Stellaris
The Psilons - Animated Species
136 commenti
Mitizok 3 mar, ore 15:52 
i update the mod but, dont now how to make it just a patch so insted i copy the mod files and alter them to meke it work and upload as a mod here: https://sp.zhabite.com/sharedfiles/filedetails/?id=3438038739
Fato Degli Stolti 4 nov 2024, ore 15:39 
That was a very good job with a lot of lost memories for me. I'm very sad about that not function anymore...
G_S_Palmer 30 mar 2024, ore 12:14 
G_S_Palmer 21 mar 2024, ore 14:54 
Hi furipon, I've made a patch that updates this mod to the current game version. It doesn't reuse any of your assets, and would just be loaded alongside this one. Would you be OK with me publishing it?
Capharnaüm 23 set 2023, ore 13:07 
Cool
Mr_Daniels 12 apr 2023, ore 23:58 
Hello furipon! I wanting to add a gray-like alien species class in my Stellaris mod "Species of Stellaris" and your Psilons mod is perfect as an addition for one of its species class portraits. I was looking if I can be granted permission to use the mod in this way. Thank you for your time and I look forward to your response.
furipon  [autore] 24 set 2022, ore 2:10 
@Yanzihko @Mythez
I'm cool with it! :D go ahead
posthum 23 set 2022, ore 15:45 
@Yanzihko MVP
Yanzihko 23 set 2022, ore 14:41 
I wanted to notify you that i've adopted your mod. If you have something against it, you can contact me. All the information is at mod page https://sp.zhabite.com/sharedfiles/filedetails/?id=2866484520
JK1304 12 giu 2022, ore 9:45 
Hey your mod causes a big problem with the plantoïd DLC. It disable plantoïds portraits.
Mythez 26 apr 2022, ore 23:45 
Wonderful work - I have included parts of your mod in mine but then got banned for not asking for permissions. Do you have any objections to your work being included in mine? I have already added you to the credits list.
https://sp.zhabite.com/sharedfiles/filedetails/?id=2796778215
Survivator 20 apr 2022, ore 9:39 
Hi! Thanks for beautifull Psilons! But i find bug with plantoid and mammal.
Look at this links
https://sp.zhabite.com/sharedfiles/filedetails/?id=2797257482

https://sp.zhabite.com/sharedfiles/filedetails/?id=2797257432

Can you fix this?
shredalicious 4 dic 2021, ore 2:20 
Dmm, wish we could have mrrshan from MoO2 :steammocking:
Spud 3 dic 2021, ore 7:15 
It also breaks the Plantoids Dlc
NCTribit 31 ott 2021, ore 4:33 
Elerians, Gnolam and Scilicoids are not currently in development?
Karoar 10 giu 2021, ore 12:40 
@furipon Something seems borked :*(
Hot Wet Nobel Laureates 21 mag 2021, ore 16:11 
Same here. Ketling's don't show up in the species creator.
Spud 4 feb 2021, ore 15:15 
This mod seems to overwrite the ketling race
Red1 9 dic 2020, ore 21:14 
Thanks so much furipon! No pressure, but if you decide to do the other races as you mentioned that would be rad.
Red1 9 dic 2020, ore 21:13 
WOOT!
furipon  [autore] 25 nov 2020, ore 13:13 
Hello guys! a few years late, but I've updated the mod now, It should work without any strange bugs, with version 2.8.1
please ping me if something seems borked!
T-82 11 lug 2020, ore 0:36 
It does Not work. The species has no trait pick at all. Leaving You at disadvantage
Tristessa 10 lug 2020, ore 18:19 
It does look great, though.
Tristessa 10 lug 2020, ore 18:19 
If the names for this race worked, and they weren't in a 4th Wall Breaking Species category named "MOO2", I would be all over these. For those of you who are less picky, this still appear to work, in a nameless Species Designation M002 sort of way.
Fato Degli Stolti 7 mar 2020, ore 1:30 
Ehi mate, is possible to have an update?
shredalicious 21 dic 2019, ore 2:08 
So, no updates so far?
Pity, was hoping for Mrrshan and others from MoO2
Green Mohawk Derg 19 set 2019, ore 15:55 
Current version of stellaris doesn't count those as "species" making you unable to select any traits for your population.

This requires and URGENT fix.
Moose Jerky 27 giu 2019, ore 0:37 
When ET phones home, this is who answers
T-82 22 giu 2019, ore 13:42 
2.3?
Fato Degli Stolti 17 giu 2019, ore 8:37 
Your work was so amazing. What do you think about an update?
T-82 12 giu 2019, ore 12:50 
2.3?
Arakhor 14 set 2018, ore 8:59 
The "new" mod was updated just today; this mod was updated a *year* ago. Which do you think is your best bet?
paulo 13 set 2018, ore 18:46 
@Arakhor: that mod is now outdate.
Arakhor 2 ago 2018, ore 15:41 
Try following the link just a few posts below yours.
paulo 2 ago 2018, ore 8:55 
Please, update this mod for the 2.1.1 and beyond, ok?
Red1 18 mar 2018, ore 20:16 
Still love this mod, and hoping to see the other MoO races :)
Darq 10 gen 2018, ore 15:21 
Psilon Master Race!
Darq 10 gen 2018, ore 15:21 
<3<3<3
Squams 22 dic 2017, ore 10:24 
Are these currently working for anyone?
Squams 4 ott 2017, ore 8:23 
They do not show up under "Molluscoids" they are listed under "MOO2". If they were tagged as Molluscoids, we could choose them in 1.8
Squams 29 set 2017, ore 9:10 
I'm still getting 0 picks/0 points when using these portraits. Can anyone else confirm their working in 1.8/1.81? This has always been one of my favorite portrait packs
Arakhor 21 set 2017, ore 16:40 
Being set as Molluscoids, the Psilons skipped past the custom species class issues in 1.8. Those pesky eggheads are just too smart for Paradox. :)
Werebat 21 set 2017, ore 14:45 
Nice! I have been trying to recreate these races in Stellaris with various mods, and this will come in handy!
𒀭 Enki 𒀭 17 set 2017, ore 10:59 
Im so excited for the elerians lol
furipon  [autore] 10 set 2017, ore 22:48 
Allright, it should be fixed! please comment if there's still issues! I'll try to sort them out asap!
furipon  [autore] 9 set 2017, ore 5:15 
Gosh darn it! @Darrien
I will fix this ASAP! currently away from my sationary computer where my working files are. But I promise to fix it by monday
Darrien 4 set 2017, ore 13:40 
While it still works there are a bunch of errors in the log regarding invalid government for the clothes since Paradox changed how gov is worded and of course removed some of them.

[09:14:27][trigger_impl.cpp:4292]: Invalid government type [military_dictatorship]! file: gfx/portraits/asset_selectors/moo_psilon_clothes_01.txt line: 35
[09:14:27][trigger_impl.cpp:4292]: Invalid government type [martial_empire]! file: gfx/portraits/asset_selectors/moo_psilon_clothes_01.txt line: 36
[09:14:27][trigger_impl.cpp:4292]: Invalid government type [military_junta]! file: gfx/portraits/asset_selectors/moo_psilon_clothes_01.txt line: 37
Drakeulous 14 ago 2017, ore 20:41 
can we exspect a update soon.
Davor 12 ago 2017, ore 9:17 
Beautifully done. Thank you so much for this mod. I love it.