Space Engineers

Space Engineers

Rakki Point Defense Interceptor (obsolete)
19 Komentar
Roberius 19 Des 2020 @ 1:14am 
Thanks for the reply. I had already found the mk2 version and it was much improved, so thankyou for that too. Love the BSG viper esque feel to it.
Taidyr  [pembuat] 18 Des 2020 @ 9:03am 
Been a while since I last built this in survival, but a quick check with a pasted-in ship showed no problems with attaching the missiles.
A rotor-head is not required on the ship, as it sits on the missile itself. If there is a head attached to the rotor already, you'll have to detach it or grind it off.
Make sure both the ship and the missile are aligned correctly among all axis. If that is not the case, the rotor will force the missile into the correct position at the moment it is attached, which can summon clang. I also recommend to release the missile from the tug ship, before attaching it.

However, please notice that the missile is quite outdated and underperforming. So I would recommend to go straight for the Rakki Mk II .
Roberius 15 Des 2020 @ 1:14pm 
Maybe I'm missing something, but I don't understand how to build this in survival. I can print it no problem, have to add a rotor head to it as there is not one in the blueprint, but when I move the missile into position and press the attach button on the ship it (holding it with a landing gear on a tug ship) just blows up.
Deserter 2 Mar 2020 @ 8:26am 
I inform you that this ship can now be bought at NPS stations.
Great job!

https://sp.zhabite.com/sharedfiles/filedetails/?id=2012264260
Transmission ending
Osker 29 Des 2019 @ 8:12am 
This things slick, and i love the screenshots.
Taidyr  [pembuat] 29 Des 2019 @ 1:55am 
I've updated the scripts and made some tweaks to the vessel and the missiles, so they should work as intended again. The missile blueprint has also been published for easy reproduction (Sry, I know I promised to do this sooner but I forgot again).
https://sp.zhabite.com/sharedfiles/filedetails/?id=1951259513
Pervy_Onii-chan 28 Des 2019 @ 10:46pm 
I don't know about anyone else, but the missile were broken for me but I managed to fix them.
The script seems to have forgot that it needs to be set to a "1" for the disconnect method (rotor) and also it forgot the name of the targeting computers in the launch control
Deserter 22 Des 2019 @ 5:50am 
Some script was broken with last update but Alysius said he fixed
Taidyr  [pembuat] 30 Okt 2019 @ 7:08am 
@Ermo: Sry, I totally forgot to respond!
No, the missiles are currently not on the workshop. But I'll add them asap.
Ermo 24 Okt 2019 @ 10:21am 
Is there a blueprint for the missiles?
✌Husker54✌ 29 Agu 2019 @ 10:23am 
;) thats my good sir .... is a viper
Desavore 28 Agu 2019 @ 11:00am 
Now that a Colonial Viper! XD
the ace 25 Agu 2019 @ 4:09am 
so thats why it looks familer lol
Taidyr  [pembuat] 24 Agu 2019 @ 3:49pm 
Thanks, everybody!

@Doctor Budgie: The original design was actually inspired by the Viper Mk II, so the similarities are not a coincidence :)
J4R 24 Agu 2019 @ 3:25pm 
I love how the cockpit is hidden away. Beautiful build. Very Viper-esque.
CrimsonAdder 24 Agu 2019 @ 10:42am 
Good work as always.
Venom415 24 Agu 2019 @ 8:22am 
reminds me of the wraith fighters, nicely done!
Dankenobi1 24 Agu 2019 @ 2:57am 
nice
Rhea.licious 23 Agu 2019 @ 9:08pm 
Neat shape!