Garry's Mod

Garry's Mod

NPC Spawn Platforms v3
Viser 11–20 av 24 bidrag
< 1  2  3 >
Oppdatering: 31. des. 2018 @ 14.57

v3.0.2
  • Rename STool

Oppdatering: 31. des. 2018 @ 9.56

v3.0.1
  • Fix corrupt GMA

Oppdatering: 31. des. 2018 @ 5.37

v3.0.0
  • Rewrite pretty much everything
  • Change NPC spawn delay to pause once the maximum NPC limit is reached
  • Fix key bindings not being cleaned up properly
  • Block non-admins duplicating platforms in adminonly mode
  • Fix saves
  • Remove from spawn menu
  • Show when platform is in the wrong orentation to spawn something

Oppdatering: 15. aug. 2016 @ 14.30

2.4.0:
- Add support for Hammer IO
- Rejig the NPC
- Add an "All" tab with the old style gigantic list
- Support the Common Prop Protection Interface (FPP et al)

Oppdatering: 10. mai 2016 @ 11.11

v2.3.2 - Fix NPCs with no category breaking the tool

Oppdatering: 8. mai 2016 @ 12.31

v2.3.1 - Be safer with baseclasses

Oppdatering: 8. mai 2016 @ 9.37

v2.3.0
- Completely rebuilt internal vars + networking - API is now platform:GetMaxNPCs() instead of platform.k_maximum.
(k_* vars are still available for compatibility reasons, but are deprecated)
- Now compatible with Saves, Duplication and persistence
- Fixed WireMod not duplicating correctly
- Now uses the WireMod overlay when available
- Added tabs to the NPC selection
- Fix "None" missing from the weapons menu

Oppdatering: 7. mai 2016 @ 9.58

v2.2.3 - Fixed NextBots having 0 health

Oppdatering: 8. nov. 2014 @ 6.58

v2.2.2 Fixed some weird bugs involving SNPCs

Oppdatering: 6. juli 2014 @ 9.18

v2.2.1 - Fixed some functions being global and made spawn platforms frozen by default