Stellaris

Stellaris

Distant Stars Overhaul & Playable Nanite Machines
Näytetään 41–50 / 113
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Päivitys: 21.4.2022 klo 17.44

Päivitys: 20.4.2022 klo 11.32

All Nanite Districts have been balanced from 5% job multiplier to 1%

Päivitys: 19.4.2022 klo 7.38

- Nanite Interdictors now have torpedo slots

- Gray Goo Terraforming into Forge Worlds now fixed

- Forge World Alloy district balanced. 5% --> 1% bonus multiplayer

Päivitys: 12.4.2022 klo 9.24

Mothership Shiptype: Battleship --> Titan (requires apocalypse DLC)

Nanite Core Shiptype: Titan --> Juggernaut (requires federation DLC) (Harvester Engine requires apocalypse DLC)


Nanite Core can now construct ships *including* nanite interdictors and nanite motherships (yes titans). Nanite Cores also have a properly working harvester engine to harvest planets.

Added Extra Large sized Nanite Lances.

Fixed Components on Nanite-Ships

Päivitys: 11.4.2022 klo 12.11

Päivitys: 7.4.2022 klo 11.25

Reduced Harvest world income by 50%.

Dev Note:
Making colony ships cost 10 nanites instead of 50 nanites saw a dramatic increase in resources due to faster momentum from harvesting new worlds.

Päivitys: 31.3.2022 klo 9.52

Päivitys: 22.3.2022 klo 21.22

You can now terraform Nanite Worlds into Forgeworlds (for balance I had it be the machine world AP)

Additionally, You can only terraform Nanite Worlds into biological ones if you have Dessanu Heritage origin. This is temporary to see how it works

Colony Ship Nanite Cost: 50 --> 10
Terraform into Forgeworld: 50 nanites

Päivitys: 29.1.2022 klo 11.12

Preparations for 3.3.X

Päivitys: 23.1.2022 klo 12.29

Fixed a bug that caused L-Gas Giants to spawn