Stellaris
Ancient Empire 2.0 [Stellaris 4.0]
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Ενημέρωση: 3 Μαϊ 2024 στις 8:35

Updated some icons.
Fixed some incorrect models.
Fixed a bug where Space Warp event could be triggered incorrectly.

Ενημέρωση: 2 Μαϊ 2024 στις 6:52

Add cooldown and effect description for Agenda of Archaeology Traditions.
Fixed a bug where resource max modifier is invalid.

Ενημέρωση: 2 Μαϊ 2024 στις 4:03

Added archaeology tradition.
Shroud Invaders can corrupt Leviathans.
Reduced the number of ancient ships required to research vanilla ship upgrade technologies.
Added a module for exploring astral rifts to science constructor.
Optimized the occupation logic of ancient computer research points in the Kappa Area.

Ενημέρωση: 29 Απρ 2024 στις 7:14

Fixed a coding error.
Added cloaking devices for Psionic Controllers.

Ενημέρωση: 23 Απρ 2024 στις 0:08

Added some agendas could unlock technologies of living metal, nanites and dark matter.
Updated some icons.
Fixed some localisation errors.

Ενημέρωση: 19 Απρ 2024 στις 23:04

Fixed a bug where ancient mega-jumpdrive could be built.

Ενημέρωση: 19 Απρ 2024 στις 7:38

Added some small events.
Updated some models.
Gravity Weapon Bombardment will not trigger too many event dialogs.
Added councilor modifier for Star in Aurora AI Leader.
Ancient AI Military Node provides Ship Upkeep reduction.

Ενημέρωση: 11 Απρ 2024 στις 10:01

Added some small events.
Reverse engineering of Key of Twilight requires more technologies.
Added more slots for Advanced Colonizer.
Updated some portraits of ancient AI.
Fixed a bug where cancel Industrial City World will remove all districts.
Fixed a bug where Vacuous Harbor's position is incorrect if it enters system by other means except Jump.
Fixed some localisation errors.

Ενημέρωση: 9 Απρ 2024 στις 2:46

Fixed a bug that salvaged Starlight Custodian could not be correctly protected like other ancient titans。
Fixed a bug where Starlight-II's special trait could be incorrectly give to some special leaders.

Ενημέρωση: 5 Απρ 2024 στις 6:06

Starlight-II's subsystems will give leaders a static trait.