Stellaris
PLANETARY DIVERSITY New Worlds Module
A apresentar 11-20 de 64 entradas
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Atualização: 10 out. 2020 às 9:57

Updated Sol start as well as primitive and nuked Sol III to use the new Cold Gas Giant from Planetary Diversity, as well as updating Mars on the primitive and nuked variants which I had forgotten.

Atualização: 10 out. 2020 às 9:25

Synced with Planetary Diversity's Acid and Rogue worlds update;

Disabled New Worlds' versions of Hot and Ice giants, as Planetary Diversity added Cold and Hot Gas Giants.
Eventually more un-inhabitable planets will be added to Planetary Diversity, leading to the two mods being merged.

Atualização: 27 set. 2020 às 9:58

Synced with Planetary Diversity's September 16th update, the one with Coral worlds and the new Mars terraforming project.

Mars has been changed back to uninhabitable barren class, so you can use Planetary Diversity's Mars terraforming artwork.

Atualização: 20 jul. 2020 às 12:14

Synced with Planetary Diversity's Lake World update;
Fixed potential bug with Relic and Hive worlds.

Atualização: 20 jun. 2020 às 8:34

Synced with Planetary Diversity's Tree of Life update;
Gas-giants rescaled hoping to prevent their moons being inside the planet issue;
Disabled star's orbital deposit reroll, for mod compatibility reasons.

Atualização: 17 mai. 2020 às 4:01

Updated to 2.7 and synced with PD.

Atualização: 9 mai. 2020 às 7:47

Fixed bug with galaxy generating with very few standard habitable worlds (or none at all besides scripted ones).

Atualização: 20 abr. 2020 às 11:41

Fixed bug that was messing up PD events.

Atualização: 18 abr. 2020 às 9:38

Synced with PD.

Atualização: 22 mar. 2020 às 10:38

Updated to 2.6 and synced with PD.