Cities: Skylines

Cities: Skylines

2017 Cadillac CTS-V
Počet komentářů: 16
63Drone 11. čvc. 2020 v 13.52 
@ninjanoobslayer: While I definitely like most of your vehicles, this car is certainly not a sports car. This is a luxury executive sedan. Cadillac is known for making luxury vehicles, not sports cars. It is the Mercedes-Benz of American car companies, though Mercedes does have a dedicated sports car in its lineup unlike Cadillac.
Daemon Trooper 9. čvn. 2019 v 13.00 
Will you update this one to have as great textures and polygons as all your other ones ? ^^
Mr. Nigerian 25. dub. 2019 v 8.03 
THIS IS MY DREAM CAR EEEEEEEEEE
Scorsio 4. čvn. 2017 v 10.50 
okay, thanks. If you decide to, I think the Cadillac and Suburban would be fantastic to have props for.
ninjanoobslayer  [autor] 3. čvn. 2017 v 10.51 
@Scorsio, mmm i haven't really thought about it. I don't think so for these ones, maybe the future models?
Scorsio 3. čvn. 2017 v 10.17 
Will you consider props for the civilian version?
ninjanoobslayer  [autor] 1. kvě. 2017 v 15.59 
Yea, then you should be fine. However, not all 3GB cards are greated equal. Check your star rating at game-debate.com for your hardware. I generally make mine usable for 5 stars or above.
Pear78 1. kvě. 2017 v 12.24 
yh i5 and 3gb gfx card ;)
ninjanoobslayer  [autor] 1. kvě. 2017 v 11.12 
@Pear78, I understand. This vehicle was optimized from over 15k triangles, so it is already sizably smaller/performance impacting than the original model and many other models, such as the Maseratis, Ferraris, Lamborghinis out there. Any further reduction I made with the algorithm I use resulted in deformations in the vehicle.

I have a high end computer with GTX1060 6GB Video card and a i7 6700HQ processor so I don't usually see these FPS drops even with over 2700 assets/mods and a population nearing 200k. I understand that lower end system can't handle them, so I usually test them on another computer with midrange specs, with a GTX850 4GB card and i5 dual core Processor (with the same number of assets/mods). FPS drops only occur with a bunch of mods at population of 100k, with 60% of the users using vehicles (that's 60000 potential vehicles!) Thus, I think that any vehicle below 5k tris should not impact performance on anyone with more than 2GB of dedicated graphics memory.
Pear78 1. kvě. 2017 v 10.11 
filesize/model
for cars I noticed, the rougher models don't impact fps that much. if you add a couple of vehicles with this amount of detail/polygones w/e, FPS just drops.
I have about 100 custom vehicles loaded, without too much performance issues.
ninjanoobslayer  [autor] 1. kvě. 2017 v 10.07 
@Pear78, I think it looks comparable in size to the game default sedan. It also looks decent from my gameplay and the screenshots, what do you mean by it's too big?
Pear78 1. kvě. 2017 v 9.40 
its too biiig, looks cool tho
Centurion85 30. dub. 2017 v 19.10 
Fixed it I see! Looks great as always!
RAM AIR IV 27. dub. 2017 v 17.17 
YEET!
My dad was one of the head engineers for this car, so this mod is AMAZING!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Соединенные Штат 26. dub. 2017 v 18.58 
BEST MOD EVER!
jaev 26. dub. 2017 v 18.25 
Amazing!!