Stellaris

Stellaris

Mass Effect - Systems Alliance
57 条留言
alankraskow 2 月 15 日 下午 3:02 
Hey, I'm creating a massive human portrait rework, got few major mods with new portraits from different creators + my own stuff. Total of 520 faces, but no clothing yet and was wondering if I could include your mod? Will of course credit and link original content :)
Nayvon3 2023 年 6 月 17 日 上午 6:07 
Hi

recently I've been having a problem with the portraits, primarily that the characters are bald..

Been having this problem with other mods i been using too
does anyone have any solutions?
General Brasch 2021 年 9 月 10 日 下午 12:58 
Why did someone remove the systems alliance shipsets?!!
DestinyHMX 2021 年 4 月 8 日 下午 1:39 
Hello, I'm having a problem with both this and the Cerberus pack, that problem being is that If I want a AI empire to use this one or the Cerberus portraits the AI empire will never spawn, I've tried setting their system to random, I've try making new empires, and I've tried reinstalling this and the Cerberus one, I don't have this problem with other race packs its only with those two, I hope you can help me solve this problem because I really love how these look. Thank you for your time.
DevilKing1994 2019 年 4 月 17 日 上午 1:00 
Could you expand the mod to include Systems Alliance ships from mass effect?
AlexOfRohan 2019 年 3 月 25 日 下午 1:30 
Wow you came back to fix the mod, awesome! :steamhappy:
Yorkus  [作者] 2019 年 3 月 25 日 上午 11:58 
I have returned from darkspace, Ive updated the Cerberus & the System Alliance portrait mods.
It now should work with current version.

Apologies but life gets in the way sometimes.
Punkioinapit713 2017 年 12 月 11 日 上午 1:05 
Can you update for the new game update patch?
Crusader Vanguard 2017 年 10 月 17 日 下午 1:04 
@EVERYONE - This mod doesn't work because Paradox "forgot" about mods with Patch 1.8 and make it impossible to select traits with any modded portraits. So in Patch 1.8.2, they added a new "archtype" system that allows you to make your portraits part of a "group," like "biological" or "machine." If the mod author doesn't update the mod to support this new system (and properly adjust the "randomized = no" syntax coding), then this mod will be dead.
AlexOfRohan 2017 年 9 月 27 日 上午 9:41 
Now Paradox have added a work around for the trait problem, is the mod going to be updated or is it dead now?
ShineyFX 2017 年 8 月 26 日 下午 4:05 
keeps saying invalid goverment type... do i need some kind of extra mod or DLC?
killblock623 2017 年 7 月 29 日 下午 6:15 
Hey, I am currently thinking about doing a Total Conversion mod for Stellaris featuring the Mass Effect universe, and I am curious that, if I decide to do this, if I could have your permission to use your animated portraits.
5eudo 2017 年 4 月 11 日 上午 11:09 
@Travis Better off creating your own version with the ME emblems pack and SA namelist
Dragonslayer 2017 年 4 月 11 日 上午 6:38 
I can't select the alliance as a race in the New Game screen. When I hover over it says that it is an invalid government type and requires more ethics.
5eudo 2017 年 4 月 8 日 上午 10:02 
Will this get updated when you've a chance? Don't mean to sound demanding :)
Denalian 2016 年 12 月 14 日 上午 9:58 
Would work well with the Alliance shipsets and NSC Namelist. Great work btw!
ExtremeSaber 2016 年 11 月 23 日 下午 7:42 
When can you get to the ship skins for them!
Valerius 2016 年 11 月 13 日 下午 6:03 
Still crashes, when I activate it and enter the ship style... I rly think about it might be not this mods fault, but it is definitely the trigger... Plus.. after adding it to the active mods you can't simply deactivate it again, even if you haven't had it in use in an older savegame, because it causes graphical issues in zoomed in systems then.

Strange thing...
Zander_Mander 2016 年 11 月 10 日 下午 7:11 
I don't know if anyone else has this issue, but with this mod active the Mamilian category is prety much empty save for the Systems Alliance appearance.
Yorkus  [作者] 2016 年 11 月 8 日 上午 3:25 
Should work now with no problems, if your still having trouble with crashes just comment.
Valerius 2016 年 10 月 31 日 上午 9:44 
Welcome back and thanks for taking the time.

The 1.3 changes are a mess partly, don't get your nerves screwed up. ;)
Yorkus  [作者] 2016 年 10 月 31 日 上午 6:29 
Been away for a while, ill look into it.
Moon Sparks 2016 年 10 月 29 日 下午 1:50 
Big problem.When i try to edit a empire my game crashes
Ratzfatz 2016 年 10 月 22 日 下午 2:49 
The only way to get an own race working is to make them a completely new species-class, beside mammalian, reptile and so on. This is the only work-around I can think of at the moment. Hope this helps.
Valerius 2016 年 10 月 20 日 下午 4:16 
Doesn't work anymore with 1.3. Same thing with Asari Species and Geth Species mod.
Crashes as soon as I enter ship style choice in race menu. Costed me two neverending hours to figure out, which mods are broken since 1.3... curse this updates...
Ratzfatz 2016 年 10 月 4 日 下午 12:05 
Hi, I am currently trying to mod myself and I wanted to ask you if I can use some of the assets (only some files for clothes) for my mod, to increase the diversity of my POPs. I would of course honour you in the credits.
ZeroPointBlaze 2016 年 9 月 15 日 上午 8:16 
It works with the update.
tilarium 2016 年 8 月 21 日 下午 10:16 
Anyone cofirm if the mod is working with the 1.2.5 update or not?
Centisteed 2016 年 7 月 30 日 上午 7:53 
Man I have a really sad face about the starship removal. We need a way to design starships ourselves. Any ideas?
Smiley-Ghost 2016 年 7 月 16 日 下午 2:45 
RedRapture 2016 年 7 月 10 日 下午 4:01 
Yeah, they did, but it got taken down due to the guy posting it stealing the models from the mass effect mod for sins of a solar empire.
Atruin Augustus 2016 年 7 月 10 日 下午 2:35 
someone made a ship mod where did it go? it was systems alliance ships
Chuck 2016 年 7 月 7 日 上午 7:48 
btw big big thx for your work here :D
Chuck 2016 年 7 月 7 日 上午 7:44 
sadly the ship pack was deleted ( the guy don't have the permission to use models from the Dawn of the Reaper mod Sins of solar empire rebellion) could maybe bring the ships and stations back with permission from the mod team?
RedRapture 2016 年 7 月 6 日 下午 1:56 
Iunno, I was gonna recommend a ship class to play as a destroyer and for the normandy ships to be the corvette and frigate, if you use the new ships mod as well. Come to find out the damn thing is gone.
Seven of Ten 2016 年 7 月 6 日 下午 1:55 
why did they take down the ship pack? that is what I was really looking for...
RedRapture 2016 年 7 月 6 日 下午 1:19 
Too bad they took down the systems alliance ship pack...
DeathClaw13 2016 年 7 月 6 日 上午 2:22 
It is now updated to 1.2.1 yay!!!
Armando246 2016 年 7 月 1 日 下午 6:52 
dude update this thing already
Chuck 2016 年 6 月 29 日 下午 9:28 
could you update pls ?^^ thx for your work
Aaron Wilts 2016 年 6 月 27 日 上午 11:34 
Any chance this will get updated for 1.2?
Maple 2016 年 6 月 6 日 上午 9:30 
Thanks man!
Yorkus  [作者] 2016 年 6 月 5 日 上午 2:28 
Updated :)
Maple 2016 年 6 月 4 日 下午 1:09 
Need update!
Rationalinsanity 2016 年 5 月 27 日 下午 7:53 
Nice, but I think Militarist-Materialist-Individualist would be closer to the lore.
Jostarus 2016 年 5 月 27 日 下午 6:08 
i have a dublicated sol system :(
Yorkus  [作者] 2016 年 5 月 27 日 上午 2:22 
Hackett should be coming in the not so distant future, possibly after the new game update.
SeNeX 2016 年 5 月 27 日 上午 2:04 
Admiral Hackett portrait in the futur ?
Dukhat 2016 年 5 月 26 日 上午 7:30 
Militarist?
Brother Öats 2016 年 5 月 25 日 下午 6:30 
I demand Admiral Hackett.