Stellaris

Stellaris

Real Space System Scale/Planetary Shields Compatch 2.0
43 kommentarer
Zipzopdippidybopbop  [ophavsmand] 21. maj kl. 9:46 
Happy days - glad to know!
IV. Riehol 21. maj kl. 7:50 
ok, i idk how but thiss mod still works. i got an event about planetary shields and tried with this patch. it still works. thanks again for this perfect patch.
Zipzopdippidybopbop  [ophavsmand] 16. maj kl. 0:00 
Once Paradox finish their wave of updates, I'll give this another look
tzverg 15. maj kl. 5:18 
up
IV. Riehol 14. maj kl. 10:27 
MEM updated. please update this mod
Zipzopdippidybopbop  [ophavsmand] 10. feb. kl. 1:54 
Hi; sure I can fix that.

I'm just waiting on the big 4.0 update to drop before making any mod changes (personally, I haven't played this due to the pop lag - given 4.0's attempts to fix this, I'll be playing it a LOT more around then ;))
AL|EN 9. feb. kl. 20:27 
@Zipzopdippidybopbop Thanks for this patch!

Sorry for the nitpicking, for the next update, could you please add the "v" letter for the "supported_version" property in the descriptor? mod file for the next mod update? Otherwise, the launcher still complains, "This mod was created for another game version ..." and displays an exclamation mark icon.

You can also set "supported_version=v3.*" to avoid updating it for every minor version.

I've also reported this as a bug but so far no fix.
Zipzopdippidybopbop  [ophavsmand] 8. jan. kl. 13:39 
Not a problem bud ;)
leteo39 8. jan. kl. 13:26 
You're right, and I'm sorry.

It just that the problem this mod fixes is the same problem that I described with the other mods I mentioned, sorry, IDK why I made that comment in the first place, I think some cables got mixed in my head
Zipzopdippidybopbop  [ophavsmand] 3. jan. kl. 8:00 
This patch is for Real Space and the More Events mod. What you're asking relates to an entirely different series of mods which this does not cover unfortunately.

In addition, I don't use the mods you mention so wouldn't even know where to begin.
leteo39 29. dec. 2024 kl. 4:35 
Hello, thank you for your help, I was wondering if you can also look into the precusor shipyards building that we get around some planets and some stars when it comes to some event mods, these happen to be out of place just like the planetary shields, and I believe that these buildings spawn from Guilli's planetary effects mod... tysm
Zipzopdippidybopbop  [ophavsmand] 27. dec. 2024 kl. 19:13 
Yep - not needed if you don't use System Scale for Real Space!
spartan1096 27. dec. 2024 kl. 19:03 
so I don't need this if I didn't subscribe system scale mod?
Zipzopdippidybopbop  [ophavsmand] 25. nov. 2024 kl. 8:02 
Well that can't be right; I've made it so that the mod considers planets up to size 32 (I don't expect many planets will come close to that size). Try testing with planet size 32 and let me know if I may need to expand the mod to say size 40.
DDUNGDDI 25. nov. 2024 kl. 7:32 
Thank you for checking. I installed only this mod and the essential mods and checked again, and it seems that it doesn't work properly if the planet size exceeds 31.
Zipzopdippidybopbop  [ophavsmand] 24. nov. 2024 kl. 1:46 
So I've tested the planet shields in game; set one planet size to 25, another to 30. As you can see from the pictures, both work fine.

https://ibb.co/r351M9Q
https://ibb.co/sQCFVbg

You may have a conflict with another mod in your game; also, just to be sure, make sure that you have More Events, Real Space AND Real Space - System Scale downloaded and placed ABOVE this mod.
DDUNGDDI 23. nov. 2024 kl. 6:20 
Thank you:)
Zipzopdippidybopbop  [ophavsmand] 23. nov. 2024 kl. 4:24 
Ahh I see; planets of 25+ size don't have a shield. Simple explanation is that I never added parameters for such sizes into the shield gen file. I'll have a look over the weekend and see if I can fix this.
DDUNGDDI 22. nov. 2024 kl. 19:03 
Thank you for your help
You can check my profile screenshot.
Zipzopdippidybopbop  [ophavsmand] 22. nov. 2024 kl. 10:48 
Strange. Can you show a picture?
DDUNGDDI 22. nov. 2024 kl. 7:44 
I only see a broken box on top on a 25+ size planet.
Zipzopdippidybopbop  [ophavsmand] 20. nov. 2024 kl. 6:57 
It should AFAIK!
Mr. Edward Hyde 19. nov. 2024 kl. 19:21 
Thanks for the patch! This works in the current (3.14) version right?
Zipzopdippidybopbop  [ophavsmand] 14. nov. 2024 kl. 1:18 
Nope =)
The Sun 13. nov. 2024 kl. 16:21 
Is this needed when not running System Scale?
Zipzopdippidybopbop  [ophavsmand] 24. sep. 2024 kl. 6:52 
Should be!
于米提江 23. sep. 2024 kl. 10:15 
Is it compatible for 3.13?
Mapleteal 12. maj 2024 kl. 15:29 
Any plans for an 3.12 update?
Zipzopdippidybopbop  [ophavsmand] 4. apr. 2024 kl. 11:38 
UPDATE: Updated this for 3.11.

Additionally, expanded shield for larger planets (size 25+) so they now will also display shields correctly. Any questions let me know!
Zipzopdippidybopbop  [ophavsmand] 15. jan. 2024 kl. 16:25 
It should work without an update
Rogueone 15. jan. 2024 kl. 14:30 
Update
brandon.hiraeth 3. jan. 2024 kl. 20:09 
I'm having this isssue... but with orbital stations? Don't want to bother you, but I was able to get my shields fixed and now I've somehow switched the problem to orbitals? Has anyone had that issue? I do not think it's got anything to do directly with this mod though.
Underdog 2. jan. 2024 kl. 15:57 
You were both right, it seems Gigastructural enginnering is the culprit, or specifically the real space system scale/giga 3.8 patch.
Zipzopdippidybopbop  [ophavsmand] 29. dec. 2023 kl. 4:13 
Ah yes; if I recall Gigastructural Engineering conflicts with this. Try disabling that to see if it works fine and get back to me.
Mal'kurian 29. dec. 2023 kl. 0:43 
I have the same floaty shield issue turning off this mod makes the shield disappear completely was testing to see if a conflict between this and Gigastructural Engineering Patch 3.8
Zipzopdippidybopbop  [ophavsmand] 28. dec. 2023 kl. 9:00 
Hmm. Try moving your other mods around as well (e.g. System Scale) and see if that makes any changes.

Alternatively, you might have a conflicting mod - I believe AoT affects the shields as well for example.
Underdog 28. dec. 2023 kl. 6:15 
Not sure what is affecting it, but I have moved this all the way to the bottom which fixed the planetary shield size to be correct, but the shield itself is still hovering above the planets. :( Anyone else got the same issue?
Zipzopdippidybopbop  [ophavsmand] 17. sep. 2023 kl. 9:18 
Glad to hear =)

Let me know if that changes!
himmel123 17. sep. 2023 kl. 6:40 
It does work for 3.9. At least for now :steamthumbsup:
Zipzopdippidybopbop  [ophavsmand] 13. sep. 2023 kl. 12:41 
Does it not work for 3.9?
ЛюбительЧая 13. sep. 2023 kl. 8:30 
please, patch for 3.9
Zipzopdippidybopbop  [ophavsmand] 19. juli 2023 kl. 11:56 
Load this after both Real Space, System Scale and the More Events Mod.

Updated the Mod Description to emphasise this. Thanks!
The Commander 19. juli 2023 kl. 10:58 
Mod load order?