Stellaris

Stellaris

66 ratings
Project Gestalt [3.4.x]
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14.271 MB
25 Jul, 2022 @ 1:45pm
25 Jul, 2022 @ 8:25pm
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Project Gestalt [3.4.x]

Description
Description
The Gestalt project is a mod that adds the final stage for each type of ascension:
  • The psionic path will lead your citizens to becoming pure energy, a higher form of life. Energetic creatures have their unique traits and phrases in dialogues with Unbidden and Prethoryn Scorge.
  • Biological ascension will help you to find the Gene of Perfection to make your species the most powerful race in the whole galaxy.
  • Synthetic ascension will lead you to becoming an empire with less individuality, uniting the minds of all residents for more effective work.

Soul Eaters
Soul Eaters were added. They work simular to default empire, but they need souls of other species to feed. Hunger makes you fleets and armies stronger, but when you are fed, you have big bonuses to production and scientific research. They have an access the the Bleak Vortex - a part of the Shroud, where the Stranger lives...
Soul Eaters don't have access to both Synthethic and Psionic paths, but they have a special way to become energy creatures. Also, they have an option to follow the biological path of ascension.

Origins
  1. Soul Eaters
  2. Isolated (you start in a distant system faraway from the galaxy)
  3. Outside of the Galaxy (you start in your own cluster near the main galaxy)
  4. Millionaire (your leader becomes immortal from the start)
  5. Touched from the Shroud (gives you additional research speed and technology "Psionic Theory" after picking the first ascension perk.)
  6. Lone Colony (you start on a colony planet in the home system. Your original homeworld is uninhabitable)


Future plans:
  1. New civics, origins and events
  2. Bug fixes and cosmetic improvements
  3. Could be a new end-game crisis

Other versions
2.1.x Version
2.3.x Version
2.7.x Version

Localization:
  • English
  • Russian
  • French (Thanks to Nova²)
Popular Discussions View All (1)
3
25 Sep, 2022 @ 12:06pm
Bugs
🔰Kyle_Krein🔰
35 Comments
Rendhi RD 4 Apr @ 9:42pm 
Видимо обнова не скоро
Скуф по РП 11 Feb @ 3:07am 
Я так понимаю обнова это миф?
VoromirBrom 1 May, 2023 @ 1:22pm 
Ждём обновления. Очень интересная концепция.
KaminKA 13 Apr, 2023 @ 12:01pm 
Будет ли обновление мода на новые версии?
🔰Kyle_Krein🔰  [author] 31 Jan, 2023 @ 12:41am 
@Shadow Fox, никто бить не будет :)
Все равно я сейчас занят и у меня времени нет :(
Shadow Fox 30 Jan, 2023 @ 9:34pm 
Вопрос. Если, например, я в меру своих знаний внесу правки в данный мод, меня не сильно побьют?
🔰Kyle_Krein🔰  [author] 29 Dec, 2022 @ 8:23am 
@NoRemorse135, I'll try to find some time to update this mod after New Year
NoRemorse135 28 Dec, 2022 @ 11:31am 
Any chance we will be seeing a 3.6 update seeing that they changed the ascensions?
WArYag Twar 27 Dec, 2022 @ 12:58pm 
жаль. этот мод действительно придавал логичную законченность путям.
🔰Kyle_Krein🔰  [author] 27 Dec, 2022 @ 6:15am 
@WArYag Twar, знаю. У меня сейчас из-за учебы нету времени модом заниматься :(