Stellaris

Stellaris

Distant Stars Overhaul & Playable Nanite Machines
Ergebnisse 41–50 von 113
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Update: 21. Apr. 2022 um 17:44

Update: 20. Apr. 2022 um 11:32

All Nanite Districts have been balanced from 5% job multiplier to 1%

Update: 19. Apr. 2022 um 7:38

- Nanite Interdictors now have torpedo slots

- Gray Goo Terraforming into Forge Worlds now fixed

- Forge World Alloy district balanced. 5% --> 1% bonus multiplayer

Update: 12. Apr. 2022 um 9:24

Mothership Shiptype: Battleship --> Titan (requires apocalypse DLC)

Nanite Core Shiptype: Titan --> Juggernaut (requires federation DLC) (Harvester Engine requires apocalypse DLC)


Nanite Core can now construct ships *including* nanite interdictors and nanite motherships (yes titans). Nanite Cores also have a properly working harvester engine to harvest planets.

Added Extra Large sized Nanite Lances.

Fixed Components on Nanite-Ships

Update: 11. Apr. 2022 um 12:11

Update: 7. Apr. 2022 um 11:25

Reduced Harvest world income by 50%.

Dev Note:
Making colony ships cost 10 nanites instead of 50 nanites saw a dramatic increase in resources due to faster momentum from harvesting new worlds.

Update: 31. März 2022 um 9:52

Update: 22. März 2022 um 21:22

You can now terraform Nanite Worlds into Forgeworlds (for balance I had it be the machine world AP)

Additionally, You can only terraform Nanite Worlds into biological ones if you have Dessanu Heritage origin. This is temporary to see how it works

Colony Ship Nanite Cost: 50 --> 10
Terraform into Forgeworld: 50 nanites

Update: 29. Jan. 2022 um 11:12

Preparations for 3.3.X

Update: 23. Jan. 2022 um 12:29

Fixed a bug that caused L-Gas Giants to spawn