Stellaris

Stellaris

PLANETARY DIVERSITY New Worlds Module
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Update: 10 okt 2020 om 9:57

Updated Sol start as well as primitive and nuked Sol III to use the new Cold Gas Giant from Planetary Diversity, as well as updating Mars on the primitive and nuked variants which I had forgotten.

Update: 10 okt 2020 om 9:25

Synced with Planetary Diversity's Acid and Rogue worlds update;

Disabled New Worlds' versions of Hot and Ice giants, as Planetary Diversity added Cold and Hot Gas Giants.
Eventually more un-inhabitable planets will be added to Planetary Diversity, leading to the two mods being merged.

Update: 27 sep 2020 om 9:58

Synced with Planetary Diversity's September 16th update, the one with Coral worlds and the new Mars terraforming project.

Mars has been changed back to uninhabitable barren class, so you can use Planetary Diversity's Mars terraforming artwork.

Update: 20 jul 2020 om 12:14

Synced with Planetary Diversity's Lake World update;
Fixed potential bug with Relic and Hive worlds.

Update: 20 jun 2020 om 8:34

Synced with Planetary Diversity's Tree of Life update;
Gas-giants rescaled hoping to prevent their moons being inside the planet issue;
Disabled star's orbital deposit reroll, for mod compatibility reasons.

Update: 17 mei 2020 om 4:01

Updated to 2.7 and synced with PD.

Update: 9 mei 2020 om 7:47

Fixed bug with galaxy generating with very few standard habitable worlds (or none at all besides scripted ones).

Update: 20 apr 2020 om 11:41

Fixed bug that was messing up PD events.

Update: 18 apr 2020 om 9:38

Synced with PD.

Update: 22 mrt 2020 om 10:38

Updated to 2.6 and synced with PD.