Garry's Mod
NPC Spawn Platforms v3
กำลังแสดง 11-20 จาก 24 รายการ
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อัปเดต: 31 ธ.ค. 2018 @ 2: 57pm

v3.0.2
  • Rename STool

อัปเดต: 31 ธ.ค. 2018 @ 9: 56am

v3.0.1
  • Fix corrupt GMA

อัปเดต: 31 ธ.ค. 2018 @ 5: 37am

v3.0.0
  • Rewrite pretty much everything
  • Change NPC spawn delay to pause once the maximum NPC limit is reached
  • Fix key bindings not being cleaned up properly
  • Block non-admins duplicating platforms in adminonly mode
  • Fix saves
  • Remove from spawn menu
  • Show when platform is in the wrong orentation to spawn something

อัปเดต: 15 ส.ค. 2016 @ 2: 30pm

2.4.0:
- Add support for Hammer IO
- Rejig the NPC
- Add an "All" tab with the old style gigantic list
- Support the Common Prop Protection Interface (FPP et al)

อัปเดต: 10 พ.ค. 2016 @ 11: 11am

v2.3.2 - Fix NPCs with no category breaking the tool

อัปเดต: 8 พ.ค. 2016 @ 12: 31pm

v2.3.1 - Be safer with baseclasses

อัปเดต: 8 พ.ค. 2016 @ 9: 37am

v2.3.0
- Completely rebuilt internal vars + networking - API is now platform:GetMaxNPCs() instead of platform.k_maximum.
(k_* vars are still available for compatibility reasons, but are deprecated)
- Now compatible with Saves, Duplication and persistence
- Fixed WireMod not duplicating correctly
- Now uses the WireMod overlay when available
- Added tabs to the NPC selection
- Fix "None" missing from the weapons menu

อัปเดต: 7 พ.ค. 2016 @ 9: 58am

v2.2.3 - Fixed NextBots having 0 health

อัปเดต: 8 พ.ย. 2014 @ 6: 58am

v2.2.2 Fixed some weird bugs involving SNPCs

อัปเดต: 6 ก.ค. 2014 @ 9: 18am

v2.2.1 - Fixed some functions being global and made spawn platforms frozen by default