Cities: Skylines

Cities: Skylines

2017 Cadillac CTS-V
16 kommentarer
63Drone 11. juli 2020 kl. 13:52 
@ninjanoobslayer: While I definitely like most of your vehicles, this car is certainly not a sports car. This is a luxury executive sedan. Cadillac is known for making luxury vehicles, not sports cars. It is the Mercedes-Benz of American car companies, though Mercedes does have a dedicated sports car in its lineup unlike Cadillac.
Daemon Trooper 9. juni 2019 kl. 13:00 
Will you update this one to have as great textures and polygons as all your other ones ? ^^
Mr. Nigerian 25. apr. 2019 kl. 8:03 
THIS IS MY DREAM CAR EEEEEEEEEE
Scorsio 4. juni 2017 kl. 10:50 
okay, thanks. If you decide to, I think the Cadillac and Suburban would be fantastic to have props for.
ninjanoobslayer  [ophavsmand] 3. juni 2017 kl. 10:51 
@Scorsio, mmm i haven't really thought about it. I don't think so for these ones, maybe the future models?
Scorsio 3. juni 2017 kl. 10:17 
Will you consider props for the civilian version?
ninjanoobslayer  [ophavsmand] 1. maj 2017 kl. 15:59 
Yea, then you should be fine. However, not all 3GB cards are greated equal. Check your star rating at game-debate.com for your hardware. I generally make mine usable for 5 stars or above.
Pear78 1. maj 2017 kl. 12:24 
yh i5 and 3gb gfx card ;)
ninjanoobslayer  [ophavsmand] 1. maj 2017 kl. 11:12 
@Pear78, I understand. This vehicle was optimized from over 15k triangles, so it is already sizably smaller/performance impacting than the original model and many other models, such as the Maseratis, Ferraris, Lamborghinis out there. Any further reduction I made with the algorithm I use resulted in deformations in the vehicle.

I have a high end computer with GTX1060 6GB Video card and a i7 6700HQ processor so I don't usually see these FPS drops even with over 2700 assets/mods and a population nearing 200k. I understand that lower end system can't handle them, so I usually test them on another computer with midrange specs, with a GTX850 4GB card and i5 dual core Processor (with the same number of assets/mods). FPS drops only occur with a bunch of mods at population of 100k, with 60% of the users using vehicles (that's 60000 potential vehicles!) Thus, I think that any vehicle below 5k tris should not impact performance on anyone with more than 2GB of dedicated graphics memory.
Pear78 1. maj 2017 kl. 10:11 
filesize/model
for cars I noticed, the rougher models don't impact fps that much. if you add a couple of vehicles with this amount of detail/polygones w/e, FPS just drops.
I have about 100 custom vehicles loaded, without too much performance issues.
ninjanoobslayer  [ophavsmand] 1. maj 2017 kl. 10:07 
@Pear78, I think it looks comparable in size to the game default sedan. It also looks decent from my gameplay and the screenshots, what do you mean by it's too big?
Pear78 1. maj 2017 kl. 9:40 
its too biiig, looks cool tho
Centurion85 30. apr. 2017 kl. 19:10 
Fixed it I see! Looks great as always!
RAM AIR IV 27. apr. 2017 kl. 17:17 
YEET!
My dad was one of the head engineers for this car, so this mod is AMAZING!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Соединенные Штат 26. apr. 2017 kl. 18:58 
BEST MOD EVER!
jaev 26. apr. 2017 kl. 18:25 
Amazing!!