Stellaris

Stellaris

The Psilons - Animated Species
136 kommenttia
Mitizok 3.3. klo 15.52 
i update the mod but, dont now how to make it just a patch so insted i copy the mod files and alter them to meke it work and upload as a mod here: https://sp.zhabite.com/sharedfiles/filedetails/?id=3438038739
Fato Degli Stolti 4.11.2024 klo 15.39 
That was a very good job with a lot of lost memories for me. I'm very sad about that not function anymore...
G_S_Palmer 30.3.2024 klo 12.14 
G_S_Palmer 21.3.2024 klo 14.54 
Hi furipon, I've made a patch that updates this mod to the current game version. It doesn't reuse any of your assets, and would just be loaded alongside this one. Would you be OK with me publishing it?
Capharnaüm 23.9.2023 klo 13.07 
Cool
Mr_Daniels 12.4.2023 klo 23.58 
Hello furipon! I wanting to add a gray-like alien species class in my Stellaris mod "Species of Stellaris" and your Psilons mod is perfect as an addition for one of its species class portraits. I was looking if I can be granted permission to use the mod in this way. Thank you for your time and I look forward to your response.
furipon  [tekijä] 24.9.2022 klo 2.10 
@Yanzihko @Mythez
I'm cool with it! :D go ahead
posthum 23.9.2022 klo 15.45 
@Yanzihko MVP
Yanzihko 23.9.2022 klo 14.41 
I wanted to notify you that i've adopted your mod. If you have something against it, you can contact me. All the information is at mod page https://sp.zhabite.com/sharedfiles/filedetails/?id=2866484520
JK1304 12.6.2022 klo 9.45 
Hey your mod causes a big problem with the plantoïd DLC. It disable plantoïds portraits.
Mythez 26.4.2022 klo 23.45 
Wonderful work - I have included parts of your mod in mine but then got banned for not asking for permissions. Do you have any objections to your work being included in mine? I have already added you to the credits list.
https://sp.zhabite.com/sharedfiles/filedetails/?id=2796778215
Survivator 20.4.2022 klo 9.39 
Hi! Thanks for beautifull Psilons! But i find bug with plantoid and mammal.
Look at this links
https://sp.zhabite.com/sharedfiles/filedetails/?id=2797257482

https://sp.zhabite.com/sharedfiles/filedetails/?id=2797257432

Can you fix this?
shredalicious 4.12.2021 klo 2.20 
Dmm, wish we could have mrrshan from MoO2 :steammocking:
Spud 3.12.2021 klo 7.15 
It also breaks the Plantoids Dlc
NCTribit 31.10.2021 klo 4.33 
Elerians, Gnolam and Scilicoids are not currently in development?
Karoar 10.6.2021 klo 12.40 
@furipon Something seems borked :*(
Hot Wet Nobel Laureates 21.5.2021 klo 16.11 
Same here. Ketling's don't show up in the species creator.
Spud 4.2.2021 klo 15.15 
This mod seems to overwrite the ketling race
Red1 9.12.2020 klo 21.14 
Thanks so much furipon! No pressure, but if you decide to do the other races as you mentioned that would be rad.
Red1 9.12.2020 klo 21.13 
WOOT!
furipon  [tekijä] 25.11.2020 klo 13.13 
Hello guys! a few years late, but I've updated the mod now, It should work without any strange bugs, with version 2.8.1
please ping me if something seems borked!
T-82 11.7.2020 klo 0.36 
It does Not work. The species has no trait pick at all. Leaving You at disadvantage
Tristessa 10.7.2020 klo 18.19 
It does look great, though.
Tristessa 10.7.2020 klo 18.19 
If the names for this race worked, and they weren't in a 4th Wall Breaking Species category named "MOO2", I would be all over these. For those of you who are less picky, this still appear to work, in a nameless Species Designation M002 sort of way.
Fato Degli Stolti 7.3.2020 klo 1.30 
Ehi mate, is possible to have an update?
shredalicious 21.12.2019 klo 2.08 
So, no updates so far?
Pity, was hoping for Mrrshan and others from MoO2
Green Mohawk Derg 19.9.2019 klo 15.55 
Current version of stellaris doesn't count those as "species" making you unable to select any traits for your population.

This requires and URGENT fix.
Moose Jerky 27.6.2019 klo 0.37 
When ET phones home, this is who answers
T-82 22.6.2019 klo 13.42 
2.3?
Fato Degli Stolti 17.6.2019 klo 8.37 
Your work was so amazing. What do you think about an update?
T-82 12.6.2019 klo 12.50 
2.3?
Arakhor 14.9.2018 klo 8.59 
The "new" mod was updated just today; this mod was updated a *year* ago. Which do you think is your best bet?
paulo 13.9.2018 klo 18.46 
@Arakhor: that mod is now outdate.
Arakhor 2.8.2018 klo 15.41 
Try following the link just a few posts below yours.
paulo 2.8.2018 klo 8.55 
Please, update this mod for the 2.1.1 and beyond, ok?
Red1 18.3.2018 klo 20.16 
Still love this mod, and hoping to see the other MoO races :)
Darq 10.1.2018 klo 15.21 
Psilon Master Race!
Darq 10.1.2018 klo 15.21 
<3<3<3
Squams 22.12.2017 klo 10.24 
Are these currently working for anyone?
Squams 4.10.2017 klo 8.23 
They do not show up under "Molluscoids" they are listed under "MOO2". If they were tagged as Molluscoids, we could choose them in 1.8
Squams 29.9.2017 klo 9.10 
I'm still getting 0 picks/0 points when using these portraits. Can anyone else confirm their working in 1.8/1.81? This has always been one of my favorite portrait packs
Arakhor 21.9.2017 klo 16.40 
Being set as Molluscoids, the Psilons skipped past the custom species class issues in 1.8. Those pesky eggheads are just too smart for Paradox. :)
Werebat 21.9.2017 klo 14.45 
Nice! I have been trying to recreate these races in Stellaris with various mods, and this will come in handy!
𒀭 Enki 𒀭 17.9.2017 klo 10.59 
Im so excited for the elerians lol
furipon  [tekijä] 10.9.2017 klo 22.48 
Allright, it should be fixed! please comment if there's still issues! I'll try to sort them out asap!
furipon  [tekijä] 9.9.2017 klo 5.15 
Gosh darn it! @Darrien
I will fix this ASAP! currently away from my sationary computer where my working files are. But I promise to fix it by monday
Darrien 4.9.2017 klo 13.40 
While it still works there are a bunch of errors in the log regarding invalid government for the clothes since Paradox changed how gov is worded and of course removed some of them.

[09:14:27][trigger_impl.cpp:4292]: Invalid government type [military_dictatorship]! file: gfx/portraits/asset_selectors/moo_psilon_clothes_01.txt line: 35
[09:14:27][trigger_impl.cpp:4292]: Invalid government type [martial_empire]! file: gfx/portraits/asset_selectors/moo_psilon_clothes_01.txt line: 36
[09:14:27][trigger_impl.cpp:4292]: Invalid government type [military_junta]! file: gfx/portraits/asset_selectors/moo_psilon_clothes_01.txt line: 37
Drakeulous 14.8.2017 klo 20.41 
can we exspect a update soon.
Davor 12.8.2017 klo 9.17 
Beautifully done. Thank you so much for this mod. I love it.