Stellaris
PLANETARY DIVERSITY New Worlds Module
Hiển thị 11-20 trong 64 mục
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Cập nhật: 10 Thg10, 2020 @ 9:57am

Updated Sol start as well as primitive and nuked Sol III to use the new Cold Gas Giant from Planetary Diversity, as well as updating Mars on the primitive and nuked variants which I had forgotten.

Cập nhật: 10 Thg10, 2020 @ 9:25am

Synced with Planetary Diversity's Acid and Rogue worlds update;

Disabled New Worlds' versions of Hot and Ice giants, as Planetary Diversity added Cold and Hot Gas Giants.
Eventually more un-inhabitable planets will be added to Planetary Diversity, leading to the two mods being merged.

Cập nhật: 27 Thg09, 2020 @ 9:58am

Synced with Planetary Diversity's September 16th update, the one with Coral worlds and the new Mars terraforming project.

Mars has been changed back to uninhabitable barren class, so you can use Planetary Diversity's Mars terraforming artwork.

Cập nhật: 20 Thg07, 2020 @ 12:14pm

Synced with Planetary Diversity's Lake World update;
Fixed potential bug with Relic and Hive worlds.

Cập nhật: 20 Thg06, 2020 @ 8:34am

Synced with Planetary Diversity's Tree of Life update;
Gas-giants rescaled hoping to prevent their moons being inside the planet issue;
Disabled star's orbital deposit reroll, for mod compatibility reasons.

Cập nhật: 17 Thg05, 2020 @ 4:01am

Updated to 2.7 and synced with PD.

Cập nhật: 9 Thg05, 2020 @ 7:47am

Fixed bug with galaxy generating with very few standard habitable worlds (or none at all besides scripted ones).

Cập nhật: 20 Thg04, 2020 @ 11:41am

Fixed bug that was messing up PD events.

Cập nhật: 18 Thg04, 2020 @ 9:38am

Synced with PD.

Cập nhật: 22 Thg03, 2020 @ 10:38am

Updated to 2.6 and synced with PD.