Space Engineers

Space Engineers

AwwScrap
Näytetään 31–40 / 44
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Päivitys: 10.1.2021 klo 8.56

Version 1.6.2:
- Added all 3 Storage Shelves from Wasteland to a block ignore list (they will return the actual components, not scrap)

Päivitys: 15.7.2020 klo 16.54

Version 1.6.1:
- Reverted the basic refinery efficiency change. It was making the large refinery obsolete early game.

Päivitys: 22.5.2020 klo 18.20

Version 1.6.0:
- Added new icons to scrap! Thanks Arstraea for the awesome work :D
- Moved the scrap refining on the SKIt to it's own tab
- Changed basic refinery base efficiency to be inline with other refineries (was 70%, now 100%)
- Readjusted Mass and Volume for all scrap; they are now properly set to 70% of the base components original values

Päivitys: 22.4.2020 klo 12.40

Version 1.5.0:
- Added Mass and Volume too all scrap. They are set to 75% of the base components original values.

Päivitys: 19.4.2020 klo 17.13

Version 1.4.4:
- Added Support for Tiered Tech Blocks; currently not being converted to scrap

Päivitys: 19.1.2020 klo 15.35

Version 1.4.3:
- Added Better Scrap Recycler Support

Päivitys: 26.11.2019 klo 19.25

Version 1.4.2:
- Added compatibility for Splitsie's 'Survival Less Likely' refinery definitions and Defense Shields emitters

Päivitys: 26.11.2019 klo 13.54

Version 1.4.1:
- Added Girder scrap to the SKit and EWE

Päivitys: 9.11.2019 klo 19.36

No version change. Missed removing a line from the EWE config.

Päivitys: 9.11.2019 klo 19.27

Version 1.4:
- (Re)Added SKit compatibility (lg and sm grid)
- Return rates changed to: 45% base / 90% with 4x yield
- Support added for EWE, Defense Shields
- Returns now adjust to world settings for Assembler Effectiveness
- Refineries now only refine materials for their tier, so SKit can only refine what it can make, and the Basic Refinery can only refine what the Basic Assembler can make.

Known Issues:
- Basic Refinery only returns ~30%; this is a background KSH change to them. Nothing I can do about it as far as I know. Still investigating.