Stellaris
Mass Effect - Systems Alliance
57 comentários
alankraskow 15 de fev. às 15:02 
Hey, I'm creating a massive human portrait rework, got few major mods with new portraits from different creators + my own stuff. Total of 520 faces, but no clothing yet and was wondering if I could include your mod? Will of course credit and link original content :)
Nayvon3 17 jun. 2023 às 6:07 
Hi

recently I've been having a problem with the portraits, primarily that the characters are bald..

Been having this problem with other mods i been using too
does anyone have any solutions?
General Brasch 10 set. 2021 às 12:58 
Why did someone remove the systems alliance shipsets?!!
DestinyHMX 8 abr. 2021 às 13:39 
Hello, I'm having a problem with both this and the Cerberus pack, that problem being is that If I want a AI empire to use this one or the Cerberus portraits the AI empire will never spawn, I've tried setting their system to random, I've try making new empires, and I've tried reinstalling this and the Cerberus one, I don't have this problem with other race packs its only with those two, I hope you can help me solve this problem because I really love how these look. Thank you for your time.
DevilKing1994 17 abr. 2019 às 1:00 
Could you expand the mod to include Systems Alliance ships from mass effect?
AlexOfRohan 25 mar. 2019 às 13:30 
Wow you came back to fix the mod, awesome! :steamhappy:
Yorkus  [autor] 25 mar. 2019 às 11:58 
I have returned from darkspace, Ive updated the Cerberus & the System Alliance portrait mods.
It now should work with current version.

Apologies but life gets in the way sometimes.
Punkioinapit713 11 dez. 2017 às 1:05 
Can you update for the new game update patch?
Crusader Vanguard 17 out. 2017 às 13:04 
@EVERYONE - This mod doesn't work because Paradox "forgot" about mods with Patch 1.8 and make it impossible to select traits with any modded portraits. So in Patch 1.8.2, they added a new "archtype" system that allows you to make your portraits part of a "group," like "biological" or "machine." If the mod author doesn't update the mod to support this new system (and properly adjust the "randomized = no" syntax coding), then this mod will be dead.
AlexOfRohan 27 set. 2017 às 9:41 
Now Paradox have added a work around for the trait problem, is the mod going to be updated or is it dead now?
ShineyFX 26 ago. 2017 às 16:05 
keeps saying invalid goverment type... do i need some kind of extra mod or DLC?
killblock623 29 jul. 2017 às 18:15 
Hey, I am currently thinking about doing a Total Conversion mod for Stellaris featuring the Mass Effect universe, and I am curious that, if I decide to do this, if I could have your permission to use your animated portraits.
5eudo 11 abr. 2017 às 11:09 
@Travis Better off creating your own version with the ME emblems pack and SA namelist
Dragonslayer 11 abr. 2017 às 6:38 
I can't select the alliance as a race in the New Game screen. When I hover over it says that it is an invalid government type and requires more ethics.
5eudo 8 abr. 2017 às 10:02 
Will this get updated when you've a chance? Don't mean to sound demanding :)
Denalian 14 dez. 2016 às 9:58 
Would work well with the Alliance shipsets and NSC Namelist. Great work btw!
ExtremeSaber 23 nov. 2016 às 19:42 
When can you get to the ship skins for them!
Valerius 13 nov. 2016 às 18:03 
Still crashes, when I activate it and enter the ship style... I rly think about it might be not this mods fault, but it is definitely the trigger... Plus.. after adding it to the active mods you can't simply deactivate it again, even if you haven't had it in use in an older savegame, because it causes graphical issues in zoomed in systems then.

Strange thing...
Zander_Mander 10 nov. 2016 às 19:11 
I don't know if anyone else has this issue, but with this mod active the Mamilian category is prety much empty save for the Systems Alliance appearance.
Yorkus  [autor] 8 nov. 2016 às 3:25 
Should work now with no problems, if your still having trouble with crashes just comment.
Valerius 31 out. 2016 às 9:44 
Welcome back and thanks for taking the time.

The 1.3 changes are a mess partly, don't get your nerves screwed up. ;)
Yorkus  [autor] 31 out. 2016 às 6:29 
Been away for a while, ill look into it.
Moon Sparks 29 out. 2016 às 13:50 
Big problem.When i try to edit a empire my game crashes
Ratzfatz 22 out. 2016 às 14:49 
The only way to get an own race working is to make them a completely new species-class, beside mammalian, reptile and so on. This is the only work-around I can think of at the moment. Hope this helps.
Valerius 20 out. 2016 às 16:16 
Doesn't work anymore with 1.3. Same thing with Asari Species and Geth Species mod.
Crashes as soon as I enter ship style choice in race menu. Costed me two neverending hours to figure out, which mods are broken since 1.3... curse this updates...
Ratzfatz 4 out. 2016 às 12:05 
Hi, I am currently trying to mod myself and I wanted to ask you if I can use some of the assets (only some files for clothes) for my mod, to increase the diversity of my POPs. I would of course honour you in the credits.
ZeroPointBlaze 15 set. 2016 às 8:16 
It works with the update.
tilarium 21 ago. 2016 às 22:16 
Anyone cofirm if the mod is working with the 1.2.5 update or not?
Centisteed 30 jul. 2016 às 7:53 
Man I have a really sad face about the starship removal. We need a way to design starships ourselves. Any ideas?
RedRapture 10 jul. 2016 às 16:01 
Yeah, they did, but it got taken down due to the guy posting it stealing the models from the mass effect mod for sins of a solar empire.
Atruin Augustus 10 jul. 2016 às 14:35 
someone made a ship mod where did it go? it was systems alliance ships
Chuck 7 jul. 2016 às 7:48 
btw big big thx for your work here :D
Chuck 7 jul. 2016 às 7:44 
sadly the ship pack was deleted ( the guy don't have the permission to use models from the Dawn of the Reaper mod Sins of solar empire rebellion) could maybe bring the ships and stations back with permission from the mod team?
RedRapture 6 jul. 2016 às 13:56 
Iunno, I was gonna recommend a ship class to play as a destroyer and for the normandy ships to be the corvette and frigate, if you use the new ships mod as well. Come to find out the damn thing is gone.
Seven of Ten 6 jul. 2016 às 13:55 
why did they take down the ship pack? that is what I was really looking for...
RedRapture 6 jul. 2016 às 13:19 
Too bad they took down the systems alliance ship pack...
DeathClaw13 6 jul. 2016 às 2:22 
It is now updated to 1.2.1 yay!!!
Armando246 1 jul. 2016 às 18:52 
dude update this thing already
Chuck 29 jun. 2016 às 21:28 
could you update pls ?^^ thx for your work
Aaron Wilts 27 jun. 2016 às 11:34 
Any chance this will get updated for 1.2?
Maple 6 jun. 2016 às 9:30 
Thanks man!
Yorkus  [autor] 5 jun. 2016 às 2:28 
Updated :)
Maple 4 jun. 2016 às 13:09 
Need update!
Rationalinsanity 27 mai. 2016 às 19:53 
Nice, but I think Militarist-Materialist-Individualist would be closer to the lore.
Jostarus 27 mai. 2016 às 18:08 
i have a dublicated sol system :(
Yorkus  [autor] 27 mai. 2016 às 2:22 
Hackett should be coming in the not so distant future, possibly after the new game update.
SeNeX 27 mai. 2016 às 2:04 
Admiral Hackett portrait in the futur ?
Dukhat 26 mai. 2016 às 7:30 
Militarist?
Brother Öats 25 mai. 2016 às 18:30 
I demand Admiral Hackett.