Cities: Skylines

Cities: Skylines

AnimUV Params
77 則留言
Goatifi 4 月 23 日 下午 7:33 
Still works, great tool!
Dr.Gamer 2024 年 5 月 28 日 上午 11:41 
Is there an alternative or fix for this ? doesnt seem to be working
GalaKitty 2023 年 8 月 13 日 下午 12:36 
How can I make this work nowadays?
WatanabeBR 2023 年 8 月 3 日 下午 3:17 
https://sp.zhabite.com/workshop/filedetails/?id=2101466914

Instalei ele por causa dessa fonte e está funcionando normalmente apesar do Skyve mostrar ele como QUEBRADO.
tsampoy 2023 年 7 月 26 日 下午 5:44 
It still works for me
Kelloggs Digga 2023 年 6 月 29 日 下午 12:44 
@Asgeir you found a fix?
Skyler_fau 2023 年 6 月 17 日 上午 8:08 
is this mod dead? I get notifications on Skyve that this mod is incompatible but I have been using this mod for quite some time after the latest update. And it has been working but I don't know.
ArcLight_Cyrus 2023 年 6 月 8 日 上午 7:32 
@Asgeir I think you definitely can do it for self-using.
Asgeir 2023 年 5 月 27 日 下午 3:20 
@Chamëleon TBN thanks. i was hoping I could use ModTool to fix vasimr's Approach Landing System.
Chamëleon TBN 2023 年 5 月 22 日 上午 3:51 
@Asgeir - The Author ofc....
Asgeir 2023 年 3 月 22 日 下午 6:25 
@98ColdDew is the script using Modtool for anyone to do or it has to be the author?
IronBee 2023 年 3 月 21 日 上午 8:16 
:steamthumbsdown: Faulty mod after the CS updates and new DLCs stollte not be subscribed.
辉煌时刻 2023 年 1 月 17 日 下午 6:07 
The Mod D:\Steam\steamapps\workshop\content\255710\940299505 [AnimUV.dll] has caused an error [ModException]

Details:
System.NullReferenceException: Object reference not set to an instance of an object
at AnimUV.AnimUVMod.ApplyParams () [0x00000] in <filename unknown>:0
at AnimUV.AnimUVMod.OnLevelLoaded (LoadMode mode) [0x00000] in <filename unknown>:0
at LoadingWrapper.OnLevelLoaded (UpdateMode mode) [0x00000] in <filename unknown>:0
98ColdDew 2023 年 1 月 13 日 上午 12:29 
To AnimUV assets creators : This kind of asset no longer needed " AnimUV Params " mod several years ago. You can make new version just by running {連結已移除} with ModTools ' F7 console.

Here's my new AnimUV asset, it doesn't need AnimUV Params mod : [AnimDisplay] Bad Apple 4:3
yao_zhou 2023 年 1 月 2 日 上午 1:39 
This mod is BROKEN !
Causes errors. Buildings will Flicker or disappear!
Jayhan 2023 年 1 月 1 日 上午 6:43 
we need an update... this mod is essential base for various user props, lots of people need your MOD and hope to operate normally
yuu 2022 年 12 月 24 日 下午 9:31 
ダメそうなら使用してる建物全削除すればいける?
yuu 2022 年 12 月 24 日 下午 9:30 
We need an update pls
roodles2018 2022 年 12 月 2 日 下午 3:59 
We need an update
=SAVERS=#1 2022 年 11 月 29 日 下午 9:45 
pls UPDAAAAAAATE
𝒦𝒪𝒞𝑀𝒪𝒞 2022 年 11 月 20 日 上午 4:03 
Details:
System.NullReferenceException: Object reference not set to an instance of an object
at AnimUV.AnimUVMod.ApplyParams () [0x00000] in <filename unknown>:0
at AnimUV.AnimUVMod.OnLevelLoaded (LoadMode mode) [0x00000] in <filename unknown>:0
at LoadingWrapper.OnLevelLoaded (UpdateMode mode) [0x00000] in <filename unknown>:0
ChrisViland 2022 年 11 月 19 日 上午 3:57 
The Mod C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\940299505 [AnimUV.dll] has caused an error [ModException]

Details:
System.NullReferenceException: Object reference not set to an instance of an object
at AnimUV.AnimUVMod.ApplyParams () <0x0043f>
at AnimUV.AnimUVMod.OnLevelLoaded (ICities.LoadMode) <0x0001c>
at (wrapper dynamic-method) LoadingWrapper.LoadingWrapper.OnLevelLoaded_Patch8 (LoadingWrapper,SimulationManager/UpdateMode) <0x00114>
rexthesecond 2022 年 11 月 16 日 上午 9:32 
Due to the recent CS Dev's Update. This show the game error.
Smokey 2022 年 11 月 6 日 下午 1:17 
@lotherius I have a billboard and it seems to just turn solid white
lotherius 2022 年 10 月 14 日 上午 11:18 
What happens if this is unsubscribed, but you have older assets that did expect it? Do they simply not animate, or do they completely break?

Because most asset authors are not going to update their older props.
kunred 2022 年 9 月 17 日 上午 3:29 
@Ronyx69 After updating the pedestrian street, AnimUV Params seems to be unavailable now. Can you update your mod? thank you
Chamëleon TBN 2022 年 6 月 9 日 上午 6:21 
- Users are reporting issues:
* Flickering or disappearing buildings.
- Abandoned. Future updates are unlikely.
- This mod is only needed if you use props that explicitly require it. Newer props that
use an AnimUV shader probably don't need the mod.
LeRoiDeMusique01 2022 年 4 月 1 日 下午 9:41 
Is this mod compatible with the latest update?
Slovenius 2022 年 2 月 7 日 上午 10:01 
I have strange lightning issue with this.
Hot Wet Nobel Laureates 2021 年 2 月 23 日 下午 10:49 
Are there any problems with this mod and the current game version?
CarolinaSeeker94 2019 年 6 月 20 日 下午 9:26 
An update would be great because things keep flickering
Darth Modus - God of Richards 2018 年 9 月 15 日 上午 4:22 
@Ronyx69 - I have your mod along with various other mods and I'm seeing my buildings disappear and even flicker whilst in game. I do not know though if it has anything to do with this mod or if anyone else here has experienced this?
ccgiroux 2018 年 8 月 5 日 下午 12:25 
HOW DO YOU STOP BUILDINGS DISAPERING WHAT MOD
ConureGuy_411 2018 年 5 月 25 日 下午 11:25 
Is this mod compatible with the latest DLC (Park Life)?
Crazyglueit 2018 年 4 月 29 日 上午 3:52 
Thats awesome the building script isn't mod dependent. Nicely done
Crazyglueit 2018 年 4 月 29 日 上午 3:50 
I notice recently! Thank you so much! Gave me the motivation to finish up an old asset I had. Used both the building and prop scripts for it which was nice since I wanted 2 different animation to happen.
Ronyx69  [作者] 2018 年 4 月 29 日 上午 3:46 
@Crazyglueit IDK if you noticed, but I also made a script for AnimUV buildings now, which is different and doesn't require this mod. https://gist.github.com/ronyx69/92afd0686e31d59d380d98d139874abe
Crazyglueit 2018 年 4 月 29 日 上午 3:27 
Finally figured out the kinks to this mod. Thanks buddy! this opens up so many possibilities.
Crazyglueit 2018 年 2 月 1 日 上午 3:25 
Hey man this is a cool mod.:47_thumb_up: I'm seeing its for props only tho. Is there a way to use for buildings?
Ronyx69  [作者] 2018 年 1 月 31 日 上午 2:09 
@msyhd If we could add submeshes, I could make it for vehicles, but we don't. I did some experiments and might try something in the future. I think the vehicle billboard shader which is used for blimp ads might be worth looking into...
meshd 2018 年 1 月 30 日 下午 11:45 
Does it work for vehicle? or just prop only?
Ronyx69  [作者] 2017 年 12 月 9 日 上午 3:12 
@taktikir Never mind, I'm an idiot. It is fixed and yeah it works just like before so this works now.
Ronyx69  [作者] 2017 年 12 月 9 日 上午 1:25 
@taktikir Yeah it seems they fixed it so the vanilla props work, but obviously it hasn't returned to exactly how it was, I will have to redo my research and figure out how it works now.
taktikir 2017 年 12 月 8 日 下午 8:11 
hey ronyx, they fixed the animeted props in new update;1.9.1. you might wanna check out again.
Ronyx69  [作者] 2017 年 8 月 30 日 上午 2:44 
Eylisium 2017 年 8 月 25 日 上午 6:37 
This opens the doors to MANY posibilites....
uschan_delucca 2017 年 6 月 26 日 下午 11:50 
Okay, the "mod tools console" part slipped on me. Haven´t used it before. I´ll have a look into it, thanks for the reply.
Ronyx69  [作者] 2017 年 6 月 26 日 下午 2:25 
@uschan_delucca You just copy it into the mod tools console and run it. All the variables are explained in the script comments and in the video, so not sure what more is there to explain.
uschan_delucca 2017 年 6 月 26 日 下午 1:57 
Thanks a bunch for this! Just one thing: While I know some of the modelling part I am kinda lost on the rest. Zero coding knowledge and what is what. I looked at the video several times but the process keeps being a mystery to me. Is there any other video tutorial that goes a little deeper into the matter of implementing that code? You´ve spend several hours on that Nuke Power Plant
(awesome btw) but gave that video only 3 minutes.
Ronyx69  [作者] 2017 年 6 月 10 日 下午 1:07 
@Whipplesnoodle lol yeah alpha works. I thought you meant semi-transparency like with the rotors shader.