Stellaris
District Overhaul 2
887 件のコメント
Hecker Man 2024年10月2日 18時30分 
F
Joedain 2024年7月15日 16時21分 
rest in peace one of the best damn mods out there
lelkr 2023年7月20日 13時47分 
damn this mod was good, I agree with myself from a year ago sad that it's no longer maintained.
gwog. 2023年2月14日 15時20分 
FFF
yeah 2023年2月13日 23時19分 
@Xenos Yatagarasu just do it lol
lelkr 2022年10月14日 20時43分 
damn
Lord and savior, DaddyGaylord 2022年9月24日 8時37分 
@cat2002 is it okay if I use some of the districts in my own mod? Credits will be provided of course
GoddessGaming1520 2022年9月20日 9時46分 
@cat2002 add me i have a question for you
Raminagrobis 2022年7月8日 22時56分 
f
Vhodnoylogin 2022年5月30日 4時37分 
F
SpartanH347 [FR] 2022年5月18日 3時42分 
F
Pardalokatsikon 2022年4月25日 7時21分 
Is there any chance this mod is getting an update?
Raminagrobis 2022年1月11日 12時58分 
F
Mike 2022年1月5日 6時16分 
I mean
Where in the description does it say they are working on a new version @Killer Tamashi?

There is this mod which hasn't been updated in a while and the test one which is also untouched since April 2021
gulozico 2021年11月28日 4時39分 
не работает мод на 36 зданий.уже все перепробовал.и так и сяк. помогите пожалуйста
the mod does not work for 36 buildings.I've already tried everything.and so and so. help please
Bloody David 2021年11月27日 2時15分 
F
Killer Tamashi 2021年11月13日 17時41分 
I mean.
You can just read the description @mike

It's not that the mod is dead, but that they're working on a new version of it.
Mike 2021年11月9日 1時11分 
Is it easy to assume that this mod is dead? It doesn't seem to spawn any different type of districts any more and hasn't seen an update in over a year

It's a shame if it is dead as it was such a great mod
demongo1154 2021年11月1日 23時27分 
PLEASE ensure that regardless of the type that there is a generator district of some kind i love this mod but a housing only planet is a pain without at least a gen distinct...
Oldhip 2021年10月29日 20時24分 
I never get industry district no mater hat I do
Lybaras 2021年10月27日 21時08分 
this mod was my favourite mod of all time
davidsen324 2021年10月24日 9時32分 
F
Retheri 2021年9月20日 6時30分 
Is this mod still actively maintained?
Pillowesque 2021年9月18日 18時03分 
F's in the chat for one of the greatest mods
Arswind 2021年8月13日 15時23分 
I'm getting older
Andu 2021年6月18日 5時45分 
Guess we hapty to wait for the 3.0.3 update
5ColouredWalker 2021年5月30日 23時53分 
This is not a functioning 3.0 mod Guardian.
But yes, I have had similar, it's probably an incompatibility.
GuardianAngelz 2021年5月16日 10時14分 
And having the mod at the bottom of my current list seems to not have it even register in the game, despite the popup in the beginning of the game... Very weird. No randomization on the nearby planets at all..
GuardianAngelz 2021年5月16日 9時55分 
After briefly turning off the mod and starting a new game - I can now confirm that this mod breaks the districts on the new type of gameplay. With unlocks and such now being needed through housing district, this mod doesn't function in it's current state.
GuardianAngelz 2021年5月16日 9時47分 
I seem to be having a rather serious issue now that nemesis is around... My game starts up fine, but 1-2 days into the game, my districts go wonky - and I'm left with 2, a main housing district, and an alloy/consumer goods district.

Anyone else running into any kind of problem like this?
SolidSpaceDisk 2021年5月16日 6時27分 
@Rio
"The testbranch (now linked at the top of the description) is working in 3.0 right now, it is pretty stable and mostly bug-free (except one caused by the 3.0 update, which breaks a few jobs).
If you want to test the mod in 3.0 feel free to head over there and use the TestBranch."
read every recent comment of creator before asking.
Rio 2021年5月4日 18時57分 
Hi and thanks for modding. could u plz work together with starnet mod creator and add compatibility for the 3.x version. thanks
Secuter 2021年5月1日 3時34分 
Will new districs also appear on your home world, because last I played my Home world only had the generic districts which made it kinda boring in comparison to new worlds.
Bald 2021年4月26日 16時50分 
I will try it and come to report what may be useful :)
I hope the instructions and priorities of your mod don't make Starnet an idiot like the last time I tried it hahaha
RevansSchatten  [作成者] 2021年4月26日 14時45分 
Yeah. I overhauled some systems in the mod, as they made compatibilites difficult, as this version was built for 2.6 and since then most mods (that have connections to District Overhaul) have been largly changed in the back-end.
Origenally I was looking for an update to 2.8, but as 3.0 was around the corner I wanted to wait to directly push to 3.0.
But as 3.0 influenced the planet economy more then I hoped / expected and I am currently extremly busy I am not sure when I will do a full release for 3.0.

The testbranch (now linked at the top of the description) is working in 3.0 right now, it is pretty stable and mostly bug-free (except one caused by the 3.0 update, which breaks a few jobs).
If you want to test the mod in 3.0 feel free to head over there and use the TestBranch.
GarGar 2021年4月26日 14時18分 
They can correct me if I'm wrong, but if I'm reading the discussion right, the author has skipped releasing a 2.8 version, and is now working on a 3.0 version. The current test build below has addressed some 3.0 issues but does still have bugs to fix, AI to balance, etc

https://sp.zhabite.com/sharedfiles/filedetails/?id=2312008039
Bald 2021年4月26日 11時09分 
@vampyreneko6669 look like a good idea, can be more interesting now with the new game rules :)
vampyreneko6669 2021年4月25日 11時35分 
Update to 3.0 please?
GarGar 2021年4月5日 18時35分 
Author is working on 2.8, currently in testing. Once finished, this page will stay as 2.7 and the new one will be a new page

https://sp.zhabite.com/sharedfiles/filedetails/?id=2312008039
TantalusBane 2021年4月5日 18時06分 
I want to try this BUT PLEASE update this for 2.8 version
Pink PM is Best Gun 2021年3月17日 0時58分 
U plan a 2.8 version?
The Illusion 2021年3月12日 15時23分 
Also common\pop_jobs\do_amenities_jobs.txt has an error. cloths_texture_index is one.


do_archaeologist = {
category = specialist
condition_string = SPECIALIST_JOB_TRIGGER
building_icon = building_research_lab_1
clothes_texture_index = 3´
possible_pre_triggers = {
has_owner = yes
is_being_purged = no
is_being_assimilated = no
}
Macmillant 2021年3月9日 14時22分 
I have an issue with not being able to see all the districts as I can only see 8 with the mods I have on there. Is there a mod that allows scrolling in the district window? Atm once I build a district I can't see from the 8 showing I cannot later change it cause I cant click on it.
Midnight 2021年3月7日 7時45分 
Love this mod but i think there is really too much distrcits added and all the resear is all in engineering, that can bring a lot of issues by saturating this particular domain and making you unable to research vital techs.
RedPrometheus 2021年3月3日 23時48分 
I had a similar problem I fixed it by putting the mod near the bottom of the mod list.
Agent eIe 2021年2月25日 2時07分 
same
保罗.穆阿迪步.厄崔迪 2021年2月22日 21時51分 
Home planet only got city district left after a month into the game cycle, any idea how this happen?
凋灬零 2021年2月22日 2時46分 
Two months after the start of the game, there are only city divisions left on my home planet. Why?
Okezie 2021年2月19日 1時22分 
this might be a dumb question, but I've read up and down this description and I cant seem to find my new districts after ive made enacted the decision to create the new district.... any help would be cool haha