Space Engineers

Space Engineers

AwwScrap
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Mis à jour le : 10 janv. 2021 à 8h56

Version 1.6.2:
- Added all 3 Storage Shelves from Wasteland to a block ignore list (they will return the actual components, not scrap)

Mis à jour le : 15 juil. 2020 à 16h54

Version 1.6.1:
- Reverted the basic refinery efficiency change. It was making the large refinery obsolete early game.

Mis à jour le : 22 mai 2020 à 18h20

Version 1.6.0:
- Added new icons to scrap! Thanks Arstraea for the awesome work :D
- Moved the scrap refining on the SKIt to it's own tab
- Changed basic refinery base efficiency to be inline with other refineries (was 70%, now 100%)
- Readjusted Mass and Volume for all scrap; they are now properly set to 70% of the base components original values

Mis à jour le : 22 avr. 2020 à 12h40

Version 1.5.0:
- Added Mass and Volume too all scrap. They are set to 75% of the base components original values.

Mis à jour le : 19 avr. 2020 à 17h13

Version 1.4.4:
- Added Support for Tiered Tech Blocks; currently not being converted to scrap

Mis à jour le : 19 janv. 2020 à 15h35

Version 1.4.3:
- Added Better Scrap Recycler Support

Mis à jour le : 26 nov. 2019 à 19h25

Version 1.4.2:
- Added compatibility for Splitsie's 'Survival Less Likely' refinery definitions and Defense Shields emitters

Mis à jour le : 26 nov. 2019 à 13h54

Version 1.4.1:
- Added Girder scrap to the SKit and EWE

Mis à jour le : 9 nov. 2019 à 19h36

No version change. Missed removing a line from the EWE config.

Mis à jour le : 9 nov. 2019 à 19h27

Version 1.4:
- (Re)Added SKit compatibility (lg and sm grid)
- Return rates changed to: 45% base / 90% with 4x yield
- Support added for EWE, Defense Shields
- Returns now adjust to world settings for Assembler Effectiveness
- Refineries now only refine materials for their tier, so SKit can only refine what it can make, and the Basic Refinery can only refine what the Basic Assembler can make.

Known Issues:
- Basic Refinery only returns ~30%; this is a background KSH change to them. Nothing I can do about it as far as I know. Still investigating.