Cities: Skylines

Cities: Skylines

2017 Cadillac CTS-V
16 kommenttia
63Drone 11.7.2020 klo 13.52 
@ninjanoobslayer: While I definitely like most of your vehicles, this car is certainly not a sports car. This is a luxury executive sedan. Cadillac is known for making luxury vehicles, not sports cars. It is the Mercedes-Benz of American car companies, though Mercedes does have a dedicated sports car in its lineup unlike Cadillac.
Daemon Trooper 9.6.2019 klo 13.00 
Will you update this one to have as great textures and polygons as all your other ones ? ^^
Mr. Nigerian 25.4.2019 klo 8.03 
THIS IS MY DREAM CAR EEEEEEEEEE
Scorsio 4.6.2017 klo 10.50 
okay, thanks. If you decide to, I think the Cadillac and Suburban would be fantastic to have props for.
ninjanoobslayer  [tekijä] 3.6.2017 klo 10.51 
@Scorsio, mmm i haven't really thought about it. I don't think so for these ones, maybe the future models?
Scorsio 3.6.2017 klo 10.17 
Will you consider props for the civilian version?
ninjanoobslayer  [tekijä] 1.5.2017 klo 15.59 
Yea, then you should be fine. However, not all 3GB cards are greated equal. Check your star rating at game-debate.com for your hardware. I generally make mine usable for 5 stars or above.
Pear78 1.5.2017 klo 12.24 
yh i5 and 3gb gfx card ;)
ninjanoobslayer  [tekijä] 1.5.2017 klo 11.12 
@Pear78, I understand. This vehicle was optimized from over 15k triangles, so it is already sizably smaller/performance impacting than the original model and many other models, such as the Maseratis, Ferraris, Lamborghinis out there. Any further reduction I made with the algorithm I use resulted in deformations in the vehicle.

I have a high end computer with GTX1060 6GB Video card and a i7 6700HQ processor so I don't usually see these FPS drops even with over 2700 assets/mods and a population nearing 200k. I understand that lower end system can't handle them, so I usually test them on another computer with midrange specs, with a GTX850 4GB card and i5 dual core Processor (with the same number of assets/mods). FPS drops only occur with a bunch of mods at population of 100k, with 60% of the users using vehicles (that's 60000 potential vehicles!) Thus, I think that any vehicle below 5k tris should not impact performance on anyone with more than 2GB of dedicated graphics memory.
Pear78 1.5.2017 klo 10.11 
filesize/model
for cars I noticed, the rougher models don't impact fps that much. if you add a couple of vehicles with this amount of detail/polygones w/e, FPS just drops.
I have about 100 custom vehicles loaded, without too much performance issues.
ninjanoobslayer  [tekijä] 1.5.2017 klo 10.07 
@Pear78, I think it looks comparable in size to the game default sedan. It also looks decent from my gameplay and the screenshots, what do you mean by it's too big?
Pear78 1.5.2017 klo 9.40 
its too biiig, looks cool tho
Centurion85 30.4.2017 klo 19.10 
Fixed it I see! Looks great as always!
RAM AIR IV 27.4.2017 klo 17.17 
YEET!
My dad was one of the head engineers for this car, so this mod is AMAZING!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Соединенные Штат 26.4.2017 klo 18.58 
BEST MOD EVER!
jaev 26.4.2017 klo 18.25 
Amazing!!