Starbound

Starbound

FU + Extended GUI Patch
33 Comments
Solzucht 8 May @ 10:29pm 
Doesnt fix incompatibility at foraging table, UI is broken and upgrade impossible.
Xytronix 30 Sep, 2023 @ 4:19am 
Which one?
플랑도르 스칼렛 4 Jul, 2022 @ 11:29am 
There's critical bug with crafting ui. DO NOT USE
RunYouCleverBoy 2 Dec, 2021 @ 4:05am 
sorry. i think srardust-UI interface is messed it up. now without stardust ui -all's good
RunYouCleverBoy 1 Dec, 2021 @ 12:07pm 
does not work -extra items in list over top border..
WatcherCCG 1 Nov, 2021 @ 8:52pm 
Well, I don't know if you're still playing. If not, fair enough. But if you're willing to spend the time, I for one would be very grateful.
RobotLucca  [author] 1 Nov, 2021 @ 8:38pm 
It's been quite some time, it's completely possible that something has changed and this is now out of date
WatcherCCG 31 Oct, 2021 @ 10:13pm 
Mech Crafting Table is still messed up.
Vas 11 Dec, 2020 @ 5:32am 
Game throws an error from this mod occasionally. Not sure if its important.

[Error] Could not apply patch from file /interface/windowconfig/craftingwheel.config.patch in source: D:\SteamLibrary\steamapps\workshop\content\211820\1681880007\contents.pak. Caused by: (JsonPatchException) Could not apply patch to base. (JsonPatchException) Could not apply operation to base. (TraversalException) No such key 'lblArmorTab' in pathApply("/paneLayout/lblArmorTab/position")

If you're using this as some sort of compatibility with something, you can always run a test first to see if thing exists before attempting to apply a patch, to prevent errors.
☥¤§ÑîGHTMÃRɧ¤☥ 15 Nov, 2020 @ 2:07am 
still has a bugged mech icon on the crafting table please fix this annoying bug.
Umbra Animo 14 Nov, 2020 @ 3:12pm 
thanks I only today learned Gui was giving me a problem (I hadn't been playing the game much recently)
Wind Wolf 9 Oct, 2020 @ 8:36am 
Ayy, thanks alot
RobotLucca  [author] 2 Oct, 2020 @ 11:27am 
Fixed now, enjoy
Hugo 2 Oct, 2020 @ 8:27am 
So they updated again today, added another tab for hand crafting stuff that's uncategorized.
Keep up the great work.
RobotLucca  [author] 29 Sep, 2020 @ 11:25am 
Updated to support FU's new basic crafting tabs
Hugo 29 Sep, 2020 @ 6:49am 
Fu update landed today and the hand crafting got new tabs, waiting for this to be updated.
boothy987 5 Jan, 2020 @ 4:57pm 
im new on this page question directed to "Rettungsanker" im not expecting a reply my codex is bugged could not care about that issue i just want my crafted items to fit in the window its presented in will extended gui work for this issue and does this patch crash this game when used with the latest frackin' universe?
Rettungsanker 4 Sep, 2019 @ 10:41pm 
Seems the latest FU update broke this patch. Replicator UI is buggy.
MokahTGS 6 Jun, 2019 @ 8:19am 
Wait...what was the solution for the codex issue?
tetofan8194622 20 Apr, 2019 @ 8:19pm 
mmmm, perhaps I need to restart it a few more times, but its still not working
RobotLucca  [author] 19 Mar, 2019 @ 7:51pm 
I guess the TL;DR here is that you're telling me to put it in the description that anyone asking about the codex menu should complain over on Extended GUI's page, then?

And no, it's not relevant if the issue is irrelevant to the purpose of the mod. This is a patch for ExGUI and FU, so it's not any more relevant to post bugs with ExGUI here than it is to post bugs about FU here. However, it would be appropriate to post bugs specifically relating to ExGUI and FU used together that aren't present otherwise. Does that make sense?

The codex menu does irk me a bit, though. I might post a fix sometime, if I ever decide to bother; I don't use the codex menu much. Glad you got a solution for the meantime.
Skel 19 Mar, 2019 @ 2:51pm 
Yeah, you answered it. But your answer solved nothing for him. It's an issue with the Extended GUI mod, which is ALSO included in this patch because it's a compatibility patch between the two.

It's literally an issue with one of the mods you're patching, so it's at least something to take note of. However, the many tabs mod fixes this issue, so it's solved for me at least now.

Just when people are telling you about an issue when you're patching something for that mod, it IS a relevant topic. My bad for thinking that it was caused by this mod at first, but it is still related to the contents of it due to it being with the Extended GUI mod. :sans:
RobotLucca  [author] 19 Mar, 2019 @ 1:37pm 
Frackin' Universe DOES NOT patch the codex screen, so this mod DOES NOT patch the codex screen. Do I have to update the description just so people who can't even read comments from the same page to get their answer don't miss it?
Skel 18 Mar, 2019 @ 10:25pm 
Actually I unsubscribed and it didn't fix so I'm not sure if it's even this mod.. Well, either way that's an F for my codex. :torielsad:
Skel 18 Mar, 2019 @ 9:26pm 
You should really attempt to patch that codex issue. Makes the mod's negatives outweigh the positives when the whole codex is broken imo :slimehungry:
Solzucht 18 Mar, 2019 @ 10:44am 
I didnt notice a bug with these two mods using together :o
But glad u made a patch? :D
Drakray 14 Mar, 2019 @ 2:06pm 
Alright thanks, I'll see if I can come up with something on my own ;)
Until then, at least the Module Tab is somewhat accessible, so there's that :)
RobotLucca  [author] 14 Mar, 2019 @ 1:33pm 
Also FU doesn't edit the codex menu. Therefore this mod will not contain any patches for the codex interface.
RobotLucca  [author] 14 Mar, 2019 @ 1:32pm 
Possible, yes. But will I? I don't use Many Tabs, so probably not
Drakray 14 Mar, 2019 @ 8:34am 
Very nice, but is it possible to make a version compatible with ManyTabs2/2 also please?
RobotLucca  [author] 14 Mar, 2019 @ 6:23am 
Codex menu: I'll look into it. It's a rather annoyingly problematic menu though, as there's quite a few mods that edit it.
Nin10dope 64 13 Mar, 2019 @ 9:08pm 
Any idea if you could also fix the codex entries not properly word wrapping to the menu?
Killerfish360 13 Mar, 2019 @ 12:34pm 
Thank you thegamemaster1234, very cool!:steamhappy: