Stellaris
The Psilons - Animated Species
136 commentaires
Mitizok 3 mars à 15h52 
i update the mod but, dont now how to make it just a patch so insted i copy the mod files and alter them to meke it work and upload as a mod here: https://sp.zhabite.com/sharedfiles/filedetails/?id=3438038739
Fato Degli Stolti 4 nov. 2024 à 15h39 
That was a very good job with a lot of lost memories for me. I'm very sad about that not function anymore...
G_S_Palmer 30 mars 2024 à 12h14 
G_S_Palmer 21 mars 2024 à 14h54 
Hi furipon, I've made a patch that updates this mod to the current game version. It doesn't reuse any of your assets, and would just be loaded alongside this one. Would you be OK with me publishing it?
Capharnaüm 23 sept. 2023 à 13h07 
Cool
Mr_Daniels 12 avr. 2023 à 23h58 
Hello furipon! I wanting to add a gray-like alien species class in my Stellaris mod "Species of Stellaris" and your Psilons mod is perfect as an addition for one of its species class portraits. I was looking if I can be granted permission to use the mod in this way. Thank you for your time and I look forward to your response.
furipon  [créateur] 24 sept. 2022 à 2h10 
@Yanzihko @Mythez
I'm cool with it! :D go ahead
posthum 23 sept. 2022 à 15h45 
@Yanzihko MVP
Yanzihko 23 sept. 2022 à 14h41 
I wanted to notify you that i've adopted your mod. If you have something against it, you can contact me. All the information is at mod page https://sp.zhabite.com/sharedfiles/filedetails/?id=2866484520
JK1304 12 juin 2022 à 9h45 
Hey your mod causes a big problem with the plantoïd DLC. It disable plantoïds portraits.
Mythez 26 avr. 2022 à 23h45 
Wonderful work - I have included parts of your mod in mine but then got banned for not asking for permissions. Do you have any objections to your work being included in mine? I have already added you to the credits list.
https://sp.zhabite.com/sharedfiles/filedetails/?id=2796778215
Survivator 20 avr. 2022 à 9h39 
Hi! Thanks for beautifull Psilons! But i find bug with plantoid and mammal.
Look at this links
https://sp.zhabite.com/sharedfiles/filedetails/?id=2797257482

https://sp.zhabite.com/sharedfiles/filedetails/?id=2797257432

Can you fix this?
shredalicious 4 déc. 2021 à 2h20 
Dmm, wish we could have mrrshan from MoO2 :steammocking:
Spud 3 déc. 2021 à 7h15 
It also breaks the Plantoids Dlc
NCTribit 31 oct. 2021 à 4h33 
Elerians, Gnolam and Scilicoids are not currently in development?
Karoar 10 juin 2021 à 12h40 
@furipon Something seems borked :*(
Hot Wet Nobel Laureates 21 mai 2021 à 16h11 
Same here. Ketling's don't show up in the species creator.
Spud 4 févr. 2021 à 15h15 
This mod seems to overwrite the ketling race
Red1 9 déc. 2020 à 21h14 
Thanks so much furipon! No pressure, but if you decide to do the other races as you mentioned that would be rad.
Red1 9 déc. 2020 à 21h13 
WOOT!
furipon  [créateur] 25 nov. 2020 à 13h13 
Hello guys! a few years late, but I've updated the mod now, It should work without any strange bugs, with version 2.8.1
please ping me if something seems borked!
T-82 11 juil. 2020 à 0h36 
It does Not work. The species has no trait pick at all. Leaving You at disadvantage
Tristessa 10 juil. 2020 à 18h19 
It does look great, though.
Tristessa 10 juil. 2020 à 18h19 
If the names for this race worked, and they weren't in a 4th Wall Breaking Species category named "MOO2", I would be all over these. For those of you who are less picky, this still appear to work, in a nameless Species Designation M002 sort of way.
Fato Degli Stolti 7 mars 2020 à 1h30 
Ehi mate, is possible to have an update?
shredalicious 21 déc. 2019 à 2h08 
So, no updates so far?
Pity, was hoping for Mrrshan and others from MoO2
Green Mohawk Derg 19 sept. 2019 à 15h55 
Current version of stellaris doesn't count those as "species" making you unable to select any traits for your population.

This requires and URGENT fix.
Moose Jerky 27 juin 2019 à 0h37 
When ET phones home, this is who answers
T-82 22 juin 2019 à 13h42 
2.3?
Fato Degli Stolti 17 juin 2019 à 8h37 
Your work was so amazing. What do you think about an update?
T-82 12 juin 2019 à 12h50 
2.3?
Arakhor 14 sept. 2018 à 8h59 
The "new" mod was updated just today; this mod was updated a *year* ago. Which do you think is your best bet?
paulo 13 sept. 2018 à 18h46 
@Arakhor: that mod is now outdate.
Arakhor 2 aout 2018 à 15h41 
Try following the link just a few posts below yours.
paulo 2 aout 2018 à 8h55 
Please, update this mod for the 2.1.1 and beyond, ok?
Red1 18 mars 2018 à 20h16 
Still love this mod, and hoping to see the other MoO races :)
Darq 10 janv. 2018 à 15h21 
Psilon Master Race!
Darq 10 janv. 2018 à 15h21 
<3<3<3
Squams 22 déc. 2017 à 10h24 
Are these currently working for anyone?
Squams 4 oct. 2017 à 8h23 
They do not show up under "Molluscoids" they are listed under "MOO2". If they were tagged as Molluscoids, we could choose them in 1.8
Squams 29 sept. 2017 à 9h10 
I'm still getting 0 picks/0 points when using these portraits. Can anyone else confirm their working in 1.8/1.81? This has always been one of my favorite portrait packs
Arakhor 21 sept. 2017 à 16h40 
Being set as Molluscoids, the Psilons skipped past the custom species class issues in 1.8. Those pesky eggheads are just too smart for Paradox. :)
Werebat 21 sept. 2017 à 14h45 
Nice! I have been trying to recreate these races in Stellaris with various mods, and this will come in handy!
𒀭 Enki 𒀭 17 sept. 2017 à 10h59 
Im so excited for the elerians lol
furipon  [créateur] 10 sept. 2017 à 22h48 
Allright, it should be fixed! please comment if there's still issues! I'll try to sort them out asap!
furipon  [créateur] 9 sept. 2017 à 5h15 
Gosh darn it! @Darrien
I will fix this ASAP! currently away from my sationary computer where my working files are. But I promise to fix it by monday
Darrien 4 sept. 2017 à 13h40 
While it still works there are a bunch of errors in the log regarding invalid government for the clothes since Paradox changed how gov is worded and of course removed some of them.

[09:14:27][trigger_impl.cpp:4292]: Invalid government type [military_dictatorship]! file: gfx/portraits/asset_selectors/moo_psilon_clothes_01.txt line: 35
[09:14:27][trigger_impl.cpp:4292]: Invalid government type [martial_empire]! file: gfx/portraits/asset_selectors/moo_psilon_clothes_01.txt line: 36
[09:14:27][trigger_impl.cpp:4292]: Invalid government type [military_junta]! file: gfx/portraits/asset_selectors/moo_psilon_clothes_01.txt line: 37
Drakeulous 14 aout 2017 à 20h41 
can we exspect a update soon.
Davor 12 aout 2017 à 9h17 
Beautifully done. Thank you so much for this mod. I love it.