Stellaris

Stellaris

Ancient Empire 2.0 [Stellaris 4.0]
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Update: 1 jun 2024 om 1:17

Added optimized artillery combat computers.
Synth Queen can no longer kill ancient systems.
Fixed a bug where Spiritual Projector's windup and fire time is 0.

Update: 30 mei 2024 om 5:46

Added "v".

Update: 27 mei 2024 om 23:34

Reduced research points from Historical Research tradition.
Fixed a bug where trait from Science Constructor cannot be correctly removed.

Update: 23 mei 2024 om 23:38

Optimized path-finder events of Star in Aurora.
Fixed a bug where Astral Exploration Module of Science Constructor has no effect.

Update: 19 mei 2024 om 1:12

Science Constructor now uses all battleship's sections.
Ancient Archives will provide unique jobs.

Update: 18 mei 2024 om 1:50

Ancient ship's intersystem weapon could be affected by fire rate modifiers.
Added missing weapon for Vacuous Harbor.

Update: 14 mei 2024 om 6:43

Removed nanites' cap because Paradox will create TWO RESOURCES WITH THE SAME NAME.

Update: 13 mei 2024 om 3:11

Synth Queen can no longer create ancient AI's pop.
Removed crisis ascension's opinion effect on ancient AI.
Added some weapons for Vacuous Class ships.
Removed ship_class restriction of Psionic Projectors.

Update: 9 mei 2024 om 23:26

Add an Ancient Storage Building.
Remove data distortion effect which will stop autosaving.

Update: 9 mei 2024 om 4:12

Ancient Computer in Kappa Area support Applied Infinity Thesis technology.