ติดตั้ง Steam
เข้าสู่ระบบ
|
ภาษา
简体中文 (จีนตัวย่อ)
繁體中文 (จีนตัวเต็ม)
日本語 (ญี่ปุ่น)
한국어 (เกาหลี)
български (บัลแกเรีย)
Čeština (เช็ก)
Dansk (เดนมาร์ก)
Deutsch (เยอรมัน)
English (อังกฤษ)
Español - España (สเปน)
Español - Latinoamérica (สเปน - ลาตินอเมริกา)
Ελληνικά (กรีก)
Français (ฝรั่งเศส)
Italiano (อิตาลี)
Bahasa Indonesia (อินโดนีเซีย)
Magyar (ฮังการี)
Nederlands (ดัตช์)
Norsk (นอร์เวย์)
Polski (โปแลนด์)
Português (โปรตุเกส - โปรตุเกส)
Português - Brasil (โปรตุเกส - บราซิล)
Română (โรมาเนีย)
Русский (รัสเซีย)
Suomi (ฟินแลนด์)
Svenska (สวีเดน)
Türkçe (ตุรกี)
Tiếng Việt (เวียดนาม)
Українська (ยูเครน)
รายงานปัญหาเกี่ยวกับการแปลภาษา
I'm just waiting on the big 4.0 update to drop before making any mod changes (personally, I haven't played this due to the pop lag - given 4.0's attempts to fix this, I'll be playing it a LOT more around then ;))
Sorry for the nitpicking, for the next update, could you please add the "v" letter for the "supported_version" property in the descriptor? mod file for the next mod update? Otherwise, the launcher still complains, "This mod was created for another game version ..." and displays an exclamation mark icon.
You can also set "supported_version=v3.*" to avoid updating it for every minor version.
I've also reported this as a bug but so far no fix.
It just that the problem this mod fixes is the same problem that I described with the other mods I mentioned, sorry, IDK why I made that comment in the first place, I think some cables got mixed in my head
In addition, I don't use the mods you mention so wouldn't even know where to begin.
https://ibb.co/r351M9Q
https://ibb.co/sQCFVbg
You may have a conflict with another mod in your game; also, just to be sure, make sure that you have More Events, Real Space AND Real Space - System Scale downloaded and placed ABOVE this mod.
You can check my profile screenshot.
Additionally, expanded shield for larger planets (size 25+) so they now will also display shields correctly. Any questions let me know!
Alternatively, you might have a conflicting mod - I believe AoT affects the shields as well for example.
Let me know if that changes!
Updated the Mod Description to emphasise this. Thanks!