Stellaris
Project Gestalt [2.7.x]
128 commenti
colonel Joel 27 lug 2022, ore 23:46 
author thank the heavens
🔰Kyle_Krein🔰  [autore] 25 lug 2022, ore 13:55 
I finally updated the mod for 3.4.5. The new version is here
colonel Joel 28 giu 2022, ore 9:16 
snakey no its bugged
Snakey 28 giu 2022, ore 7:18 
Does anybody know if this mod still works in 3.4?
DerigarsChairman 28 dic 2021, ore 18:41 
whats the exact tech name for both the synthetic mind merge and the machine mind seperation
i really dont like using "research all technologies" when its only one tech i need
Striker 21 nov 2021, ore 18:24 
Hope this is updated sometime really looking for good new stuff.
Space Core 22 set 2021, ore 23:34 
Hey Man, hope everything's going well. Would love to see this brought to 3.0+ but you take all the time you need. Cheers mate, have a good one :praisesun:
Хихирюсюкака 19 set 2021, ore 3:16 
а нам обнову вообще ждать? Просто тут новый патч вышел
Yohan 11 set 2021, ore 1:52 
когда будет обновление штоб работал на 3.0 версие?
The Guy with Lag 31 ago 2021, ore 6:55 
hope to see it return
Sir_Player 22 ago 2021, ore 23:52 
Жду обновления
minifoo50 7 ago 2021, ore 16:15 
vb_psi_vortex.4 blank pop up on this mod
Muscle Man 16 lug 2021, ore 0:58 
I really hope this wasn't scrapped. I can't live without my perfect creatures. Also, would be nice to be able to put those on lithoids
Joyeuse 10 lug 2021, ore 7:45 
Context: I had the "White Chlorination Syndrome" crisis and I thought I could tackle it by going down this mod's psionics path
Joyeuse 10 lug 2021, ore 3:03 
Help, the game's telling me my citizens are "relapsing" and I need to find someone to "stabilise" them - how do I do that?
Hello, I Exist 9 lug 2021, ore 21:28 
Me and my friends are so excited to play with this mod again! I can't wait for the update to come out, personally though this may not be your mod but when I use it the game won't play so if it was your mod just fixing that would be great.
Darkrighteous 3 giu 2021, ore 0:43 
Will you ever update this again? This mod looks promising but I can't use it because I'm on the newest version. :(
colonel Joel 7 mag 2021, ore 21:03 
good to see that you are still updating cause its the best mod ever and one of a kind
Freekill 6 mag 2021, ore 18:39 
Please update, this mod is one of the best out there and we don't want to lose it! You're an amazing modder keep up the good work! :steamthumbsup:
Space_Void 28 apr 2021, ore 12:29 
@Kyle I'm glad you aren't abandoning this is literally the only mod on the site that does this haha.
Priestess 27 apr 2021, ore 10:33 
Отличный мод достоин продолжения. Ждём с новым дыханием!
shiny 20 apr 2021, ore 13:25 
Just want to say I love your work on this mod. I am super excited for the 3.0 version but don't rush perfection. :)
Хихирюсюкака 18 apr 2021, ore 10:41 
Мы крайне сильно ждем от тебя обновы. Но ты не спеши, а сделай все качественно. Чтобы было конфеткой.
Courage-Bandit! 17 apr 2021, ore 10:35 
Жду обновления!
🔰Kyle_Krein🔰  [autore] 16 apr 2021, ore 13:40 
Hey guys! I'm sorry that it took SO LONG since the last update. That was a hard year for me and it still is...
Mod works well on 2.8.x
I tested it, when Necroids came out

3.0 changed many things in the game and I need some time to play it and to prepare the update of Project Gestalt. I'll try to release it as soon as possible. Thank you for your patience!

Thanks to all of you for your support, for the community rewards, for likes and kind words in the comments!!!

I really appreciate it and I won't abandon my mod. You can be sure about this.
darth mysterious 9 apr 2021, ore 4:00 
@geta kakuga its not a technology it is an ascension perk meaning if you filled them in already you either have to load an earlier save or start a new game.
Geta kakuga 6 feb 2021, ore 6:22 
Hey can anyone please help me i cant seem to find the consilidation of conqiousness technology and im pretty late game at this point. if anyone would know the tech id for it i would be very thankfull
Juglans 27 gen 2021, ore 14:23 
Есть ли возможность жить в Окутанных мирах/Мирах покрова, если есть то как ее активировать? В самой игре есть только планетоарное решение, что добавляет планетарный модификатор и все.
God's Most Powerful Floridian 24 gen 2021, ore 3:06 
@Marauder nah mod author just takes a absurdly long time in between updates.
Marauder 19 gen 2021, ore 22:49 
Seems this project is abandoned, huge shame :(
TurtleShroom 5 gen 2021, ore 17:48 
Please separate the Origins from this Mod. Also, does this work with V2.8?
Denied 30 dic 2020, ore 14:32 
do energy beings get extra succes points for a federation succesion ?
Gilchrist 23 nov 2020, ore 20:53 
Does this work with 2.8.1?
zgold425 13 nov 2020, ore 13:58 
Updated
Archhaven 4 nov 2020, ore 20:59 
Personally I think some of the Origins should be opened to Gestalt Conciousness. There isnt really a reason why you couldn't play as a Hivemind or Machine Intelligence from beyond the central cluster. How can I RP as Tyranids if I don't enter the galaxy from outside???
shiny 30 ott 2020, ore 16:11 
Is this still functional with 2.8 being released or will it need a update? I really hope you continue this mod since its by far one of if not my favorite mod.
Ashkenazishe Yingele 23 ott 2020, ore 5:58 
Этот мод совместим с Psionics Re-Re-Expanded, Expanded Ascension Perks, Apex Psionics?
Ionmaster987 10 ott 2020, ore 19:06 
Can i rip out everyone's souls? Like, why doesn't it change Assimilation to change all species into project gestalt entities? Because i would really want to have just one ethic set for influence gain
, like synth ascension is.
Meme Lord Stranger 26 set 2020, ore 8:50 
I can confirm too that Outside of the Galaxy origin is indeed broken. Starting planet is random instead of the one you chose (I thought it might have been an incompatibility with Planet Diversity but if someone else is reporting it, I think that may not be the case. Even if it is a compatibility issue, a compatibility patch might be nice if it's possible)
L4N3V0 13 set 2020, ore 12:14 
The outside of the Galaxy origin is bugged.
The planet you start at is always random and the economy starts going down as soon as the game starts. I think it would be better to have the starting planet as the same as the one from your starting species.
Also, it would be better to move the ring world and its ships a bit farther than being next to your starting system. That way you can at least have your economy going a bit instead of trying to take them on with a fleet under 200 and losing after 1 min into the game.
Journeyman Prime 3 set 2020, ore 13:04 
Do you think you could add new colors for the psionic species? I'd love to be able to choose purple, red, orange, and white in addition to the blue, green, black, and alternative blue that are available currently.
Journeyman Prime 28 ago 2020, ore 8:17 
I have determined that this mod is incompatible with the "Psi Corp" planetary building. While this mod is active, the building does not produce the 2 Telepath jobs it is supposed to and instead only produces 5 stability. Without "Gestalt Project" switched on, the building works normally.
baseuppp 26 ago 2020, ore 10:44 
Is this compatible with Better Diverse Ascension
I Darkstar X 22 ago 2020, ore 12:50 
Feels like Psionic got the most attention here.
Journeyman Prime 13 ago 2020, ore 7:24 
Does this mod add any psionic events that give psionic empires 40k flavor? I can't figure out which of my mods is doing it.
The_Secret_one 9 ago 2020, ore 20:43 
could you make it so gestalt conciousness have the outside of the galaxy origin? really wanted to play hivemind with that origin
Inline 9 ago 2020, ore 2:11 
Well, if you want to add new civics, origins and events, I advise you to do separately. Because there are already some mods which changes civics, origins and events.
Ashkenazishe Yingele 4 ago 2020, ore 9:18 
Может ли этот мод конфликтовать с модами Unique Asension Perks и Expanded Stellaris Ascension Perks?
Deimos 28 lug 2020, ore 11:17 
почему для псионики надо быть именно спиритуалистом? и почему пожирателям не доступны псионные технологии? ведь частично они имеют отношение к покрову.
Anotaros 27 lug 2020, ore 21:56 
Please remove the hostile fleets in the Extra-galactic cluster start. or buff the system that you actually start in on that cluster. The economy starts immediately imploding and as a result I am unable to get started