Space Engineers

Space Engineers

AwwScrap
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Aggiornamento: 21 set 2021, 22:16

Mod Version: 2.0 [Released 22 Sep 2021]

  • Full rewrite of the mod
  • Now supports Industrial Overhaul
  • Everything except a few base definitions are calculated in code now, including (but not limited to) returns, volume, mass, compatible refineries, and production time
  • Speaking of production time... it's a thing now! Scrap will take 75% of the time it takes to make an item to break it back down
  • More things I probably forgot!

Aggiornamento: 10 gen 2021, 8:56

Version 1.6.2:
- Added all 3 Storage Shelves from Wasteland to a block ignore list (they will return the actual components, not scrap)

Aggiornamento: 15 lug 2020, 16:54

Version 1.6.1:
- Reverted the basic refinery efficiency change. It was making the large refinery obsolete early game.

Aggiornamento: 22 mag 2020, 18:20

Version 1.6.0:
- Added new icons to scrap! Thanks Arstraea for the awesome work :D
- Moved the scrap refining on the SKIt to it's own tab
- Changed basic refinery base efficiency to be inline with other refineries (was 70%, now 100%)
- Readjusted Mass and Volume for all scrap; they are now properly set to 70% of the base components original values

Aggiornamento: 22 apr 2020, 12:40

Version 1.5.0:
- Added Mass and Volume too all scrap. They are set to 75% of the base components original values.

Aggiornamento: 19 apr 2020, 17:13

Version 1.4.4:
- Added Support for Tiered Tech Blocks; currently not being converted to scrap

Aggiornamento: 19 gen 2020, 15:35

Version 1.4.3:
- Added Better Scrap Recycler Support

Aggiornamento: 26 nov 2019, 19:25

Version 1.4.2:
- Added compatibility for Splitsie's 'Survival Less Likely' refinery definitions and Defense Shields emitters

Aggiornamento: 26 nov 2019, 13:54

Version 1.4.1:
- Added Girder scrap to the SKit and EWE

Aggiornamento: 9 nov 2019, 19:36

No version change. Missed removing a line from the EWE config.