Stellaris

Stellaris

Meaningful Crime
76 則留言
bin chicken 2024 年 10 月 5 日 上午 7:50 
Out of date - does not work
Sjru 🐲 2024 年 6 月 26 日 下午 12:08 
Nice
Maschinenmensch 2024 年 6 月 26 日 上午 11:13 
Nice
Scyobi_Empire 2021 年 8 月 28 日 上午 7:46 
2.8 version?
Sjru 🐲 2021 年 4 月 15 日 下午 8:00 
Will this be updated?
lumiscent 2020 年 11 月 21 日 下午 11:16 
Also waiting comp patch with Undeground realms..
H8-T1NYZZ ☣ 2020 年 8 月 4 日 上午 11:56 
Let Muggins work in whatever he is doing in peace, I'm also waiting for the mod update, but idk, maybe some consideration with the modders...
redmoth27 2020 年 8 月 4 日 上午 11:29 
Hey Muggins why isn't the mod updated yet?
Mugi  [作者] 2020 年 6 月 30 日 下午 12:47 
Awesome, thanks Steam UI. Fixed.
redmoth27 2020 年 6 月 30 日 上午 10:07 
You screwed up the link to the patch mod, the link confusingly takes you to THIS mod.
Wewei 2020 年 6 月 8 日 下午 5:48 
happy to know there will be an update!

MOD indispensable in my games!
redmoth27 2020 年 6 月 7 日 上午 12:03 
Thanks
Col. Hathi 2020 年 6 月 6 日 上午 3:04 
Lmao. Ty Muggins.
Mugi  [作者] 2020 年 6 月 6 日 上午 1:07 
Sure.
redmoth27 2020 年 6 月 5 日 下午 10:31 
Is it work or family? At least link TechSY730's patch while you're working on this update.
redmoth27 2020 年 6 月 5 日 下午 10:12 
Hey wheres the update!? I along with man others are getting real tired of waiting without even the slightest hint of when it's gonna roughly come out! Please work harder or tell us why it's taking so long.
Spaceception 2020 年 5 月 28 日 下午 4:47 
@The God of Dirt
Well this is more than a week old, but whatever. Did you use the mod as is, or the update patch for 2.7? Because I'm playing a Hive Mind, and I now I don't know if it broke or not too..
Frantastic 2020 年 5 月 18 日 下午 12:43 
Hey! Just so you know, your overwrite of 04_gestalt_jobs kind of breaks hivemind synaptic nodes to not produce admin cap. I checked in the files and it's missing the block where the admin cap is actually produced. If you could fix that I would be super appreciative!
Ragadad 2020 年 4 月 14 日 下午 3:38 
Aw man I cannot wait for the update! I love crime!
Mugi  [作者] 2020 年 4 月 10 日 下午 9:05 
Same here, along with updating various static modifiers and shuffling them off into a new file when able.
TechSY730 2020 年 4 月 10 日 下午 8:53 
Heads up. In my patch https://sp.zhabite.com/sharedfiles/filedetails/?id=1913024737 , I completely changed how I override the crime events mod. I now override them in a new file instead of overriding all of crime_events.txt from vanilla. This makes it much more compatible with other mods and future vanilla changes. If you are planning to override crime events in your update, I would suggest you do something similar.
efimevgen98 2020 年 4 月 4 日 上午 12:29 
Or maybe 1 building per planet, but gives 1 enforser for each 20 pops.
efimevgen98 2020 年 4 月 4 日 上午 12:05 
Maybe you should add some limit to precinct houses? Like 2 per planet, cause even with couple of other mods they too op and make my offices useless.
Mugi  [作者] 2020 年 4 月 3 日 上午 8:10 
Your patch was definitely what I started with! I've made some further alterations to the remaining crime events, hopefully in a way that won't murder the AI. Thank you so much for maintaining the mod for me.
TechSY730 2020 年 4 月 3 日 上午 8:01 
May I humbly raise my patch that was updating your mod?
https://sp.zhabite.com/sharedfiles/filedetails/?id=1913024737

While mostly it was a straight port, I did make a few changes to make crime even more meaningful (overviewed in the description). Do any of them sound reasonable to incorporate here?
Col. Hathi 2020 年 3 月 31 日 下午 5:54 
Can't wait
INyaFACE 2020 年 3 月 31 日 上午 9:53 
do you recommend your mod even without Starnet, or do you think the vanilla AI can't handle this? also, does the AI use these tools themselves offensively? if so, this mod is exactly what i'm looking for :)
Mugi  [作者] 2020 年 3 月 31 日 上午 7:04 
Meaningful Crime will return for 2.6, better than ever. Just polishing up some new events.
H8-T1NYZZ ☣ 2020 年 3 月 30 日 下午 11:53 
@redmoth27
Same question, I love this mod and I hope @Muggins is ok and will uodate this too. Jajaja
redmoth27 2020 年 3 月 30 日 下午 10:57 
When’s are we gonna have an update for this mod??
Grand Poo-Bah de Canadiannaise 2020 年 3 月 22 日 下午 9:06 
I have also experienced this.
I love your mod, and appreciate more dangerous crime.
Unfortunately I cannot use your mod as it has a bug where bureaucrats don't exist.
An Update for 2.6.1 would be great
redmoth27 2020 年 3 月 18 日 下午 3:38 
There's a glitch caused by this mod in 2.6.1 (65d2) where when you start a game the bureaucrat jobs on your home world are bugged out. And have their intended pops be unemployed workers. Could you please fix this?
redmoth27 2020 年 3 月 16 日 下午 4:46 
Thanks, Muggins. You are making crime great again
Mugi  [作者] 2020 年 3 月 12 日 上午 7:41 
Yup, working on it now.
redmoth27 2020 年 2 月 20 日 上午 11:59 
So whens the next update planned, will it be when feds comes out?
Mugi  [作者] 2020 年 1 月 31 日 下午 7:49 
I'll have to look into it when Federations comes out. Thanks for letting me know.
cubelith 2020 年 1 月 31 日 下午 12:58 
It doesn't appear to actually add the criminals (at 33 Crime), even with the 2.5 patch (I'm a Criminal Syndicate), is it intended? Loaded last (only the patch after it)
Mugi  [作者] 2020 年 1 月 9 日 下午 7:12 
You'll probably end up with some extra working pops (who were previously criminals), but that's about it.
Col. Hathi 2020 年 1 月 9 日 下午 6:12 
Considering it looks like he just modified some values on existing features, I'd say your save is probably fine.
WarZone NYHC 2020 年 1 月 9 日 下午 4:25 
Would my save get corrupted if I remove this mod? It kinda is insuffarable to deal with with the forgotten queens mod (dont get me wrong I adore this mod in normal empires)
Col. Hathi 2020 年 1 月 4 日 上午 7:25 
@FailToWin, While using Starnet AI alongside this, the AI seems more prone to just take the crime lord deal and be done with it. If you're gonna use the mod though, make sure to also use TechSY730's patch, because this mod modifies vanilla files and isn't up to date.
FailSafe 2019 年 12 月 11 日 上午 8:57 
can the AI in any way handle this change or is it just going to cripple them?
TechSY730 2019 年 11 月 14 日 下午 6:52 
Until this gets an update, I've made a patch bringing Meaningful Crime up to date for 2.5's changes:
https://sp.zhabite.com/sharedfiles/filedetails/?id=1913024737
Col. Hathi 2019 年 11 月 9 日 下午 7:07 
I notice putting Meaningful Crime before/above Starnet AI fixes the food upkeep, but I'm wondering if Meaningful Crime still works as intended then?
Col. Hathi 2019 年 11 月 9 日 上午 6:28 
So running this with the new lithoid dlc will give lithoid hive minds a food upkeep :/ How does that even work?
luke0328 2019 年 9 月 22 日 下午 10:41 
is this mod compatible with minor mechanics overhaul?
Stephen 2019 年 9 月 18 日 上午 8:20 
Wrong mod sorry haha
Mugi  [作者] 2019 年 9 月 18 日 上午 6:27 
This mod doesn't add clones, friend.
Stephen 2019 年 9 月 18 日 上午 5:16 
Would it be possible for the assembled clone pop to have a trait added to them "Clone: -5% all production"
Mushroomancer 2019 年 8 月 21 日 下午 2:47 
I feel like the branch office buildings should reduce criminal jobs by the amount of jobs they give -- an AI with my branch offices is still suffering heavy with 5-6 criminals, especially in the early game when such a hit to the capital will cripple

This works inversely too if an AI Criminal Syndicate plobs a branch office on my capital early on. At that point its pretty much a restart since my much-needed-pops are useless.