Stellaris

Stellaris

The Psilons - Animated Species
136 Comments
Mitizok 3 Mar @ 3:52pm 
i update the mod but, dont now how to make it just a patch so insted i copy the mod files and alter them to meke it work and upload as a mod here: https://sp.zhabite.com/sharedfiles/filedetails/?id=3438038739
Fato Degli Stolti 4 Nov, 2024 @ 3:39pm 
That was a very good job with a lot of lost memories for me. I'm very sad about that not function anymore...
G_S_Palmer 30 Mar, 2024 @ 12:14pm 
G_S_Palmer 21 Mar, 2024 @ 2:54pm 
Hi furipon, I've made a patch that updates this mod to the current game version. It doesn't reuse any of your assets, and would just be loaded alongside this one. Would you be OK with me publishing it?
Destraus 23 Sep, 2023 @ 1:07pm 
Cool
Mr_Daniels 12 Apr, 2023 @ 11:58pm 
Hello furipon! I wanting to add a gray-like alien species class in my Stellaris mod "Species of Stellaris" and your Psilons mod is perfect as an addition for one of its species class portraits. I was looking if I can be granted permission to use the mod in this way. Thank you for your time and I look forward to your response.
furipon  [author] 24 Sep, 2022 @ 2:10am 
@Yanzihko @Mythez
I'm cool with it! :D go ahead
posthum 23 Sep, 2022 @ 3:45pm 
@Yanzihko MVP
Yanzihko 23 Sep, 2022 @ 2:41pm 
I wanted to notify you that i've adopted your mod. If you have something against it, you can contact me. All the information is at mod page https://sp.zhabite.com/sharedfiles/filedetails/?id=2866484520
JK1304 12 Jun, 2022 @ 9:45am 
Hey your mod causes a big problem with the plantoïd DLC. It disable plantoïds portraits.
Mythez 26 Apr, 2022 @ 11:45pm 
Wonderful work - I have included parts of your mod in mine but then got banned for not asking for permissions. Do you have any objections to your work being included in mine? I have already added you to the credits list.
https://sp.zhabite.com/sharedfiles/filedetails/?id=2796778215
Survivator 20 Apr, 2022 @ 9:39am 
Hi! Thanks for beautifull Psilons! But i find bug with plantoid and mammal.
Look at this links
https://sp.zhabite.com/sharedfiles/filedetails/?id=2797257482

https://sp.zhabite.com/sharedfiles/filedetails/?id=2797257432

Can you fix this?
shredalicious 4 Dec, 2021 @ 2:20am 
Dmm, wish we could have mrrshan from MoO2 :steammocking:
Spud 3 Dec, 2021 @ 7:15am 
It also breaks the Plantoids Dlc
NCTribit 31 Oct, 2021 @ 4:33am 
Elerians, Gnolam and Scilicoids are not currently in development?
Karoar 10 Jun, 2021 @ 12:40pm 
@furipon Something seems borked :*(
Hot Wet Nobel Laureates 21 May, 2021 @ 4:11pm 
Same here. Ketling's don't show up in the species creator.
Spud 4 Feb, 2021 @ 3:15pm 
This mod seems to overwrite the ketling race
Red1 9 Dec, 2020 @ 9:14pm 
Thanks so much furipon! No pressure, but if you decide to do the other races as you mentioned that would be rad.
Red1 9 Dec, 2020 @ 9:13pm 
WOOT!
furipon  [author] 25 Nov, 2020 @ 1:13pm 
Hello guys! a few years late, but I've updated the mod now, It should work without any strange bugs, with version 2.8.1
please ping me if something seems borked!
T-82 11 Jul, 2020 @ 12:36am 
It does Not work. The species has no trait pick at all. Leaving You at disadvantage
Tristessa 10 Jul, 2020 @ 6:19pm 
It does look great, though.
Tristessa 10 Jul, 2020 @ 6:19pm 
If the names for this race worked, and they weren't in a 4th Wall Breaking Species category named "MOO2", I would be all over these. For those of you who are less picky, this still appear to work, in a nameless Species Designation M002 sort of way.
Fato Degli Stolti 7 Mar, 2020 @ 1:30am 
Ehi mate, is possible to have an update?
shredalicious 21 Dec, 2019 @ 2:08am 
So, no updates so far?
Pity, was hoping for Mrrshan and others from MoO2
Green Mohawk Derg 19 Sep, 2019 @ 3:55pm 
Current version of stellaris doesn't count those as "species" making you unable to select any traits for your population.

This requires and URGENT fix.
Moose Jerky 27 Jun, 2019 @ 12:37am 
When ET phones home, this is who answers
T-82 22 Jun, 2019 @ 1:42pm 
2.3?
Fato Degli Stolti 17 Jun, 2019 @ 8:37am 
Your work was so amazing. What do you think about an update?
T-82 12 Jun, 2019 @ 12:50pm 
2.3?
Arakhor 14 Sep, 2018 @ 8:59am 
The "new" mod was updated just today; this mod was updated a *year* ago. Which do you think is your best bet?
paulo 13 Sep, 2018 @ 6:46pm 
@Arakhor: that mod is now outdate.
Arakhor 2 Aug, 2018 @ 3:41pm 
Try following the link just a few posts below yours.
paulo 2 Aug, 2018 @ 8:55am 
Please, update this mod for the 2.1.1 and beyond, ok?
Red1 18 Mar, 2018 @ 8:16pm 
Still love this mod, and hoping to see the other MoO races :)
Darq 10 Jan, 2018 @ 3:21pm 
Psilon Master Race!
Darq 10 Jan, 2018 @ 3:21pm 
<3<3<3
Squams 22 Dec, 2017 @ 10:24am 
Are these currently working for anyone?
Squams 4 Oct, 2017 @ 8:23am 
They do not show up under "Molluscoids" they are listed under "MOO2". If they were tagged as Molluscoids, we could choose them in 1.8
Squams 29 Sep, 2017 @ 9:10am 
I'm still getting 0 picks/0 points when using these portraits. Can anyone else confirm their working in 1.8/1.81? This has always been one of my favorite portrait packs
Arakhor 21 Sep, 2017 @ 4:40pm 
Being set as Molluscoids, the Psilons skipped past the custom species class issues in 1.8. Those pesky eggheads are just too smart for Paradox. :)
Werebat 21 Sep, 2017 @ 2:45pm 
Nice! I have been trying to recreate these races in Stellaris with various mods, and this will come in handy!
𒀭 Enki 𒀭 17 Sep, 2017 @ 10:59am 
Im so excited for the elerians lol
furipon  [author] 10 Sep, 2017 @ 10:48pm 
Allright, it should be fixed! please comment if there's still issues! I'll try to sort them out asap!
furipon  [author] 9 Sep, 2017 @ 5:15am 
Gosh darn it! @Darrien
I will fix this ASAP! currently away from my sationary computer where my working files are. But I promise to fix it by monday
Darrien 4 Sep, 2017 @ 1:40pm 
While it still works there are a bunch of errors in the log regarding invalid government for the clothes since Paradox changed how gov is worded and of course removed some of them.

[09:14:27][trigger_impl.cpp:4292]: Invalid government type [military_dictatorship]! file: gfx/portraits/asset_selectors/moo_psilon_clothes_01.txt line: 35
[09:14:27][trigger_impl.cpp:4292]: Invalid government type [martial_empire]! file: gfx/portraits/asset_selectors/moo_psilon_clothes_01.txt line: 36
[09:14:27][trigger_impl.cpp:4292]: Invalid government type [military_junta]! file: gfx/portraits/asset_selectors/moo_psilon_clothes_01.txt line: 37
Drakeulous 14 Aug, 2017 @ 8:41pm 
can we exspect a update soon.
Davor 12 Aug, 2017 @ 9:17am 
Beautifully done. Thank you so much for this mod. I love it.