Stellaris
Real Space System Scale/Planetary Shields Compatch 2.0
댓글 45
Zipzopdippidybopbop  [작성자] 2025년 5월 30일 오후 12시 39분 
Once PDX finish this patch cycle, yes
Midnight Amber 2025년 5월 30일 오전 11시 32분 
Are you still intending to update this mod? I also wanted to say that MEM has an option to disable the shield visual for people in the settings. Nothing is better than immersion breaking while we wait for the update.
Zipzopdippidybopbop  [작성자] 2025년 5월 21일 오전 9시 46분 
Happy days - glad to know!
IV. Riehol 2025년 5월 21일 오전 7시 50분 
ok, i idk how but thiss mod still works. i got an event about planetary shields and tried with this patch. it still works. thanks again for this perfect patch.
Zipzopdippidybopbop  [작성자] 2025년 5월 16일 오전 12시 00분 
Once Paradox finish their wave of updates, I'll give this another look
tzverg 2025년 5월 15일 오전 5시 18분 
up
IV. Riehol 2025년 5월 14일 오전 10시 27분 
MEM updated. please update this mod
Zipzopdippidybopbop  [작성자] 2025년 2월 10일 오전 1시 54분 
Hi; sure I can fix that.

I'm just waiting on the big 4.0 update to drop before making any mod changes (personally, I haven't played this due to the pop lag - given 4.0's attempts to fix this, I'll be playing it a LOT more around then ;))
AL|EN 2025년 2월 9일 오후 8시 27분 
@Zipzopdippidybopbop Thanks for this patch!

Sorry for the nitpicking, for the next update, could you please add the "v" letter for the "supported_version" property in the descriptor? mod file for the next mod update? Otherwise, the launcher still complains, "This mod was created for another game version ..." and displays an exclamation mark icon.

You can also set "supported_version=v3.*" to avoid updating it for every minor version.

I've also reported this as a bug but so far no fix.
Zipzopdippidybopbop  [작성자] 2025년 1월 8일 오후 1시 39분 
Not a problem bud ;)
leteo39 2025년 1월 8일 오후 1시 26분 
You're right, and I'm sorry.

It just that the problem this mod fixes is the same problem that I described with the other mods I mentioned, sorry, IDK why I made that comment in the first place, I think some cables got mixed in my head
Zipzopdippidybopbop  [작성자] 2025년 1월 3일 오전 8시 00분 
This patch is for Real Space and the More Events mod. What you're asking relates to an entirely different series of mods which this does not cover unfortunately.

In addition, I don't use the mods you mention so wouldn't even know where to begin.
leteo39 2024년 12월 29일 오전 4시 35분 
Hello, thank you for your help, I was wondering if you can also look into the precusor shipyards building that we get around some planets and some stars when it comes to some event mods, these happen to be out of place just like the planetary shields, and I believe that these buildings spawn from Guilli's planetary effects mod... tysm
Zipzopdippidybopbop  [작성자] 2024년 12월 27일 오후 7시 13분 
Yep - not needed if you don't use System Scale for Real Space!
spartan1096 2024년 12월 27일 오후 7시 03분 
so I don't need this if I didn't subscribe system scale mod?
Zipzopdippidybopbop  [작성자] 2024년 11월 25일 오전 8시 02분 
Well that can't be right; I've made it so that the mod considers planets up to size 32 (I don't expect many planets will come close to that size). Try testing with planet size 32 and let me know if I may need to expand the mod to say size 40.
DDUNGDDI 2024년 11월 25일 오전 7시 32분 
Thank you for checking. I installed only this mod and the essential mods and checked again, and it seems that it doesn't work properly if the planet size exceeds 31.
Zipzopdippidybopbop  [작성자] 2024년 11월 24일 오전 1시 46분 
So I've tested the planet shields in game; set one planet size to 25, another to 30. As you can see from the pictures, both work fine.

https://ibb.co/r351M9Q
https://ibb.co/sQCFVbg

You may have a conflict with another mod in your game; also, just to be sure, make sure that you have More Events, Real Space AND Real Space - System Scale downloaded and placed ABOVE this mod.
DDUNGDDI 2024년 11월 23일 오전 6시 20분 
Thank you:)
Zipzopdippidybopbop  [작성자] 2024년 11월 23일 오전 4시 24분 
Ahh I see; planets of 25+ size don't have a shield. Simple explanation is that I never added parameters for such sizes into the shield gen file. I'll have a look over the weekend and see if I can fix this.
DDUNGDDI 2024년 11월 22일 오후 7시 03분 
Thank you for your help
You can check my profile screenshot.
Zipzopdippidybopbop  [작성자] 2024년 11월 22일 오전 10시 48분 
Strange. Can you show a picture?
DDUNGDDI 2024년 11월 22일 오전 7시 44분 
I only see a broken box on top on a 25+ size planet.
Zipzopdippidybopbop  [작성자] 2024년 11월 20일 오전 6시 57분 
It should AFAIK!
Mr. Edward Hyde 2024년 11월 19일 오후 7시 21분 
Thanks for the patch! This works in the current (3.14) version right?
Zipzopdippidybopbop  [작성자] 2024년 11월 14일 오전 1시 18분 
Nope =)
The Sun 2024년 11월 13일 오후 4시 21분 
Is this needed when not running System Scale?
Zipzopdippidybopbop  [작성자] 2024년 9월 24일 오전 6시 52분 
Should be!
于米提江 2024년 9월 23일 오전 10시 15분 
Is it compatible for 3.13?
Mapleteal 2024년 5월 12일 오후 3시 29분 
Any plans for an 3.12 update?
Zipzopdippidybopbop  [작성자] 2024년 4월 4일 오전 11시 38분 
UPDATE: Updated this for 3.11.

Additionally, expanded shield for larger planets (size 25+) so they now will also display shields correctly. Any questions let me know!
Zipzopdippidybopbop  [작성자] 2024년 1월 15일 오후 4시 25분 
It should work without an update
Rogueone 2024년 1월 15일 오후 2시 30분 
Update
brandon.hiraeth 2024년 1월 3일 오후 8시 09분 
I'm having this isssue... but with orbital stations? Don't want to bother you, but I was able to get my shields fixed and now I've somehow switched the problem to orbitals? Has anyone had that issue? I do not think it's got anything to do directly with this mod though.
Underdog 2024년 1월 2일 오후 3시 57분 
You were both right, it seems Gigastructural enginnering is the culprit, or specifically the real space system scale/giga 3.8 patch.
Zipzopdippidybopbop  [작성자] 2023년 12월 29일 오전 4시 13분 
Ah yes; if I recall Gigastructural Engineering conflicts with this. Try disabling that to see if it works fine and get back to me.
Mal'kurian 2023년 12월 29일 오전 12시 43분 
I have the same floaty shield issue turning off this mod makes the shield disappear completely was testing to see if a conflict between this and Gigastructural Engineering Patch 3.8
Zipzopdippidybopbop  [작성자] 2023년 12월 28일 오전 9시 00분 
Hmm. Try moving your other mods around as well (e.g. System Scale) and see if that makes any changes.

Alternatively, you might have a conflicting mod - I believe AoT affects the shields as well for example.
Underdog 2023년 12월 28일 오전 6시 15분 
Not sure what is affecting it, but I have moved this all the way to the bottom which fixed the planetary shield size to be correct, but the shield itself is still hovering above the planets. :( Anyone else got the same issue?
Zipzopdippidybopbop  [작성자] 2023년 9월 17일 오전 9시 18분 
Glad to hear =)

Let me know if that changes!
himmel123 2023년 9월 17일 오전 6시 40분 
It does work for 3.9. At least for now :steamthumbsup:
Zipzopdippidybopbop  [작성자] 2023년 9월 13일 오후 12시 41분 
Does it not work for 3.9?
ЛюбительЧая 2023년 9월 13일 오전 8시 30분 
please, patch for 3.9
Zipzopdippidybopbop  [작성자] 2023년 7월 19일 오전 11시 56분 
Load this after both Real Space, System Scale and the More Events Mod.

Updated the Mod Description to emphasise this. Thanks!
The Commander 2023년 7월 19일 오전 10시 58분 
Mod load order?