Stellaris
Ancient Empire 2.0 [Stellaris 4.0]
375 sonuçtan 131 ile 140 arası gösteriliyor
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Güncelleme: 23 Nis 2024 @ 0:08

Added some agendas could unlock technologies of living metal, nanites and dark matter.
Updated some icons.
Fixed some localisation errors.

Güncelleme: 19 Nis 2024 @ 23:04

Fixed a bug where ancient mega-jumpdrive could be built.

Güncelleme: 19 Nis 2024 @ 7:38

Added some small events.
Updated some models.
Gravity Weapon Bombardment will not trigger too many event dialogs.
Added councilor modifier for Star in Aurora AI Leader.
Ancient AI Military Node provides Ship Upkeep reduction.

Güncelleme: 11 Nis 2024 @ 10:01

Added some small events.
Reverse engineering of Key of Twilight requires more technologies.
Added more slots for Advanced Colonizer.
Updated some portraits of ancient AI.
Fixed a bug where cancel Industrial City World will remove all districts.
Fixed a bug where Vacuous Harbor's position is incorrect if it enters system by other means except Jump.
Fixed some localisation errors.

Güncelleme: 9 Nis 2024 @ 2:46

Fixed a bug that salvaged Starlight Custodian could not be correctly protected like other ancient titans。
Fixed a bug where Starlight-II's special trait could be incorrectly give to some special leaders.

Güncelleme: 5 Nis 2024 @ 6:06

Starlight-II's subsystems will give leaders a static trait.

Güncelleme: 2 Nis 2024 @ 7:31

Starlight-II will be protected like ancient titans.
Fixed a bug where protection system of ancient ships could not be triggered correctly.

Güncelleme: 2 Nis 2024 @ 2:20

Fixed a bug where Vacuous Harbor could be build in system with star scale megastructure.
Fixed a bug where protection system of ancient ships could not be triggered correctly.

Güncelleme: 1 Nis 2024 @ 19:35

Fixed a bug where Vanilla Ringworld could be built in Ancient Ringworld's system.

Güncelleme: 1 Nis 2024 @ 5:58

Added some small events.
Environment Control Facility could provide clear blocker speed bonus.
Starlight-II and Illustella could provide information about Star in Aurora.
When Starlight-II ship has been destroyed, its AI has chance to survive.
Gestalt nolonger need consumer goods to explor ancient ruins.
Fixed a bug where after event could not be triggered correctly if Illusory Stella entered Kappa-I Coordinate too early.
Fixed some localisation errors.