Stellaris
Just Star Names (Continued)
62 件のコメント
Zipzopdippidybopbop  [作成者] 5月17日 9時29分 
Don't see why it wouldn't be; just been updated to include compatibility with potential new star systems.
Dath 5月17日 7時16分 
Still compatible with 3.14?
Zipzopdippidybopbop  [作成者] 5月10日 4時27分 
UPDATE: Update to make this mod compatible with all v4+ Paradox patches.

Any questions, don't hesitate to ask!
Zipzopdippidybopbop  [作成者] 5月5日 5時46分 
UPDATE: Updated for Stellaris v.4*

Feel free to message if there are any questions!
[D]Mit. 2024年12月3日 11時16分 
Thanks!
Zipzopdippidybopbop  [作成者] 2024年12月3日 9時19分 
Hi guys;

Apologies for the long delay (been drowning in work, and the flu to boot).

I've updated the mod to the latest version (3.14). Tested and it runs fine (also tested a Voidworm spawn system and it was OK too).

Any problems, let me know!
Zipzopdippidybopbop  [作成者] 2024年12月1日 10時05分 
Hi @MarsJenkar - you're absolutely right. I've been inundated with work this week so have been unable to address the issue properly. Apologies for this.
MarsJenkar 2024年11月30日 21時52分 
Pretty sure I found the issue. Your localization file overwrites the vanilla one for these random names, and any new names that are in the vanilla file that don't appear in yours don't work properly. That includes not only the Voidworm systems, but a number of special hidden systems, generally used for the Treasure Hunters quests. Adding those systems to your file would be a simple enough quick-fix since those particular systems appear all in one block at the end of the localization file, though at some point you might check to make sure that the other system names in the vanilla file are handled in yours.
[D]Mit. 2024年11月29日 1時28分 
Yeap same problem. Voidworm systems appear to have broken names. Sure makes it easier to spot them though!
Zipzopdippidybopbop  [作成者] 2024年11月25日 13時03分 
Probably this mod being out of date. I can look into it.
Brimlebo 2024年11月25日 13時00分 
The names for voidworm systems seem to freak out when this mod is active going to something like "VOIDWORM_SYSTEM_04" insted of the usual jumble of letters that it should be in base game. A possible bug or missing names in this mod?
Holyspawn 2024年10月30日 5時18分 
Fine m8. I tho you had access to some sort of name generator/merger or AI tool using the already 6k existing names.
Zipzopdippidybopbop  [作成者] 2024年10月30日 0時39分 
...you want me to think of 4,000 other star names and merge them into this mod?

Yeah, sorry but I don't have the time to do that bud =P
Holyspawn 2024年10月29日 23時34分 
Roger. Zip, can you add others 4k names (so to reach a total of 10k)?

I'm playing around with very large maps and i would like to test 7k and 10k systems but i'm short of 4k names.

Thank you in advance.
Zipzopdippidybopbop  [作成者] 2024年10月29日 12時18分 
Except for an "outdated" warning, it should work with 3.14 Grand Archive.
Holyspawn 2024年10月29日 11時59分 
Can you please update this for 3.14 Grand Archive and possibly add a total of 10k names?

Thank you in advance.
Abbodon 2024年10月18日 12時44分 
Just to clarify on the below, this mod does NOT allow achievements, both Irony and Stellaris itself detect it as not being iron-man compatible and disabling achievements.
Zipzopdippidybopbop  [作成者] 2024年8月23日 9時34分 
Sorry to hear this mate. Again, I can understand why Paradox have done it, but it is frustrating nonetheless (I have no achievements myself).
SepphorisVT 2024年8月23日 9時32分 
I don't think so. And sadly, I don't have any achievements left that wouldn't require hours of investment. :<

I MIGHT be able to test it on the next DLC, should that DLC have an achievement that doesn't take a bunch of luck or investment to get. I hope it doesn't, since at this point most of the star names are very notably repeating.
Zipzopdippidybopbop  [作成者] 2024年8月23日 3時14分 
Good question; I don't think so - Paradox are very sensitive about achievements - even minor alterations to the core game can disable achievements (and this is a fairly notable change!).

Does it not say in the bottom of the start menu when you boot the game up? Can't remember as it's been a while since I last played...
SepphorisVT 2024年8月22日 17時50分 
Does this work with achievements?
Zipzopdippidybopbop  [作成者] 2024年5月1日 13時33分 
Glad you sorted it out bud =)
Zipzopdippidybopbop  [作成者] 2024年4月30日 13時34分 
I don't think stars in this mod utilise such nomenclature......

You sure you have no mod conflicts?
Zipzopdippidybopbop  [作成者] 2024年4月29日 2時37分 
Yep I'm still using it myself - unless an update changes naming conventions (which hasn't happened for quite a few versions now) it should continue to work fine for everyone =)
scott.rossi 2024年4月28日 17時07分 
24this appears to still be working on 4/28/24 with 3.11
Comrade Phoenix 2024年3月11日 9時14分 
I think it has been. I'm just getting back into the game myself after about 4-5 months, going through mods to see what's outdated and what's updated (which is how I got here, actually). I'm pretty sure there have been some performance improvements since the last time this mod was updated, though.
Zipzopdippidybopbop  [作成者] 2024年3月11日 9時05分 
Ohhh! Hmm, I haven't considered it. I'm tempted to come back to Stellaris in the near future (provided the ridiculous end game lag has been softened down a bit) - if that is the case then sure I'll look into it.
Comrade Phoenix 2024年3月11日 8時36分 
I think they were asking if you would do the same thing with that mod as you did with the original version of this mod.
Zipzopdippidybopbop  [作成者] 2024年3月11日 6時22分 
Ah - that's not my mod so I don't know bud, sorry!
Comrade Phoenix 2024年3月11日 4時31分 
JNL = Just Name Lists.
Zipzopdippidybopbop  [作成者] 2024年3月4日 13時01分 
Glad to hear it bud!

JNL?
zah1 2024年3月4日 11時00分 
The mod works just fine. Thank you for updating it. Any plans to do the same with JNL?
Zipzopdippidybopbop  [作成者] 2024年2月7日 15時00分 
Should be!
B-loeber 2024年2月7日 14時59分 
is this mod compatible with more galaxy standard edition?
Zipzopdippidybopbop  [作成者] 2023年10月11日 11時09分 
Does it not work Marv? It should work fine despite the most recent updates....
Marv de Marvenlöse 2023年10月8日 12時38分 
I'd love this mod be updated. Thank you !
Zipzopdippidybopbop  [作成者] 2023年5月10日 7時21分 
Thanks bud =)

AFAIK it should still work for the latest Stellaris iteration - any problems let me know!
Porkenstein 2023年5月9日 16時21分 
Bless you, zipzop
Zipzopdippidybopbop  [作成者] 2023年3月16日 13時06分 
Glad to hear =)
albinogod 2023年3月16日 7時12分 
It seems to work for 3.7. It does not cause a crash on galaxy load or generation, and the names are appearing in the save file.
Zipzopdippidybopbop  [作成者] 2023年3月15日 6時28分 
Does it work for 3.7? Test it and let me know plz
Poncho 2023年3月15日 6時10分 
3.7?
Zipzopdippidybopbop  [作成者] 2023年2月28日 6時13分 
Very welcome =)
☁︎n1mbus☁ 2023年2月27日 19時39分 
These look like they'd make sense, thanks for something I didn't even know I needed on my load order.
Zipzopdippidybopbop  [作成者] 2023年2月6日 17時18分 
Ooh that's an idea; thanks for the tip @Sindowne!
kirby from super mario bros 2023年2月6日 14時41分 
I'm guessing you're still willing to expand and add more names to the list? With an upcoming IAU NameExoWorlds contest set to conclude in March, that'd be a fun pool to grab names from, I'd imagine.
Zipzopdippidybopbop  [作成者] 2023年1月27日 12時23分 
Glad you found it bud =)
tilarium 2023年1月27日 11時49分 
I lot of people don’t, from what I gather. One bored, sleepless night of internet searching I found the instructions. The only reason I said to google the settings is because mine have been set up for years and I don’t remember what needed to be changed.
Zipzopdippidybopbop  [作成者] 2023年1月27日 11時05分 
Didn't even know that was a thing. Thanks @tilarium for this!
tilarium 2023年1月27日 9時09分 
@Uncle (1/2) All this mod does is add system names, adding system names is only useful when generating a system. Aside from a handful of occurrences, systems are generated during galaxy generation. Galaxy generation is a 1 time occurence at the start of the game.

Yes, I know, it's a long process, but once you do it several times, you will be able to breeze through it quickly. The same process can be used to play for achievements while also enjoying mods that only affect galaxy generation.. system names, larger galaxies with more stars, more start system options (as long as they only add new system generations and not new things to the game like new planet classes or planet modifiers that require them to remain in the mods list).