Cities: Skylines

Cities: Skylines

AnimUV Params
77 kommentarer
Goatifi 23. apr. kl. 19:33 
Still works, great tool!
Dr.Gamer 28. maj 2024 kl. 11:41 
Is there an alternative or fix for this ? doesnt seem to be working
GalaKitty 13. aug. 2023 kl. 12:36 
How can I make this work nowadays?
WatanabeBR 3. aug. 2023 kl. 15:17 
https://sp.zhabite.com/workshop/filedetails/?id=2101466914

Instalei ele por causa dessa fonte e está funcionando normalmente apesar do Skyve mostrar ele como QUEBRADO.
tsampoy 26. juli 2023 kl. 17:44 
It still works for me
Kelloggs Digga 29. juni 2023 kl. 12:44 
@Asgeir you found a fix?
Skyler_fau 17. juni 2023 kl. 8:08 
is this mod dead? I get notifications on Skyve that this mod is incompatible but I have been using this mod for quite some time after the latest update. And it has been working but I don't know.
ArcLight_Cyrus 8. juni 2023 kl. 7:32 
@Asgeir I think you definitely can do it for self-using.
Asgeir 27. maj 2023 kl. 15:20 
@Chamëleon TBN thanks. i was hoping I could use ModTool to fix vasimr's Approach Landing System.
Chamëleon TBN 22. maj 2023 kl. 3:51 
@Asgeir - The Author ofc....
Asgeir 22. mar. 2023 kl. 18:25 
@98ColdDew is the script using Modtool for anyone to do or it has to be the author?
IronBee 21. mar. 2023 kl. 8:16 
:steamthumbsdown: Faulty mod after the CS updates and new DLCs stollte not be subscribed.
辉煌时刻 17. jan. 2023 kl. 18:07 
The Mod D:\Steam\steamapps\workshop\content\255710\940299505 [AnimUV.dll] has caused an error [ModException]

Details:
System.NullReferenceException: Object reference not set to an instance of an object
at AnimUV.AnimUVMod.ApplyParams () [0x00000] in <filename unknown>:0
at AnimUV.AnimUVMod.OnLevelLoaded (LoadMode mode) [0x00000] in <filename unknown>:0
at LoadingWrapper.OnLevelLoaded (UpdateMode mode) [0x00000] in <filename unknown>:0
98ColdDew 13. jan. 2023 kl. 0:29 
To AnimUV assets creators : This kind of asset no longer needed " AnimUV Params " mod several years ago. You can make new version just by running {LINK FJERNET} with ModTools ' F7 console.

Here's my new AnimUV asset, it doesn't need AnimUV Params mod : [AnimDisplay] Bad Apple 4:3
yao_zhou 2. jan. 2023 kl. 1:39 
This mod is BROKEN !
Causes errors. Buildings will Flicker or disappear!
Jayhan 1. jan. 2023 kl. 6:43 
we need an update... this mod is essential base for various user props, lots of people need your MOD and hope to operate normally
yuu 24. dec. 2022 kl. 21:31 
ダメそうなら使用してる建物全削除すればいける?
yuu 24. dec. 2022 kl. 21:30 
We need an update pls
roodles2018 2. dec. 2022 kl. 15:59 
We need an update
=SAVERS=#1 29. nov. 2022 kl. 21:45 
pls UPDAAAAAAATE
𝒦𝒪𝒞𝑀𝒪𝒞 20. nov. 2022 kl. 4:03 
Details:
System.NullReferenceException: Object reference not set to an instance of an object
at AnimUV.AnimUVMod.ApplyParams () [0x00000] in <filename unknown>:0
at AnimUV.AnimUVMod.OnLevelLoaded (LoadMode mode) [0x00000] in <filename unknown>:0
at LoadingWrapper.OnLevelLoaded (UpdateMode mode) [0x00000] in <filename unknown>:0
ChrisViland 19. nov. 2022 kl. 3:57 
The Mod C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\940299505 [AnimUV.dll] has caused an error [ModException]

Details:
System.NullReferenceException: Object reference not set to an instance of an object
at AnimUV.AnimUVMod.ApplyParams () <0x0043f>
at AnimUV.AnimUVMod.OnLevelLoaded (ICities.LoadMode) <0x0001c>
at (wrapper dynamic-method) LoadingWrapper.LoadingWrapper.OnLevelLoaded_Patch8 (LoadingWrapper,SimulationManager/UpdateMode) <0x00114>
rexthesecond 16. nov. 2022 kl. 9:32 
Due to the recent CS Dev's Update. This show the game error.
Smokey 6. nov. 2022 kl. 13:17 
@lotherius I have a billboard and it seems to just turn solid white
lotherius 14. okt. 2022 kl. 11:18 
What happens if this is unsubscribed, but you have older assets that did expect it? Do they simply not animate, or do they completely break?

Because most asset authors are not going to update their older props.
kunred 17. sep. 2022 kl. 3:29 
@Ronyx69 After updating the pedestrian street, AnimUV Params seems to be unavailable now. Can you update your mod? thank you
Chamëleon TBN 9. juni 2022 kl. 6:21 
- Users are reporting issues:
* Flickering or disappearing buildings.
- Abandoned. Future updates are unlikely.
- This mod is only needed if you use props that explicitly require it. Newer props that
use an AnimUV shader probably don't need the mod.
LeRoiDeMusique01 1. apr. 2022 kl. 21:41 
Is this mod compatible with the latest update?
Slovenius 7. feb. 2022 kl. 10:01 
I have strange lightning issue with this.
Hot Wet Nobel Laureates 23. feb. 2021 kl. 22:49 
Are there any problems with this mod and the current game version?
CarolinaSeeker94 20. juni 2019 kl. 21:26 
An update would be great because things keep flickering
Darth Modus - God of Richards 15. sep. 2018 kl. 4:22 
@Ronyx69 - I have your mod along with various other mods and I'm seeing my buildings disappear and even flicker whilst in game. I do not know though if it has anything to do with this mod or if anyone else here has experienced this?
ccgiroux 5. aug. 2018 kl. 12:25 
HOW DO YOU STOP BUILDINGS DISAPERING WHAT MOD
ConureGuy_411 25. maj 2018 kl. 23:25 
Is this mod compatible with the latest DLC (Park Life)?
Crazyglueit 29. apr. 2018 kl. 3:52 
Thats awesome the building script isn't mod dependent. Nicely done
Crazyglueit 29. apr. 2018 kl. 3:50 
I notice recently! Thank you so much! Gave me the motivation to finish up an old asset I had. Used both the building and prop scripts for it which was nice since I wanted 2 different animation to happen.
Ronyx69  [ophavsmand] 29. apr. 2018 kl. 3:46 
@Crazyglueit IDK if you noticed, but I also made a script for AnimUV buildings now, which is different and doesn't require this mod. https://gist.github.com/ronyx69/92afd0686e31d59d380d98d139874abe
Crazyglueit 29. apr. 2018 kl. 3:27 
Finally figured out the kinks to this mod. Thanks buddy! this opens up so many possibilities.
Crazyglueit 1. feb. 2018 kl. 3:25 
Hey man this is a cool mod.:47_thumb_up: I'm seeing its for props only tho. Is there a way to use for buildings?
Ronyx69  [ophavsmand] 31. jan. 2018 kl. 2:09 
@msyhd If we could add submeshes, I could make it for vehicles, but we don't. I did some experiments and might try something in the future. I think the vehicle billboard shader which is used for blimp ads might be worth looking into...
meshd 30. jan. 2018 kl. 23:45 
Does it work for vehicle? or just prop only?
Ronyx69  [ophavsmand] 9. dec. 2017 kl. 3:12 
@taktikir Never mind, I'm an idiot. It is fixed and yeah it works just like before so this works now.
Ronyx69  [ophavsmand] 9. dec. 2017 kl. 1:25 
@taktikir Yeah it seems they fixed it so the vanilla props work, but obviously it hasn't returned to exactly how it was, I will have to redo my research and figure out how it works now.
taktikir 8. dec. 2017 kl. 20:11 
hey ronyx, they fixed the animeted props in new update;1.9.1. you might wanna check out again.
Eylisium 25. aug. 2017 kl. 6:37 
This opens the doors to MANY posibilites....
uschan_delucca 26. juni 2017 kl. 23:50 
Okay, the "mod tools console" part slipped on me. Haven´t used it before. I´ll have a look into it, thanks for the reply.
Ronyx69  [ophavsmand] 26. juni 2017 kl. 14:25 
@uschan_delucca You just copy it into the mod tools console and run it. All the variables are explained in the script comments and in the video, so not sure what more is there to explain.
uschan_delucca 26. juni 2017 kl. 13:57 
Thanks a bunch for this! Just one thing: While I know some of the modelling part I am kinda lost on the rest. Zero coding knowledge and what is what. I looked at the video several times but the process keeps being a mystery to me. Is there any other video tutorial that goes a little deeper into the matter of implementing that code? You´ve spend several hours on that Nuke Power Plant
(awesome btw) but gave that video only 3 minutes.
Ronyx69  [ophavsmand] 10. juni 2017 kl. 13:07 
@Whipplesnoodle lol yeah alpha works. I thought you meant semi-transparency like with the rotors shader.