RimWorld
Vanilla Expanded Framework
Komentarzy: 4 420
sebo2203 4 min temu 
Simple Sidearms mod combined with this mod causes my pawns to stand in place, froze forever.
Kylo 4 min temu 
Submitted an error report via the google form
OhHoop 8 min temu 
@Jdftuj @Sarg Bjornson, after checking mod combination, this GUI bug happen when you also have the "simple sidearms" mod on as well. I'd rather use simple sidearms above this. Hope this will get fixed soon though.
Kylo 12 min temu 
Vanilla Expanded Framework (and dependent mods): My log is filled with a large number of errors related to VFECore, VanillaGenesExpanded, and AnimalBehaviours. This indicates a fundamental problem with the Vanilla Expanded series of mods or other mods that depend on them. It is likely that the Vanilla Expanded Framework is not installed correctly or is not compatible with the other mods you are running.

In 1.6. Sarg I can supply my player.log on discord if you like.

Animal logic and simple sidearms are falling over since I added VFE and the other 1.6 VE mods.
OhHoop 20 min temu 
It does
Sarg Bjornson  [autor] 1 godzinę temu 
It doesn't
Jdftuj 1 godzinę temu 
it breaks a lot of gui, and there is no draft button, i can send mod list or error logs if needed
carrias 1 godzinę temu 
thanks! love this mod family :D
Flatline 1 godzinę temu 
is it normal to have a lot of xml errors in 1.6? even when running the mod solo
Holymolator 1 godzinę temu 
Send you all the love <3 <3 <3
iggyrainbow 2 godz. temu 
you absolute legends
VeryNooby 2 godz. temu 
Thank you for the update
Papito 4 godz. temu 
Thank you so much for your hard work!2
TheSerifM 4 godz. temu 
Commiserations & appreciations; bon chance, and godspeed!
Sarg Bjornson  [autor] 4 godz. temu 
Individually
MezzerliptikJay 4 godz. temu 
Thank You for the updates
TheSerifM 4 godz. temu 
Hurrah! Does each Vanilla Expanded mod now need to be updated to 1.6 individually, or does the core framework update take care of 1.6 compatibility for all them in one fell swoop?
StockSounds 5 godz. temu 
1.6 IS HERE!!!!
1.6 IS HEEEEEEERE!!!!
1.6 IS HERE!!!!
1.6 IS HEEEERE!!!!

Thank y'all so much for the hard work.
Sarg Bjornson  [autor] 5 godz. temu 
That's the Animal Behaviours part of the Framework... It has been there since 2020
albatrossi 5 godz. temu 
why am i getting options to train my pets to blink or train some gas releasing things when i use this mod? also i did confirm that it is this mod
VEdgar 5 godz. temu 
I LOVE YOU MAN!!!! THANKS
Advanced Component 5 godz. temu 
the first of many, keep up the good work
birb 6 godz. temu 
o7
nex 6 godz. temu 
thank you to the whole VE team for all your modding work since this framework and VPE are really all the mods i need.
Osttruppen 6 godz. temu 
reading through the 1.6 changelog right now and I'm amazed at what you guys were able to get done
Osttruppen 6 godz. temu 
bravo
C0lin2000 6 godz. temu 
Yus
Tinda 7 godz. temu 
OMG IT'S HERE! 1.6 YESSSSS
N8 18 godz. temu 
I believe this mod is causing game start crashes. 9 out of 10 times I start the game it crashes before getting to the menu. Those silent crashes that only leave a log.
Specifically the Royalty prepatches for 1.5
Shnoopybloopers710 22 czerwca o 17:45 
thanks for organizing the mod list ! Makes it super easy returning to the game
TiamatTemple 19 czerwca o 16:51 
So looking forward to 1.6 update!
Temarian 17 czerwca o 20:10 
jeffg10-TheDanceMaster 16 czerwca o 21:44 
Thank you for working hard to keep this going Oskar.
salt9/9 16 czerwca o 10:38 
Sorry for the sudden message. I'm trying to patch external DLLs into files like DualWieldCompat.cs within MVCF to prevent offhand aiming (from Dual Wield) from being unintentionally linked to turret hediff targeting, which uses MVCF's ExtendedVerbGiver. However, it’s not going well.

According to AI analysis, since offhand functionality didn’t originally exist in RimWorld itself, its verbs are not distinguished on the MVCF side. I would greatly appreciate any advice or suggestions from anyone who might be able to help.
Holymolator 13 czerwca o 9:53 
Thank you so much to the team for your hard and constant work, update after update. <3 <3 <3
Otoya 13 czerwca o 8:41 
Is this necessary for Vanilla Expanded Books?
The reason I ask is because it's listed as a modDependencies in the xml, but Steam Workshop doesn't claim it needs any dependency, nor does the Vanilla Expanded Books mention needing this core framework.

Is this a bug? Is it supposed to have this in modDependencies?

<packageId>OskarPotocki.VanillaFactionsExpanded.Core</packageId>
<displayName>Vanilla Expanded Framework</displayName>
<steamWorkshopUrl>https://sp.zhabite.com/workshop/filedetails/?id=2023507013</steamWorkshopUrl>
<downloadUrl>https://github.com/Vanilla-Expanded/VanillaExpandedFramework</downloadUrl>
boytype 12 czerwca o 2:23 
TY all for your hard work to get this updated for everyone.
You are amazing.
SepphorisVT 11 czerwca o 13:39 
Tyvm! I'll keep an eye out.
Oskar Potocki  [autor] 11 czerwca o 13:35 
We aim to have it updated as the first mod, since it's needed for all the mods to be updated. Should be soon.
SepphorisVT 11 czerwca o 13:34 
When will this mod go under preparations for 1.6 (if such a time has been selected)? A bit early for 1.6 itself, but curious when it'll be updated so mods that use the framework will also be ready for updating ahead of the 1.6 release.
Vino 9 czerwca o 17:10 
Hello? I recently downloaded this framework mod, and any time I tried getting into a dev test or create a new world, it deleted all the pawns and Black screened? I only have harmony and this activated too. is it a new bug?
Kill Jester 9 czerwca o 7:24 
Hey! None of the Royal Bed or other items are counting as meeting the Bedroom requirements for Nobles - Is there a fix for this?
Alu 9 czerwca o 5:17 
multiplayer compat is handled by the mp devs
most modders dont know shit about it
Bonk 9 czerwca o 4:53 
I have the same issue with vfe.dll in multiplayer
Iko 8 czerwca o 11:46 
anyone else having problem to join a multiplayer session after update? vfe.dll file seems to be the issue
Yatoro煜 8 czerwca o 11:43 
A pawn with 1 bodysize with a vef bodysize multiplier of 10 will have 40 health scale. I'm not sure it should be working like that.
Baha 8 czerwca o 4:25 
@Flopius III did you actually reinstall rimworld or just moved the mod to inactive?
Flopius lll 8 czerwca o 1:16 
People are claiming your mod interacts weirdly with the new patch for adaptive framework. But after testing, my game still breaks with or without this mod active. I don't think this is your issue.
Stallion 8 czerwca o 0:50 
Having both this and the adaptive storage framework loading together causes a CTD. For anyone getting the CTD disabling either seems to fix the issue for now.
琪安 7 czerwca o 21:29 
我也是今天打开游戏就崩溃了,是这个mod的问题吗?