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Instalei ele por causa dessa fonte e está funcionando normalmente apesar do Skyve mostrar ele como QUEBRADO.
Details:
System.NullReferenceException: Object reference not set to an instance of an object
at AnimUV.AnimUVMod.ApplyParams () [0x00000] in <filename unknown>:0
at AnimUV.AnimUVMod.OnLevelLoaded (LoadMode mode) [0x00000] in <filename unknown>:0
at LoadingWrapper.OnLevelLoaded (UpdateMode mode) [0x00000] in <filename unknown>:0
Here's my new AnimUV asset, it doesn't need AnimUV Params mod : [AnimDisplay] Bad Apple 4:3
Causes errors. Buildings will Flicker or disappear!
System.NullReferenceException: Object reference not set to an instance of an object
at AnimUV.AnimUVMod.ApplyParams () [0x00000] in <filename unknown>:0
at AnimUV.AnimUVMod.OnLevelLoaded (LoadMode mode) [0x00000] in <filename unknown>:0
at LoadingWrapper.OnLevelLoaded (UpdateMode mode) [0x00000] in <filename unknown>:0
Details:
System.NullReferenceException: Object reference not set to an instance of an object
at AnimUV.AnimUVMod.ApplyParams () <0x0043f>
at AnimUV.AnimUVMod.OnLevelLoaded (ICities.LoadMode) <0x0001c>
at (wrapper dynamic-method) LoadingWrapper.LoadingWrapper.OnLevelLoaded_Patch8 (LoadingWrapper,SimulationManager/UpdateMode) <0x00114>
Because most asset authors are not going to update their older props.
* Flickering or disappearing buildings.
- Abandoned. Future updates are unlikely.
- This mod is only needed if you use props that explicitly require it. Newer props that
use an AnimUV shader probably don't need the mod.
(awesome btw) but gave that video only 3 minutes.