cloaking devices for Psionic Controllers.

Update: 23 apr 2024 om 0:08

Added some agendas could unlock technologies of living metal, nanites and dark matter.
Updated some icons.
Fixed some localisation errors.

Update: 19 apr 2024 om 23:04

Fixed a bug where ancient mega-jumpdrive could be built.

Update: 19 apr 2024 om 7:38

Added some small events.
Updated some models.
Gravity Weapon Bombardment will not trigger too many event dialogs.
Added councilor modifier for Star in Aurora AI Leader.
Ancient AI Military Node provides Ship Upkeep reduction.

Update: 11 apr 2024 om 10:01

Added some small events.
Reverse engineering of Key of Twilight requires more technologies.
Added more slots for Advanced Colonizer.
Updated some portraits of ancient AI.
Fixed a bug where cancel Industrial City World will remove all districts.
Fixed a bug where Vacuous Harbor's position is incorrect if it enters system by other means except Jump.
Fixed some localisation errors.

Update: 9 apr 2024 om 2:46

Fixed a bug that salvaged Starlight Custodian could not be correctly protected like other ancient titans。
Fixed a bug where Starlight-II's special trait could be incorrectly give to some special leaders.

Update: 5 apr 2024 om 6:06

Starlight-II's subsystems will give leaders a static trait.

Update: 2 apr 2024 om 7:31

Starlight-II will be protected like ancient titans.
Fixed a bug where protection system of ancient ships could not be triggered correctly.

Update: 2 apr 2024 om 2:20

Fixed a bug where Vacuous Harbor could be build in system with star scale megastructure.
Fixed a bug where protection system of ancient ships could not be triggered correctly.

Update: 1 apr 2024 om 19:35

Fixed a bug where Vanilla Ringworld could be built in Ancient Ringworld's system.