Stellaris

Stellaris

Project Gestalt [2.7.x]
128 Comments
colonel Joel 27 Jul, 2022 @ 11:46pm 
author thank the heavens
🔰Kyle_Krein🔰  [author] 25 Jul, 2022 @ 1:55pm 
I finally updated the mod for 3.4.5. The new version is here
colonel Joel 28 Jun, 2022 @ 9:16am 
snakey no its bugged
Snakey 28 Jun, 2022 @ 7:18am 
Does anybody know if this mod still works in 3.4?
DerigarsChairman 28 Dec, 2021 @ 6:41pm 
whats the exact tech name for both the synthetic mind merge and the machine mind seperation
i really dont like using "research all technologies" when its only one tech i need
Striker 21 Nov, 2021 @ 6:24pm 
Hope this is updated sometime really looking for good new stuff.
Space Core 22 Sep, 2021 @ 11:34pm 
Hey Man, hope everything's going well. Would love to see this brought to 3.0+ but you take all the time you need. Cheers mate, have a good one :praisesun:
Хихирюсюкака 19 Sep, 2021 @ 3:16am 
а нам обнову вообще ждать? Просто тут новый патч вышел
Yohan 11 Sep, 2021 @ 1:52am 
когда будет обновление штоб работал на 3.0 версие?
The Guy with Lag 31 Aug, 2021 @ 6:55am 
hope to see it return
Sir_Player 22 Aug, 2021 @ 11:52pm 
Жду обновления
minifoo50 7 Aug, 2021 @ 4:15pm 
vb_psi_vortex.4 blank pop up on this mod
Muscle Man 16 Jul, 2021 @ 12:58am 
I really hope this wasn't scrapped. I can't live without my perfect creatures. Also, would be nice to be able to put those on lithoids
Joyeuse 10 Jul, 2021 @ 7:45am 
Context: I had the "White Chlorination Syndrome" crisis and I thought I could tackle it by going down this mod's psionics path
Joyeuse 10 Jul, 2021 @ 3:03am 
Help, the game's telling me my citizens are "relapsing" and I need to find someone to "stabilise" them - how do I do that?
Hello, I Exist 9 Jul, 2021 @ 9:28pm 
Me and my friends are so excited to play with this mod again! I can't wait for the update to come out, personally though this may not be your mod but when I use it the game won't play so if it was your mod just fixing that would be great.
Darkrighteous 3 Jun, 2021 @ 12:43am 
Will you ever update this again? This mod looks promising but I can't use it because I'm on the newest version. :(
colonel Joel 7 May, 2021 @ 9:03pm 
good to see that you are still updating cause its the best mod ever and one of a kind
Freekill 6 May, 2021 @ 6:39pm 
Please update, this mod is one of the best out there and we don't want to lose it! You're an amazing modder keep up the good work! :steamthumbsup:
Space_Void 28 Apr, 2021 @ 12:29pm 
@Kyle I'm glad you aren't abandoning this is literally the only mod on the site that does this haha.
Priestess 27 Apr, 2021 @ 10:33am 
Отличный мод достоин продолжения. Ждём с новым дыханием!
shiny 20 Apr, 2021 @ 1:25pm 
Just want to say I love your work on this mod. I am super excited for the 3.0 version but don't rush perfection. :)
Хихирюсюкака 18 Apr, 2021 @ 10:41am 
Мы крайне сильно ждем от тебя обновы. Но ты не спеши, а сделай все качественно. Чтобы было конфеткой.
Courage-Bandit! 17 Apr, 2021 @ 10:35am 
Жду обновления!
🔰Kyle_Krein🔰  [author] 16 Apr, 2021 @ 1:40pm 
Hey guys! I'm sorry that it took SO LONG since the last update. That was a hard year for me and it still is...
Mod works well on 2.8.x
I tested it, when Necroids came out

3.0 changed many things in the game and I need some time to play it and to prepare the update of Project Gestalt. I'll try to release it as soon as possible. Thank you for your patience!

Thanks to all of you for your support, for the community rewards, for likes and kind words in the comments!!!

I really appreciate it and I won't abandon my mod. You can be sure about this.
darth mysterious 9 Apr, 2021 @ 4:00am 
@geta kakuga its not a technology it is an ascension perk meaning if you filled them in already you either have to load an earlier save or start a new game.
Geta kakuga 6 Feb, 2021 @ 6:22am 
Hey can anyone please help me i cant seem to find the consilidation of conqiousness technology and im pretty late game at this point. if anyone would know the tech id for it i would be very thankfull
Juglans 27 Jan, 2021 @ 2:23pm 
Есть ли возможность жить в Окутанных мирах/Мирах покрова, если есть то как ее активировать? В самой игре есть только планетоарное решение, что добавляет планетарный модификатор и все.
God's Most Powerful Floridian 24 Jan, 2021 @ 3:06am 
@Marauder nah mod author just takes a absurdly long time in between updates.
Marauder 19 Jan, 2021 @ 10:49pm 
Seems this project is abandoned, huge shame :(
TurtleShroom 5 Jan, 2021 @ 5:48pm 
Please separate the Origins from this Mod. Also, does this work with V2.8?
Denied 30 Dec, 2020 @ 2:32pm 
do energy beings get extra succes points for a federation succesion ?
Gilchrist 23 Nov, 2020 @ 8:53pm 
Does this work with 2.8.1?
zgold425 13 Nov, 2020 @ 1:58pm 
Updated
Archhaven 4 Nov, 2020 @ 8:59pm 
Personally I think some of the Origins should be opened to Gestalt Conciousness. There isnt really a reason why you couldn't play as a Hivemind or Machine Intelligence from beyond the central cluster. How can I RP as Tyranids if I don't enter the galaxy from outside???
shiny 30 Oct, 2020 @ 4:11pm 
Is this still functional with 2.8 being released or will it need a update? I really hope you continue this mod since its by far one of if not my favorite mod.
Ashkenazishe Yingele 23 Oct, 2020 @ 5:58am 
Этот мод совместим с Psionics Re-Re-Expanded, Expanded Ascension Perks, Apex Psionics?
Ionmaster987 10 Oct, 2020 @ 7:06pm 
Can i rip out everyone's souls? Like, why doesn't it change Assimilation to change all species into project gestalt entities? Because i would really want to have just one ethic set for influence gain
, like synth ascension is.
Meme Lord Stranger 26 Sep, 2020 @ 8:50am 
I can confirm too that Outside of the Galaxy origin is indeed broken. Starting planet is random instead of the one you chose (I thought it might have been an incompatibility with Planet Diversity but if someone else is reporting it, I think that may not be the case. Even if it is a compatibility issue, a compatibility patch might be nice if it's possible)
L4N3V0 13 Sep, 2020 @ 12:14pm 
The outside of the Galaxy origin is bugged.
The planet you start at is always random and the economy starts going down as soon as the game starts. I think it would be better to have the starting planet as the same as the one from your starting species.
Also, it would be better to move the ring world and its ships a bit farther than being next to your starting system. That way you can at least have your economy going a bit instead of trying to take them on with a fleet under 200 and losing after 1 min into the game.
Journeyman Prime 3 Sep, 2020 @ 1:04pm 
Do you think you could add new colors for the psionic species? I'd love to be able to choose purple, red, orange, and white in addition to the blue, green, black, and alternative blue that are available currently.
Journeyman Prime 28 Aug, 2020 @ 8:17am 
I have determined that this mod is incompatible with the "Psi Corp" planetary building. While this mod is active, the building does not produce the 2 Telepath jobs it is supposed to and instead only produces 5 stability. Without "Gestalt Project" switched on, the building works normally.
baseuppp 26 Aug, 2020 @ 10:44am 
Is this compatible with Better Diverse Ascension
I Darkstar X 22 Aug, 2020 @ 12:50pm 
Feels like Psionic got the most attention here.
Journeyman Prime 13 Aug, 2020 @ 7:24am 
Does this mod add any psionic events that give psionic empires 40k flavor? I can't figure out which of my mods is doing it.
The_Secret_one 9 Aug, 2020 @ 8:43pm 
could you make it so gestalt conciousness have the outside of the galaxy origin? really wanted to play hivemind with that origin
Inline 9 Aug, 2020 @ 2:11am 
Well, if you want to add new civics, origins and events, I advise you to do separately. Because there are already some mods which changes civics, origins and events.
Ashkenazishe Yingele 4 Aug, 2020 @ 9:18am 
Может ли этот мод конфликтовать с модами Unique Asension Perks и Expanded Stellaris Ascension Perks?
Deimos 28 Jul, 2020 @ 11:17am 
почему для псионики надо быть именно спиритуалистом? и почему пожирателям не доступны псионные технологии? ведь частично они имеют отношение к покрову.
Anotaros 27 Jul, 2020 @ 9:56pm 
Please remove the hostile fleets in the Extra-galactic cluster start. or buff the system that you actually start in on that cluster. The economy starts immediately imploding and as a result I am unable to get started