Stellaris
Mass Effect - Systems Alliance
57 commentaires
alankraskow 15 févr. à 15h02 
Hey, I'm creating a massive human portrait rework, got few major mods with new portraits from different creators + my own stuff. Total of 520 faces, but no clothing yet and was wondering if I could include your mod? Will of course credit and link original content :)
Nayvon3 17 juin 2023 à 6h07 
Hi

recently I've been having a problem with the portraits, primarily that the characters are bald..

Been having this problem with other mods i been using too
does anyone have any solutions?
General Brasch 10 sept. 2021 à 12h58 
Why did someone remove the systems alliance shipsets?!!
DestinyHMX 8 avr. 2021 à 13h39 
Hello, I'm having a problem with both this and the Cerberus pack, that problem being is that If I want a AI empire to use this one or the Cerberus portraits the AI empire will never spawn, I've tried setting their system to random, I've try making new empires, and I've tried reinstalling this and the Cerberus one, I don't have this problem with other race packs its only with those two, I hope you can help me solve this problem because I really love how these look. Thank you for your time.
DevilKing1994 17 avr. 2019 à 1h00 
Could you expand the mod to include Systems Alliance ships from mass effect?
AlexOfRohan 25 mars 2019 à 13h30 
Wow you came back to fix the mod, awesome! :steamhappy:
Yorkus  [créateur] 25 mars 2019 à 11h58 
I have returned from darkspace, Ive updated the Cerberus & the System Alliance portrait mods.
It now should work with current version.

Apologies but life gets in the way sometimes.
Punkioinapit713 11 déc. 2017 à 1h05 
Can you update for the new game update patch?
Crusader Vanguard 17 oct. 2017 à 13h04 
@EVERYONE - This mod doesn't work because Paradox "forgot" about mods with Patch 1.8 and make it impossible to select traits with any modded portraits. So in Patch 1.8.2, they added a new "archtype" system that allows you to make your portraits part of a "group," like "biological" or "machine." If the mod author doesn't update the mod to support this new system (and properly adjust the "randomized = no" syntax coding), then this mod will be dead.
AlexOfRohan 27 sept. 2017 à 9h41 
Now Paradox have added a work around for the trait problem, is the mod going to be updated or is it dead now?
ShineyFX 26 aout 2017 à 16h05 
keeps saying invalid goverment type... do i need some kind of extra mod or DLC?
killblock623 29 juil. 2017 à 18h15 
Hey, I am currently thinking about doing a Total Conversion mod for Stellaris featuring the Mass Effect universe, and I am curious that, if I decide to do this, if I could have your permission to use your animated portraits.
5eudo 11 avr. 2017 à 11h09 
@Travis Better off creating your own version with the ME emblems pack and SA namelist
Dragonslayer 11 avr. 2017 à 6h38 
I can't select the alliance as a race in the New Game screen. When I hover over it says that it is an invalid government type and requires more ethics.
5eudo 8 avr. 2017 à 10h02 
Will this get updated when you've a chance? Don't mean to sound demanding :)
Denalian 14 déc. 2016 à 9h58 
Would work well with the Alliance shipsets and NSC Namelist. Great work btw!
ExtremeSaber 23 nov. 2016 à 19h42 
When can you get to the ship skins for them!
Valerius 13 nov. 2016 à 18h03 
Still crashes, when I activate it and enter the ship style... I rly think about it might be not this mods fault, but it is definitely the trigger... Plus.. after adding it to the active mods you can't simply deactivate it again, even if you haven't had it in use in an older savegame, because it causes graphical issues in zoomed in systems then.

Strange thing...
Zander_Mander 10 nov. 2016 à 19h11 
I don't know if anyone else has this issue, but with this mod active the Mamilian category is prety much empty save for the Systems Alliance appearance.
Yorkus  [créateur] 8 nov. 2016 à 3h25 
Should work now with no problems, if your still having trouble with crashes just comment.
Valerius 31 oct. 2016 à 9h44 
Welcome back and thanks for taking the time.

The 1.3 changes are a mess partly, don't get your nerves screwed up. ;)
Yorkus  [créateur] 31 oct. 2016 à 6h29 
Been away for a while, ill look into it.
Moon Sparks 29 oct. 2016 à 13h50 
Big problem.When i try to edit a empire my game crashes
Ratzfatz 22 oct. 2016 à 14h49 
The only way to get an own race working is to make them a completely new species-class, beside mammalian, reptile and so on. This is the only work-around I can think of at the moment. Hope this helps.
Valerius 20 oct. 2016 à 16h16 
Doesn't work anymore with 1.3. Same thing with Asari Species and Geth Species mod.
Crashes as soon as I enter ship style choice in race menu. Costed me two neverending hours to figure out, which mods are broken since 1.3... curse this updates...
Ratzfatz 4 oct. 2016 à 12h05 
Hi, I am currently trying to mod myself and I wanted to ask you if I can use some of the assets (only some files for clothes) for my mod, to increase the diversity of my POPs. I would of course honour you in the credits.
ZeroPointBlaze 15 sept. 2016 à 8h16 
It works with the update.
tilarium 21 aout 2016 à 22h16 
Anyone cofirm if the mod is working with the 1.2.5 update or not?
Centisteed 30 juil. 2016 à 7h53 
Man I have a really sad face about the starship removal. We need a way to design starships ourselves. Any ideas?
RedRapture 10 juil. 2016 à 16h01 
Yeah, they did, but it got taken down due to the guy posting it stealing the models from the mass effect mod for sins of a solar empire.
Atruin Augustus 10 juil. 2016 à 14h35 
someone made a ship mod where did it go? it was systems alliance ships
Chuck 7 juil. 2016 à 7h48 
btw big big thx for your work here :D
Chuck 7 juil. 2016 à 7h44 
sadly the ship pack was deleted ( the guy don't have the permission to use models from the Dawn of the Reaper mod Sins of solar empire rebellion) could maybe bring the ships and stations back with permission from the mod team?
RedRapture 6 juil. 2016 à 13h56 
Iunno, I was gonna recommend a ship class to play as a destroyer and for the normandy ships to be the corvette and frigate, if you use the new ships mod as well. Come to find out the damn thing is gone.
Seven of Ten 6 juil. 2016 à 13h55 
why did they take down the ship pack? that is what I was really looking for...
RedRapture 6 juil. 2016 à 13h19 
Too bad they took down the systems alliance ship pack...
DeathClaw13 6 juil. 2016 à 2h22 
It is now updated to 1.2.1 yay!!!
Armando246 1 juil. 2016 à 18h52 
dude update this thing already
Chuck 29 juin 2016 à 21h28 
could you update pls ?^^ thx for your work
Aaron Wilts 27 juin 2016 à 11h34 
Any chance this will get updated for 1.2?
Maple 6 juin 2016 à 9h30 
Thanks man!
Yorkus  [créateur] 5 juin 2016 à 2h28 
Updated :)
Maple 4 juin 2016 à 13h09 
Need update!
Rationalinsanity 27 mai 2016 à 19h53 
Nice, but I think Militarist-Materialist-Individualist would be closer to the lore.
Jostarus 27 mai 2016 à 18h08 
i have a dublicated sol system :(
Yorkus  [créateur] 27 mai 2016 à 2h22 
Hackett should be coming in the not so distant future, possibly after the new game update.
SeNeX 27 mai 2016 à 2h04 
Admiral Hackett portrait in the futur ?
Dukhat 26 mai 2016 à 7h30 
Militarist?
Brother Öats 25 mai 2016 à 18h30 
I demand Admiral Hackett.