Stellaris
Real Space System Scale/Planetary Shields Compatch 2.0
45 commentaires
Zipzopdippidybopbop  [créateur] 30 mai à 12h39 
Once PDX finish this patch cycle, yes
Midnight Amber 30 mai à 11h32 
Are you still intending to update this mod? I also wanted to say that MEM has an option to disable the shield visual for people in the settings. Nothing is better than immersion breaking while we wait for the update.
Zipzopdippidybopbop  [créateur] 21 mai à 9h46 
Happy days - glad to know!
IV. Riehol 21 mai à 7h50 
ok, i idk how but thiss mod still works. i got an event about planetary shields and tried with this patch. it still works. thanks again for this perfect patch.
Zipzopdippidybopbop  [créateur] 16 mai à 0h00 
Once Paradox finish their wave of updates, I'll give this another look
tzverg 15 mai à 5h18 
up
IV. Riehol 14 mai à 10h27 
MEM updated. please update this mod
Zipzopdippidybopbop  [créateur] 10 févr. à 1h54 
Hi; sure I can fix that.

I'm just waiting on the big 4.0 update to drop before making any mod changes (personally, I haven't played this due to the pop lag - given 4.0's attempts to fix this, I'll be playing it a LOT more around then ;))
AL|EN 9 févr. à 20h27 
@Zipzopdippidybopbop Thanks for this patch!

Sorry for the nitpicking, for the next update, could you please add the "v" letter for the "supported_version" property in the descriptor? mod file for the next mod update? Otherwise, the launcher still complains, "This mod was created for another game version ..." and displays an exclamation mark icon.

You can also set "supported_version=v3.*" to avoid updating it for every minor version.

I've also reported this as a bug but so far no fix.
Zipzopdippidybopbop  [créateur] 8 janv. à 13h39 
Not a problem bud ;)
leteo39 8 janv. à 13h26 
You're right, and I'm sorry.

It just that the problem this mod fixes is the same problem that I described with the other mods I mentioned, sorry, IDK why I made that comment in the first place, I think some cables got mixed in my head
Zipzopdippidybopbop  [créateur] 3 janv. à 8h00 
This patch is for Real Space and the More Events mod. What you're asking relates to an entirely different series of mods which this does not cover unfortunately.

In addition, I don't use the mods you mention so wouldn't even know where to begin.
leteo39 29 déc. 2024 à 4h35 
Hello, thank you for your help, I was wondering if you can also look into the precusor shipyards building that we get around some planets and some stars when it comes to some event mods, these happen to be out of place just like the planetary shields, and I believe that these buildings spawn from Guilli's planetary effects mod... tysm
Zipzopdippidybopbop  [créateur] 27 déc. 2024 à 19h13 
Yep - not needed if you don't use System Scale for Real Space!
spartan1096 27 déc. 2024 à 19h03 
so I don't need this if I didn't subscribe system scale mod?
Zipzopdippidybopbop  [créateur] 25 nov. 2024 à 8h02 
Well that can't be right; I've made it so that the mod considers planets up to size 32 (I don't expect many planets will come close to that size). Try testing with planet size 32 and let me know if I may need to expand the mod to say size 40.
DDUNGDDI 25 nov. 2024 à 7h32 
Thank you for checking. I installed only this mod and the essential mods and checked again, and it seems that it doesn't work properly if the planet size exceeds 31.
Zipzopdippidybopbop  [créateur] 24 nov. 2024 à 1h46 
So I've tested the planet shields in game; set one planet size to 25, another to 30. As you can see from the pictures, both work fine.

https://ibb.co/r351M9Q
https://ibb.co/sQCFVbg

You may have a conflict with another mod in your game; also, just to be sure, make sure that you have More Events, Real Space AND Real Space - System Scale downloaded and placed ABOVE this mod.
DDUNGDDI 23 nov. 2024 à 6h20 
Thank you:)
Zipzopdippidybopbop  [créateur] 23 nov. 2024 à 4h24 
Ahh I see; planets of 25+ size don't have a shield. Simple explanation is that I never added parameters for such sizes into the shield gen file. I'll have a look over the weekend and see if I can fix this.
DDUNGDDI 22 nov. 2024 à 19h03 
Thank you for your help
You can check my profile screenshot.
Zipzopdippidybopbop  [créateur] 22 nov. 2024 à 10h48 
Strange. Can you show a picture?
DDUNGDDI 22 nov. 2024 à 7h44 
I only see a broken box on top on a 25+ size planet.
Zipzopdippidybopbop  [créateur] 20 nov. 2024 à 6h57 
It should AFAIK!
Mr. Edward Hyde 19 nov. 2024 à 19h21 
Thanks for the patch! This works in the current (3.14) version right?
Zipzopdippidybopbop  [créateur] 14 nov. 2024 à 1h18 
Nope =)
The Sun 13 nov. 2024 à 16h21 
Is this needed when not running System Scale?
Zipzopdippidybopbop  [créateur] 24 sept. 2024 à 6h52 
Should be!
于米提江 23 sept. 2024 à 10h15 
Is it compatible for 3.13?
Mapleteal 12 mai 2024 à 15h29 
Any plans for an 3.12 update?
Zipzopdippidybopbop  [créateur] 4 avr. 2024 à 11h38 
UPDATE: Updated this for 3.11.

Additionally, expanded shield for larger planets (size 25+) so they now will also display shields correctly. Any questions let me know!
Zipzopdippidybopbop  [créateur] 15 janv. 2024 à 16h25 
It should work without an update
Rogueone 15 janv. 2024 à 14h30 
Update
brandon.hiraeth 3 janv. 2024 à 20h09 
I'm having this isssue... but with orbital stations? Don't want to bother you, but I was able to get my shields fixed and now I've somehow switched the problem to orbitals? Has anyone had that issue? I do not think it's got anything to do directly with this mod though.
Underdog 2 janv. 2024 à 15h57 
You were both right, it seems Gigastructural enginnering is the culprit, or specifically the real space system scale/giga 3.8 patch.
Zipzopdippidybopbop  [créateur] 29 déc. 2023 à 4h13 
Ah yes; if I recall Gigastructural Engineering conflicts with this. Try disabling that to see if it works fine and get back to me.
Mal'kurian 29 déc. 2023 à 0h43 
I have the same floaty shield issue turning off this mod makes the shield disappear completely was testing to see if a conflict between this and Gigastructural Engineering Patch 3.8
Zipzopdippidybopbop  [créateur] 28 déc. 2023 à 9h00 
Hmm. Try moving your other mods around as well (e.g. System Scale) and see if that makes any changes.

Alternatively, you might have a conflicting mod - I believe AoT affects the shields as well for example.
Underdog 28 déc. 2023 à 6h15 
Not sure what is affecting it, but I have moved this all the way to the bottom which fixed the planetary shield size to be correct, but the shield itself is still hovering above the planets. :( Anyone else got the same issue?
Zipzopdippidybopbop  [créateur] 17 sept. 2023 à 9h18 
Glad to hear =)

Let me know if that changes!
himmel123 17 sept. 2023 à 6h40 
It does work for 3.9. At least for now :steamthumbsup:
Zipzopdippidybopbop  [créateur] 13 sept. 2023 à 12h41 
Does it not work for 3.9?
ЛюбительЧая 13 sept. 2023 à 8h30 
please, patch for 3.9
Zipzopdippidybopbop  [créateur] 19 juil. 2023 à 11h56 
Load this after both Real Space, System Scale and the More Events Mod.

Updated the Mod Description to emphasise this. Thanks!
The Commander 19 juil. 2023 à 10h58 
Mod load order?