Stellaris
~ StarNet AI
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Обновление: 6 май 2019 в 12:13

Small patch.

Tiny changes.

Обновление: 3 май 2019 в 12:23

Noticed that Ensign AI overspends on their fleet. Fixed it.

Fixed overbuilding of fortresses (this was the only upgraded building where I forgot to add the destruction in the case when there is a motes shortage).

Prevented AI from taking fleet size perks (grasp/GFP) in case of not having enough alloys to fill the current fleet,

Обновление: 3 май 2019 в 5:32

Initial Upload

Обновление: 2 май 2019 в 13:17

Initial Upload

Обновление: 1 май 2019 в 10:46

Edits to address the fast surrender problem.

Обновление: 1 май 2019 в 8:52

Minor diplomacy changes, AI shouldn't be that suicidal.

Обновление: 30 апр. 2019 в 13:47

Small patch, some diplomacy changes (still working on it), made AI better control amenities usage, stopped AI from overspamming kinetic artillery in the lategame.

Обновление: 29 апр. 2019 в 12:27

Fixed few causes of passiveness in the lategame.

Обновление: 29 апр. 2019 в 8:12

Fixed a bug causing AI to be too peaceful in large galaxies.

Обновление: 29 апр. 2019 в 3:14

Large update.

Diplo changes (AI will get more commercial pacts, get more defensive pacts).

Economy changes :
AI builds ecumenopoleis are built even faster now.
AI is less prone to going too much over navalcap (they will still exceed it often but won't do it too much)

Bugfixes:
Fixed a bug where federation weren't declaring wars unless target neighboured the whole federation.
Made federations a bit more likely to form.